Player Matchup

Vamana
Vamana
Charlottes Wish
Vamana
Level 28
God Stats
1W - 2L
1,700 SR
Queue Stats
105W - 75L
1,614 Elo+
Party 1
Olorun
Olorun
JGrxn
Olorun
Level 21
God Stats
3W - 1L
1,906 SR
Queue Stats
35W - 21L
1,715 Elo+
Party 4
Artemis
Artemis
La scylla
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 78L
1,630 Elo+
Party 4
Cerberus
Cerberus
WEEEEEEEENIE
Cerberus
Level 47
God Stats
0W - 2L
1,768 SR
Queue Stats
7W - 14L
1,422 Elo+
Party 1
Arachne
Arachne
Zapata LR
Arachne
Level 98
God Stats
4W - 1L
1,896 SR
Queue Stats
291W - 287L
1,571 Elo+
Party 4
Team Averages
Level 44
1,754 SR
1,590 Elo+

VS

Team Averages
Level 61
1,534 SR
1,599 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
DeraileDesperado
Susano
Level 29
God Stats
3W - 1L
1,781 SR
Queue Stats
104W - 95L
1,591 Elo+
Party 2
Awilix
Awilix
Jethic RTL
Awilix
Level 28
God Stats
5W - 5L
1,184 SR
Queue Stats
221W - 143L
1,596 Elo+
Party 3
Odin
Odin
Nito RTL
Odin
Level 22
God Stats
2W - 0L
1,707 SR
Queue Stats
86W - 58L
1,643 Elo+
Party 3
Sol
Sol
Trxhgic
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 24L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
10,634
591
14,823
21,153
21,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
JGrxn
Olorun
16
3 / 8 / 1
10,163
565
7,346
15,125
7,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
La scylla
Artemis
14
1 / 3 / 1
8,541
475
5,754
8,161
2,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
WEEEEEEEENIE
Cerberus
13
2 / 5 / 1
9,056
503
4,321
16,131
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Zapata LR
Arachne
11
2 / 4 / 2
8,215
456
2,907
11,352
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
9 / 2 / 8
10,873
604
17,508
12,713
4,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 4
7,419
412
4,318
8,562
3,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Jethic RTL
Awilix
17
12 / 4 / 6
10,868
604
13,330
11,180
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
17
0 / 2 / 5
9,782
543
8,187
12,819
10,577
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
18
2 / 0 / 4
10,384
577
7,969
8,863
4,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
13
Kills
24
24
Deaths
13
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
2
8
6.5
L
5
4
1
1.38
W
1
5
4
0.6
L
Olorun
JGrxn
Olorun
3
8
1
0.44
W
Awilix
Jethic RTL
Awilix
12
4
6
3.75
L
Artemis
La scylla
Artemis
1
3
1
0.5
W
Odin
0
2
5
1.25
W
Sol
2
0
4
4
L
Cerberus
WEEEEEEEENIE
Cerberus
2
5
1
0.5
L
Arachne
Zapata LR
Arachne
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,151
Damage
51,312
71,922
Taken
54,137
49,360
Mitigated
27,440
18,861
Healing
19,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,508
7,472
0
6,021
12,713
4,816
696
6,128
6,585
0
79,718
L
14,823
3,907
0
5,664
21,153
21,688
11
1,468
19,685
12,298
55,896
W
4,318
868
0
1,332
8,562
3,316
0
2,673
5,889
0
36,838
L
Olorun
JGrxn
Olorun
7,346
4,240
72
4,645
15,125
7,243
1,219
174
14,951
68,279
7,525
W
Awilix
Jethic RTL
Awilix
13,330
6,115
0
2,380
11,180
4,621
310
2,420
8,760
0
54,282
L
Artemis
La scylla
Artemis
5,754
2,181
0
2,364
8,161
2,648
0
3,563
4,598
0
59,615
W
Odin
8,187
2,366
0
3,160
12,819
10,577
240
3,354
9,465
5,865
55,594
W
Sol
7,969
3,568
0
6,662
8,863
4,110
2,816
887
7,976
70,460
0
L
Cerberus
WEEEEEEEENIE
Cerberus
4,321
212
0
2,738
16,131
13,279
27
2,534
13,597
22,701
0
L
Arachne
Zapata LR
Arachne
2,907
1,865
0
3,378
11,352
4,502
0
794
10,558
0
45,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,609
Gold Earned
49,326
515
Minions Killed
544
0
Camps Cleared
0
1,507,234
Distance Traveled
1,720,147
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,873
604
138
8
0
334,722
2
L
Vamana
10,634
591
133
7
0
328,231
1
W
Susano
7,419
412
44
2
0
265,521
3
L
Olorun
10,163
565
149
8
0
284,182
1
W
Awilix
10,868
604
84
5
0
397,390
4
L
Artemis
8,541
475
111
6
0
234,163
6
W
Odin
9,782
543
141
8
0
381,018
1
W
Sol
10,384
577
137
8
0
341,496
4
L
Cerberus
9,056
503
46
3
0
330,237
5
L
Arachne
8,215
456
76
4
0
330,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role