Player Matchup

Cthulhu
Cthulhu
Kaptain SKUM
Cthulhu
Level 107
God Stats
2W - 1L
1,453 SR
Queue Stats
35W - 38L
1,476 Elo+
Party 1
Hades
Hades
Meganut131
Hades
Level 102
God Stats
9W - 1L
1,805 SR
Queue Stats
615W - 638L
1,553 Elo+
Party 1
Hou Yi
Hou Yi
ll Th3 Mojo ll
Hou Yi
Level 155
God Stats
19W - 16L
1,673 SR
Queue Stats
272W - 224L
1,686 Elo+
Party 1
Team Averages
Level 121
1,644 SR
1,572 Elo+

VS

Team Averages
Level 108
1,554 SR
1,518 Elo+
Fafnir
Fafnir
Azato-
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,577 Elo+
Party 2
Ah Puch
Ah Puch
BADCOMPANY_04
Ah Puch
Level 121
God Stats
3W - 5L
1,642 SR
Queue Stats
37W - 27L
1,623 Elo+
Party 2
Charybdis
Charybdis
CleanFoal100171
Charybdis
Level 82
God Stats
3W - 2L
1,519 SR
Queue Stats
14W - 15L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaptain SKUM
Cthulhu
18
2 / 8 / 11
16,184
558
17,248
35,540
45,611
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
20
7 / 2 / 8
18,221
628
24,594
26,428
25,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 5 / 7
18,615
642
39,821
33,013
12,760
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Azato-
Fafnir
18
2 / 3 / 10
16,517
570
15,432
31,832
46,188
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
20
9 / 4 / 6
18,136
625
45,507
29,322
9,114
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
CleanFoal100171
Charybdis
18
4 / 12 / 9
16,838
581
13,324
31,645
8,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
19
Kills
15
15
Deaths
19
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Azato-
Fafnir
2
3
10
2.33
L
Ah Puch
9
4
6
3
L
Charybdis
CleanFoal100171
Charybdis
4
12
9
0.71
W
Cthulhu
Kaptain SKUM
Cthulhu
2
8
11
0.94
W
Hades
7
2
8
5.5
W
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,663
Damage
74,263
94,981
Taken
92,799
83,661
Mitigated
63,739
26,390
Healing
21,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Azato-
Fafnir
15,432
4,422
165
6,954
31,832
46,188
300
12,632
19,200
42,269
0
L
Ah Puch
45,507
1,425
0
9,226
29,322
9,114
776
13,513
15,809
119,694
0
L
Charybdis
CleanFoal100171
Charybdis
13,324
11,330
298
4,624
31,645
8,437
527
16,157
15,488
0
53,939
W
Cthulhu
Kaptain SKUM
Cthulhu
17,248
848
1,977
1,405
35,540
45,611
0
18,847
12,834
53,315
0
W
Hades
24,594
400
2,428
10,980
26,428
25,290
129
19,094
6,694
79,070
0
W
39,821
15,971
0
9,600
33,013
12,760
2,996
22,379
10,058
0
138,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,020
Gold Earned
51,491
377
Minions Killed
306
15
Camps Cleared
7
1,427,201
Distance Traveled
1,394,109
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
16,517
570
47
2
2
504,721
2
L
Ah Puch
18,136
625
173
6
4
485,619
6
L
Charybdis
16,838
581
86
3
1
403,769
3
W
Cthulhu
16,184
558
60
2
0
474,752
0
W
Hades
18,221
628
112
4
5
482,143
0
W
Hou Yi
18,615
642
205
7
10
470,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role