Player Matchup

Charybdis
Charybdis
BUTT3Rz4u
Charybdis
Level 26
God Stats
1W - 4L
1,694 SR
Queue Stats
39W - 61L
1,198 Elo+
Solo
Fenrir
Fenrir
DylnBoye
Fenrir
Level 17
God Stats
4W - 5L
1,431 SR
Queue Stats
17W - 33L
1,228 Elo+
Solo
Loki
Loki
SAIKISANNN
Loki
Level 24
God Stats
0W - 1L
1,834 SR
Queue Stats
60W - 45L
1,409 Elo+
Solo
Tiamat
Tiamat
YuNg_BrAtZ_Llj
Tiamat
Level 8
God Stats
5W - 15L
1,500 SR
Queue Stats
111W - 124L
1,030 Elo+
Solo
Artio
Artio
Z0rk221
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,019 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,177 Elo+

VS

Team Averages
Level 17
1,500 SR
1,261 Elo+
Freya
Freya
BigDawg1026
Freya
Level 26
God Stats
22W - 19L
1,471 SR
Queue Stats
47W - 37L
1,279 Elo+
Solo
Sun Wukong
Sun Wukong
Jxck on 60hz
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,027 Elo+
Solo
Izanami
Izanami
OG x CriMiNALZ
Izanami
Level 22
God Stats
29W - 29L
1,530 SR
Queue Stats
46W - 46L
1,331 Elo+
Party 1
Cerberus
Cerberus
iLouRG
Cerberus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
269W - 312L
1,270 Elo+
Solo
Neith
Neith
kyxly
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BUTT3Rz4u
Charybdis
14
3 / 12 / 6
8,905
405
8,448
13,792
3,983
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
DylnBoye
Fenrir
16
9 / 4 / 5
11,338
515
12,042
15,404
5,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
13 / 7 / 4
11,810
537
16,585
17,296
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 9 / 6
7,220
328
3,619
9,333
4,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Z0rk221
Artio
14
3 / 6 / 5
9,397
427
5,309
19,791
15,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 7
10,591
481
10,853
18,271
6,756
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Jxck on 60hz
Sun Wukong
14
5 / 12 / 12
10,412
473
8,194
20,765
14,488
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
13 / 2 / 10
12,619
574
17,715
12,805
9,024
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
iLouRG
Cerberus
15
6 / 1 / 15
11,793
536
14,102
15,075
14,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
kyxly
Neith
12
6 / 11 / 8
9,359
425
4,128
11,086
3,309
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
90
30
Kills
38
38
Deaths
33
26
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BUTT3Rz4u
Charybdis
3
12
6
0.5
W
8
7
7
1.64
L
Fenrir
DylnBoye
Fenrir
9
4
5
2.88
W
Sun Wukong
Jxck on 60hz
Sun Wukong
5
12
12
0.92
W
13
2
10
9
L
13
7
4
2.14
L
2
9
6
0.56
L
Artio
Z0rk221
Artio
3
6
5
0.92
W
Cerberus
iLouRG
Cerberus
6
1
15
13.5
W
Neith
kyxly
Neith
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,003
Damage
54,992
75,616
Taken
78,002
36,297
Mitigated
48,428
10,216
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BUTT3Rz4u
Charybdis
8,448
6,398
0
0
13,792
3,983
376
6,125
7,667
0
38,373
W
10,853
4,344
0
6,201
18,271
6,756
811
1,554
16,717
52,766
0
L
Fenrir
DylnBoye
Fenrir
12,042
2,008
0
1,897
15,404
5,903
552
5,073
10,331
0
54,922
W
Sun Wukong
Jxck on 60hz
Sun Wukong
8,194
4,338
0
2,579
20,765
14,488
1,713
2,296
18,469
0
32,514
W
17,715
12,868
0
3,290
12,805
9,024
3,806
2,064
10,741
0
89,848
L
16,585
5,238
0
4,250
17,296
6,374
0
4,777
12,519
0
74,559
L
3,619
719
0
772
9,333
4,428
0
2,184
7,149
10,537
0
L
Artio
Z0rk221
Artio
5,309
933
454
2,843
19,791
15,609
0
6,796
12,995
28,227
0
W
Cerberus
iLouRG
Cerberus
14,102
1,286
0
4,188
15,075
14,851
441
1,845
13,230
41,944
0
W
Neith
kyxly
Neith
4,128
1,996
0
615
11,086
3,309
1,766
1,169
9,917
0
18,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,670
Gold Earned
54,774
319
Minions Killed
349
0
Camps Cleared
0
1,793,904
Distance Traveled
1,893,185
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,905
405
70
3
0
308,093
0
W
Freya
10,591
481
93
4
0
395,172
1
L
Fenrir
11,338
515
88
4
0
434,036
8
W
Sun Wukong
10,412
473
41
2
0
386,557
3
W
Izanami
12,619
574
136
6
0
395,585
1
L
Loki
11,810
537
116
5
0
414,186
0
L
Tiamat
7,220
328
12
1
0
241,285
0
L
Artio
9,397
427
33
2
0
396,304
0
W
Cerberus
11,793
536
55
3
0
406,221
0
W
Neith
9,359
425
24
1
0
309,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role