Player Matchup

Zhong Kui
Zhong Kui
BonkerHonker
Zhong Kui
Level 60
God Stats
5W - 6L
1,469 SR
Queue Stats
281W - 209L
1,491 Elo+
Party 1
Charybdis
Charybdis
Jesusauce1
Charybdis
Level 69
God Stats
1W - 4L
1,123 SR
Queue Stats
386W - 530L
1,403 Elo+
Solo
Cerberus
Cerberus
afallingwaifu
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,598 Elo+
Party 1
Team Averages
Level 48
1,364 SR
1,497 Elo+

VS

Team Averages
Level 41
1,577 SR
1,401 Elo+
Zeus
Zeus
DirtyDanglrz
Zeus
Level 89
God Stats
3W - 5L
1,504 SR
Queue Stats
49W - 37L
1,500 Elo+
Party 2
Sobek
Sobek
RighteousShadow6
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,058 Elo+
Solo
Charybdis
Charybdis
kingderoo
Charybdis
Level 18
God Stats
1W - 1L
1,728 SR
Queue Stats
9W - 8L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BonkerHonker
Zhong Kui
19
16 / 4 / 4
15,249
803
27,320
20,241
15,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Jesusauce1
Charybdis
15
2 / 6 / 11
12,225
643
7,394
18,510
8,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
afallingwaifu
Cerberus
15
2 / 5 / 14
13,261
698
13,077
31,400
35,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 7 / 3
14,521
764
26,255
18,604
7,097
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 12
11,298
595
9,216
22,852
25,332
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
kingderoo
Charybdis
16
3 / 5 / 9
11,887
626
20,010
14,864
6,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
20
Kills
15
15
Deaths
20
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BonkerHonker
Zhong Kui
16
4
4
4.5
L
12
7
3
1.93
W
Charybdis
Jesusauce1
Charybdis
2
6
11
1.25
L
0
8
12
0.75
W
Cerberus
afallingwaifu
Cerberus
2
5
14
1.8
L
Charybdis
kingderoo
Charybdis
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,791
Damage
55,481
70,151
Taken
56,320
58,568
Mitigated
38,447
19,309
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BonkerHonker
Zhong Kui
27,320
2,230
0
7,198
20,241
15,405
551
10,342
9,899
59,837
0
L
26,255
6,780
0
3,271
18,604
7,097
849
14,536
3,606
59,095
0
W
Charybdis
Jesusauce1
Charybdis
7,394
4,980
660
4,985
18,510
8,051
2,613
9,718
8,792
0
60,589
L
9,216
1,248
58
2,590
22,852
25,332
31
12,848
9,383
23,810
0
W
Cerberus
afallingwaifu
Cerberus
13,077
997
0
6,466
31,400
35,112
41
16,061
15,339
28,247
0
L
Charybdis
kingderoo
Charybdis
20,010
13,555
0
4,540
14,864
6,018
882
12,082
2,516
0
53,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
37,706
211
Minions Killed
181
9
Camps Cleared
7
936,557
Distance Traveled
896,753
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,249
803
100
5
2
325,633
1
L
Zeus
14,521
764
81
4
3
274,520
1
W
Charybdis
12,225
643
83
4
6
291,400
1
L
Sobek
11,298
595
22
1
1
327,108
6
W
Cerberus
13,261
698
28
1
1
319,524
4
L
Charybdis
11,887
626
78
4
3
295,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role