Player Matchup

Hou Yi
Hou Yi
Gold IV
Fezzertivation
Hou Yi
Gold IV
Level 47
God Stats
1W - 1L
1,729 SR
Queue Stats
15W - 11L
1,608 MMR
Party 2
Guan Yu
Guan Yu
Gold I
Ringumasúta
Guan Yu
Gold I
Level 156
God Stats
3W - 4L
1,699 SR
Queue Stats
17W - 21L
1,783 MMR
Solo
Eset
Eset
Gold III
Shivver
Eset
Gold III
Level 72
God Stats
1W - 2L
1,595 SR
Queue Stats
17W - 14L
1,724 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 92
1,674 SR
1,705 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,637 SR
1,485 MMR
Osiris
Osiris
Bronze III
Funkmeup
Osiris
Bronze III
Level 112
God Stats
1W - 0L
1,831 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Bronze III
Sloshyeel
He Bo
Bronze III
Level 149
God Stats
2W - 0L
1,324 SR
Queue Stats
3W - 1L
1,478 MMR
Party 1
Odin
Odin
Bronze III
togger
Odin
Bronze III
Level 117
God Stats
2W - 0L
1,757 SR
Queue Stats
4W - 2L
1,478 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
11,232
661
9,431
14,005
5,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Ringumasúta
Guan Yu
13
3 / 6 / 4
10,759
633
7,392
21,539
28,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
Shivver
Eset
15
3 / 6 / 3
11,495
676
13,147
12,357
5,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatBacchusAthenaMerlin

VS

Bans
Morgan Le FayPoseidonXing TianAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Funkmeup
Osiris
15
1 / 4 / 12
10,742
632
8,922
13,045
9,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Sloshyeel
He Bo
17
14 / 3 / 3
13,323
784
21,007
15,734
5,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
togger
Odin
15
3 / 3 / 15
11,686
687
12,046
16,217
12,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
18
18
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Osiris
Funkmeup
Osiris
1
4
12
1.75
L
Guan Yu
Ringumasúta
Guan Yu
3
6
4
0.83
L
Eset
Shivver
Eset
3
6
3
0.75
W
He Bo
Sloshyeel
He Bo
14
3
3
5.17
W
Odin
togger
Odin
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,970
Damage
41,975
47,901
Taken
44,996
38,716
Mitigated
28,214
14,408
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,431
3,316
0
2,904
14,005
5,388
1,281
7,114
6,891
0
28,125
W
Osiris
Funkmeup
Osiris
8,922
3,290
0
1,443
13,045
9,864
1,234
4,464
8,238
0
41,511
L
Guan Yu
Ringumasúta
Guan Yu
7,392
307
1,117
7,329
21,539
28,144
42
8,335
13,204
0
12,405
L
Eset
Shivver
Eset
13,147
735
646
2,412
12,357
5,184
361
6,158
6,199
51,278
0
W
He Bo
Sloshyeel
He Bo
21,007
496
0
6,617
15,734
5,866
1,269
6,185
9,205
57,040
0
W
Odin
togger
Odin
12,046
3,250
0
3,595
16,217
12,484
320
3,510
12,376
290
37,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
35,751
167
Minions Killed
173
5
Camps Cleared
10
880,953
Distance Traveled
998,759
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,232
661
45
3
2
286,412
5
W
Osiris
10,742
632
57
3
4
335,974
11
L
Guan Yu
10,759
633
13
1
1
300,925
1
L
Eset
11,495
676
109
6
2
293,616
6
W
He Bo
13,323
784
72
4
4
331,527
4
W
Odin
11,686
687
44
3
2
331,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role