Player Matchup

Ra
Ra
C--Godly
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,226 Elo+
Solo
Artemis
Artemis
Jlowe_2134
Artemis
Level 6
God Stats
5W - 2L
1,524 SR
Queue Stats
28W - 16L
1,499 Elo+
Party 1
Cerberus
Cerberus
SuperMatyan
Cerberus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Mulan
Mulan
TopNotchBeatDown
Mulan
Level 125
God Stats
11W - 6L
1,720 SR
Queue Stats
112W - 103L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
torpedo-regional
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,385 Elo+
Solo
Team Averages
Level 28
1,549 SR
1,390 Elo+

VS

Team Averages
Level 10
1,486 SR
1,515 Elo+
Nu Wa
Nu Wa
IllStrokeYaChick
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 192L
1,654 Elo+
Solo
Apollo
Apollo
JotaroJoestar828
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,520 Elo+
Solo
Loki
Loki
SgtHurt
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,489 Elo+
Solo
Fafnir
Fafnir
TheGuide-
Fafnir
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
277W - 267L
1,486 Elo+
Solo
Rama
Rama
Zae_jf
Rama
Level 11
God Stats
4W - 3L
1,428 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 3
15,079
486
25,077
27,874
12,341
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Jlowe_2134
Artemis
18
2 / 15 / 10
11,861
383
13,962
24,753
7,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SuperMatyan
Cerberus
3
0 / 6 / 1
7,708
249
113
9,518
2,897
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
15 / 3 / 7
18,545
598
32,021
35,338
64,890
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
8
0 / 8 / 1
8,550
276
1,368
13,320
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 2 / 8
21,215
684
41,443
17,969
7,859
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 3 / 9
13,824
446
3,001
15,481
14,444
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
SgtHurt
Loki
20
7 / 7 / 6
17,666
570
16,966
33,050
22,566
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
TheGuide-
Fafnir
18
5 / 5 / 6
15,140
488
13,022
36,067
50,768
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Zae_jf
Rama
17
2 / 13 / 5
13,031
420
12,456
18,076
5,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
30
Kills
37
40
Deaths
30
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
13
8
3
1.81
W
21
2
8
12.5
L
Artemis
Jlowe_2134
Artemis
2
15
10
0.47
W
2
3
9
2.17
W
Loki
SgtHurt
Loki
7
7
6
1.43
L
Cerberus
SuperMatyan
Cerberus
0
6
1
0.08
W
Fafnir
TheGuide-
Fafnir
5
5
6
1.6
L
15
3
7
6.17
W
Rama
Zae_jf
Rama
2
13
5
0.35
L
Tsukuyomi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,541
Damage
86,888
110,803
Taken
120,643
89,923
Mitigated
101,427
25,209
Healing
26,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,077
2,666
1,666
9,109
27,874
12,341
0
10,534
17,020
128,985
0
W
41,443
7,715
436
7,527
17,969
7,859
1,806
2,173
15,796
226,772
0
L
Artemis
Jlowe_2134
Artemis
13,962
6,139
0
2,062
24,753
7,118
1,900
13,807
10,546
0
55,910
W
3,001
819
0
1,037
15,481
14,444
3,649
4,295
11,186
0
53,050
W
Loki
SgtHurt
Loki
16,966
5,301
0
9,763
33,050
22,566
0
2,983
29,155
0
186,087
L
Cerberus
SuperMatyan
Cerberus
113
35
0
364
9,518
2,897
0
5,636
3,540
2,006
0
W
Fafnir
TheGuide-
Fafnir
13,022
3,444
0
6,314
36,067
50,768
207
10,937
25,130
42,404
0
L
32,021
5,859
0
11,182
35,338
64,890
400
13,153
21,101
0
152,346
W
Rama
Zae_jf
Rama
12,456
9,678
0
1,559
18,076
5,790
4,143
7,106
10,970
0
52,320
L
Tsukuyomi
1,368
393
0
826
13,320
2,677
30
9,643
3,179
0
12,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,743
Gold Earned
80,876
472
Minions Killed
718
0
Camps Cleared
0
1,705,342
Distance Traveled
2,658,005
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,079
486
184
6
0
464,114
2
W
Nu Wa
21,215
684
292
9
0
543,907
5
L
Artemis
11,861
383
65
2
0
434,518
2
W
Apollo
13,824
446
80
3
0
643,593
1
W
Loki
17,666
570
215
7
0
545,584
1
L
Cerberus
7,708
249
4
0
0
81,604
1
W
Fafnir
15,140
488
42
1
0
522,601
2
L
Mulan
18,545
598
200
6
0
543,546
0
W
Rama
13,031
420
89
3
0
402,320
0
L
Tsukuyomi
8,550
276
19
1
0
181,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role