Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Django_livre666
Charybdis
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
458W - 636L
1,300 Elo+
Party 2
Ratatoskr
Ratatoskr
TioHank
Ratatoskr
Level 86
God Stats
29W - 29L
1,500 SR
Queue Stats
123W - 162L
1,354 Elo+
Solo
Raijin
Raijin
ViniPipi
Raijin
Level 60
God Stats
4W - 4L
1,485 SR
Queue Stats
322W - 378L
1,442 Elo+
Solo
Fenrir
Fenrir
ll-HorNeTaooo-ll
Fenrir
Level 86
God Stats
5W - 8L
1,221 SR
Queue Stats
416W - 600L
1,266 Elo+
Party 2
Team Averages
Level 92
1,441 SR
1,372 Elo+

VS

Team Averages
Level 91
1,467 SR
1,438 Elo+
Discordia
Discordia
ChvpAereo
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 121L
1,388 Elo+
Solo
Ravana
Ravana
uToddy
Ravana
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,180 Elo+
Solo
Amaterasu
Amaterasu
xTheDocMain_DARK
Amaterasu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 106L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXDARK_SnooweeXx
Morgan Le Fay
Level 89
God Stats
5W - 10L
1,216 SR
Queue Stats
67W - 45L
1,600 Elo+
Party 1
Neith
Neith
zZz_Dark-God_zZz
Neith
Level 108
God Stats
6W - 7L
1,618 SR
Queue Stats
202W - 197L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 1
7,058
415
3,705
8,240
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Django_livre666
Charybdis
13
2 / 8 / 4
7,642
450
5,362
11,490
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ratatoskr
TioHank
Ratatoskr
13
3 / 7 / 4
8,195
482
6,263
11,554
4,907
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
ViniPipi
Raijin
13
1 / 6 / 4
7,687
452
4,753
8,912
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 2
8,320
489
5,764
10,965
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChvpAereo
Discordia
14
1 / 2 / 2
9,108
536
3,177
8,880
2,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
uToddy
Ravana
16
7 / 2 / 5
10,286
605
7,105
10,130
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
13
5 / 3 / 7
9,360
551
5,484
12,197
7,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
xXDARK_SnooweeXx
Morgan Le Fay
15
5 / 2 / 5
9,667
569
9,932
7,156
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 2 / 4
10,476
616
9,270
9,062
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
25
25
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
1
2.5
W
Discordia
ChvpAereo
Discordia
1
2
2
1
L
Charybdis
Django_livre666
Charybdis
2
8
4
0.5
L
Ratatoskr
TioHank
Ratatoskr
3
7
4
0.71
L
Raijin
ViniPipi
Raijin
1
6
4
0.5
L
3
3
2
1.33
W
Ravana
uToddy
Ravana
7
2
5
4.75
W
Amaterasu
5
3
7
2.83
W
Morgan Le Fay
xXDARK_SnooweeXx
Morgan Le Fay
5
2
5
3.75
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,847
Damage
34,968
51,161
Taken
47,425
24,296
Mitigated
20,505
7,300
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,705
232
0
1,166
8,240
7,348
0
2,080
6,160
19,168
0
W
Discordia
ChvpAereo
Discordia
3,177
383
0
2,946
8,880
2,671
402
988
7,758
47,845
0
L
Charybdis
Django_livre666
Charybdis
5,362
2,719
0
2,121
11,490
3,735
319
2,204
9,286
0
37,457
L
Ratatoskr
TioHank
Ratatoskr
6,263
2,390
75
2,264
11,554
4,907
201
1,682
9,872
0
48,848
L
Raijin
ViniPipi
Raijin
4,753
250
0
500
8,912
2,608
476
1,771
7,141
39,879
0
L
5,764
858
23
1,151
10,965
5,698
0
5,372
5,593
0
26,683
W
Ravana
uToddy
Ravana
7,105
2,594
0
1,772
10,130
4,270
0
1,903
8,130
0
72,314
W
Amaterasu
5,484
2,490
0
2,220
12,197
7,772
782
2,016
10,077
0
33,532
W
Morgan Le Fay
xXDARK_SnooweeXx
Morgan Le Fay
9,932
544
470
1,838
7,156
2,796
1,443
1,983
5,057
41,253
0
W
9,270
5,251
0
4,531
9,062
2,996
5,361
1,113
7,945
0
70,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
48,897
286
Minions Killed
442
0
Camps Cleared
0
1,426,354
Distance Traveled
1,527,089
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,058
415
27
2
0
289,443
9
W
Discordia
9,108
536
89
5
0
275,741
4
L
Charybdis
7,642
450
61
4
0
269,378
1
L
Ratatoskr
8,195
482
90
5
0
322,262
2
L
Raijin
7,687
452
66
4
0
248,316
1
L
Fenrir
8,320
489
42
2
0
296,955
1
W
Ravana
10,286
605
109
6
0
345,026
2
W
Amaterasu
9,360
551
52
3
0
321,253
2
W
Morgan Le Fay
9,667
569
71
4
0
299,327
3
W
Neith
10,476
616
121
7
0
285,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role