Player Matchup

Kali
Kali
Catodaklic
Kali
Level 58
God Stats
1W - 1L
1,713 SR
Queue Stats
110W - 123L
1,432 Elo+
Solo
Athena
Athena
Hachikö
Athena
Level 158
God Stats
16W - 13L
1,584 SR
Queue Stats
373W - 405L
1,437 Elo+
Solo
Zeus
Zeus
IO 4967
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 119L
1,384 Elo+
Party 2
Charybdis
Charybdis
Obscurium
Charybdis
Level 97
God Stats
2W - 2L
1,751 SR
Queue Stats
281W - 336L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
TheBlackHunter
Nu Wa
Level 82
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 6L
1,277 Elo+
Solo
Team Averages
Level 92
1,660 SR
1,394 Elo+

VS

Team Averages
Level 107
1,479 SR
1,430 Elo+
Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Charlos12
Heimdallr
Level 50
God Stats
5W - 12L
1,389 SR
Queue Stats
141W - 219L
1,363 Elo+
Party 1
Sylvanus
Sylvanus
IkerDCM
Sylvanus
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 173L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
Stackabob
Cthulhu
Level 145
God Stats
48W - 44L
1,367 SR
Queue Stats
613W - 687L
1,399 Elo+
Solo
Tiamat
Tiamat
porquelloraslocx
Tiamat
Level 86
God Stats
4W - 4L
1,641 SR
Queue Stats
53W - 51L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,259
454
3,097
11,646
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Hachikö
Athena
14
0 / 5 / 0
7,480
468
5,890
12,363
5,471
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
IO 4967
Zeus
12
4 / 4 / 0
7,582
474
8,827
8,464
2,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Obscurium
Charybdis
12
0 / 6 / 1
6,655
416
4,533
10,975
2,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 0
6,729
421
6,486
7,457
1,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
10 / 1 / 3
10,550
659
5,830
12,940
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Charlos12
Heimdallr
15
9 / 2 / 2
9,216
576
8,195
10,340
4,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
IkerDCM
Sylvanus
18
3 / 0 / 2
11,027
689
8,509
10,486
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Stackabob
Cthulhu
13
0 / 1 / 7
7,903
494
6,858
13,735
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 0 / 3
9,983
624
6,121
6,924
4,968
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
23
23
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
3
11.5
L
0
6
1
0.08
W
Heimdallr
Charlos12
Heimdallr
9
2
2
5
L
Athena
Hachikö
Athena
0
5
0
0
L
Zeus
IO 4967
Zeus
4
4
0
1
W
Sylvanus
IkerDCM
Sylvanus
3
0
2
4
L
Charybdis
Obscurium
Charybdis
0
6
1
0.08
W
Cthulhu
Stackabob
Cthulhu
0
1
7
3.5
L
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,833
Damage
35,513
50,905
Taken
54,425
16,328
Mitigated
26,336
7,450
Healing
31,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,830
1,239
0
12,650
12,940
5,201
528
1,591
11,349
0
60,220
L
3,097
1,449
0
1,100
11,646
3,714
0
2,373
9,273
0
50,573
W
Heimdallr
Charlos12
Heimdallr
8,195
2,819
0
2,104
10,340
4,051
250
3,955
6,385
0
47,401
L
Athena
Hachikö
Athena
5,890
1,920
0
500
12,363
5,471
0
7,507
4,856
49,452
0
L
Zeus
IO 4967
Zeus
8,827
267
96
1,046
8,464
2,516
0
3,362
5,102
26,175
0
W
Sylvanus
IkerDCM
Sylvanus
8,509
2,951
258
6,429
10,486
4,949
2,280
5,963
4,523
67,885
12,124
L
Charybdis
Obscurium
Charybdis
4,533
2,065
0
1,978
10,975
2,994
585
3,182
7,790
0
40,121
W
Cthulhu
Stackabob
Cthulhu
6,858
77
681
5,065
13,735
7,167
0
6,676
7,059
33,157
0
L
6,486
1,836
0
2,730
7,457
1,633
0
4,219
3,238
42,597
0
W
6,121
748
0
3,888
6,924
4,968
2,838
3,081
3,843
71,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
48,679
416
Minions Killed
571
0
Camps Cleared
0
1,436,305
Distance Traveled
1,543,347
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,550
659
117
7
0
339,611
0
L
Kali
7,259
454
102
6
0
290,213
2
W
Heimdallr
9,216
576
81
5
0
311,038
4
L
Athena
7,480
468
101
6
0
302,930
2
L
Zeus
7,582
474
36
2
0
345,278
5
W
Sylvanus
11,027
689
181
11
0
276,076
3
L
Charybdis
6,655
416
86
5
0
298,316
1
W
Cthulhu
7,903
494
58
4
0
311,054
2
L
Nu Wa
6,729
421
91
6
0
199,568
0
W
Tiamat
9,983
624
134
8
0
305,568
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role