Player Matchup

Artemis
Artemis
Nintendoce
Artemis
Level 29
God Stats
9W - 13L
1,547 SR
Queue Stats
266W - 286L
1,423 Elo+
Solo
Bacchus
Bacchus
SalimarOTerror
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,406 Elo+
Party 2
Sol
Sol
pialuwed
Sol
Level 20
God Stats
3W - 2L
1,633 SR
Queue Stats
3W - 3L
1,414 Elo+
Party 2
Aphrodite
Aphrodite
sandor50
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
williandemouraa
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 2
Team Averages
Level 16
1,536 SR
1,477 Elo+

VS

Team Averages
Level 15
1,485 SR
1,428 Elo+
Bacchus
Bacchus
 
Bacchus
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JM lokao
Fenrir
Level 18
God Stats
9W - 10L
1,370 SR
Queue Stats
26W - 23L
1,405 Elo+
Party 1
Tiamat
Tiamat
PeperoMilk
Tiamat
Level 9
God Stats
6W - 3L
1,621 SR
Queue Stats
32W - 39L
1,308 Elo+
Solo
Loki
Loki
RisotoDeCavalo
Loki
Level 15
God Stats
8W - 10L
1,593 SR
Queue Stats
22W - 28L
1,401 Elo+
Party 1
Ah Puch
Ah Puch
zSatanic
Ah Puch
Level 28
God Stats
7W - 4L
1,343 SR
Queue Stats
23W - 10L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nintendoce
Artemis
13
2 / 2 / 0
7,942
1,135
4,718
4,455
1,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 2
7,206
1,029
4,141
7,377
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 2
7,891
1,127
8,165
6,545
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
sandor50
Aphrodite
12
0 / 1 / 1
6,470
924
550
1,358
631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 1
6,850
979
876
10,558
5,609
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

285

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 0 / 7
7,595
1,085
3,453
3,733
3,069
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
JM lokao
Fenrir
13
3 / 1 / 4
7,665
1,095
5,517
6,940
3,944
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
PeperoMilk
Tiamat
14
0 / 1 / 4
7,655
1,094
2,626
2,533
982
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 4
8,546
1,221
6,954
4,116
1,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
zSatanic
Ah Puch
15
1 / 0 / 8
8,157
1,165
8,208
3,823
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
12
12
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
7
4.5
W
Fenrir
JM lokao
Fenrir
3
1
4
5
L
Artemis
Nintendoce
Artemis
2
2
0
1
W
Tiamat
PeperoMilk
Tiamat
0
1
4
2
W
7
1
4
9
L
0
1
2
1
L
1
3
2
0.67
L
Aphrodite
sandor50
Aphrodite
0
1
1
0.5
L
0
5
1
0.1
W
Ah Puch
zSatanic
Ah Puch
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,450
Damage
26,758
30,293
Taken
21,145
15,548
Mitigated
11,026
4,289
Healing
1,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,453
199
0
0
3,733
3,069
0
1,676
2,057
9,118
0
W
Fenrir
JM lokao
Fenrir
5,517
1,112
0
554
6,940
3,944
0
4,844
2,096
0
6,711
L
Artemis
Nintendoce
Artemis
4,718
1,822
0
174
4,455
1,567
0
734
3,721
0
27,483
W
Tiamat
PeperoMilk
Tiamat
2,626
944
0
943
2,533
982
0
1,240
1,293
31,309
0
W
6,954
1,988
0
0
4,116
1,487
0
2,482
1,634
0
10,048
L
4,141
788
0
295
7,377
5,747
0
3,981
3,396
14,718
0
L
8,165
2,835
0
1,998
6,545
1,994
0
1,690
4,855
27,515
0
L
Aphrodite
sandor50
Aphrodite
550
285
72
235
1,358
631
0
680
678
3,162
0
L
876
672
217
1,298
10,558
5,609
0
7,202
3,356
0
6,557
W
Ah Puch
zSatanic
Ah Puch
8,208
431
0
63
3,823
1,544
0
2,614
1,209
24,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
39,618
150
Minions Killed
131
5
Camps Cleared
4
531,397
Distance Traveled
710,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,595
1,085
13
2
0
151,369
0
W
Fenrir
7,665
1,095
3
0
0
127,440
0
L
Artemis
7,942
1,135
47
7
2
110,696
0
W
Tiamat
7,655
1,094
71
10
1
124,809
0
W
Loki
8,546
1,221
5
1
2
151,686
0
L
Bacchus
7,206
1,029
27
4
1
145,406
0
L
Sol
7,891
1,127
53
8
2
118,457
0
L
Aphrodite
6,470
924
9
1
0
32,583
0
L
Horus
6,850
979
14
2
0
124,255
0
W
Ah Puch
8,157
1,165
39
6
1
154,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role