Player Matchup

Charybdis
Charybdis
Heavy_Weather125
Charybdis
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 15L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
RDxD34TH
Cthulhu
Level 53
God Stats
2W - 4L
1,188 SR
Queue Stats
68W - 66L
1,350 Elo+
Solo
Pele
Pele
xxRimuruTempestx
Pele
Level 38
God Stats
2W - 0L
1,559 SR
Queue Stats
32W - 31L
1,360 Elo+
Party 1
Team Averages
Level 45
1,416 SR
1,324 Elo+

VS

Team Averages
Level 52
1,492 SR
1,413 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AppuLSauCe
Arachne
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,400 Elo+
Solo
Ah Puch
Ah Puch
TOXIC_TURTLE2000
Ah Puch
Level 29
God Stats
42W - 55L
1,475 SR
Queue Stats
129W - 180L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
11 / 1 / 5
11,044
850
11,194
12,000
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RDxD34TH
Cthulhu
14
5 / 1 / 13
10,310
793
11,862
13,557
5,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 2 / 13
10,335
795
11,332
15,582
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 4 / 0
8,605
662
8,887
11,421
3,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
AppuLSauCe
Arachne
11
1 / 12 / 1
8,063
620
3,634
15,811
6,839
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 3
8,597
661
17,125
12,931
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
22
Kills
4
4
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
0
0.5
L
Arachne
AppuLSauCe
Arachne
1
12
1
0.13
W
Charybdis
11
1
5
13.5
W
Cthulhu
RDxD34TH
Cthulhu
5
1
13
11.5
L
1
6
3
0.42
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,388
Damage
29,646
41,139
Taken
40,163
16,454
Mitigated
16,178
14,140
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,887
3,670
0
1,935
11,421
3,834
0
3,526
7,895
0
24,805
L
Arachne
AppuLSauCe
Arachne
3,634
1,792
0
2,042
15,811
6,839
0
4,922
10,889
0
15,835
W
Charybdis
11,194
7,668
0
5,763
12,000
4,286
1,351
4,851
7,149
0
45,988
W
Cthulhu
RDxD34TH
Cthulhu
11,862
402
420
4,718
13,557
5,723
482
7,559
5,998
31,812
0
L
17,125
454
198
1,826
12,931
5,505
0
3,895
9,036
38,713
0
W
11,332
1,684
0
3,239
15,582
6,445
1,113
5,685
9,897
0
29,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
25,265
184
Minions Killed
87
7
Camps Cleared
4
761,389
Distance Traveled
593,190
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,605
662
20
2
0
187,607
1
L
Arachne
8,063
620
23
2
0
199,647
0
W
Charybdis
11,044
850
83
6
4
230,224
0
W
Cthulhu
10,310
793
54
4
0
277,352
0
L
Ah Puch
8,597
661
44
3
4
205,936
1
W
Pele
10,335
795
47
4
3
253,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role