Player Matchup

Janus
Janus
Danyiin
Janus
Level 55
God Stats
7W - 16L
1,408 SR
Queue Stats
58W - 76L
1,414 Elo+
Party 2
Bellona
Bellona
Squagdo
Bellona
Level 18
God Stats
5W - 3L
1,569 SR
Queue Stats
11W - 13L
1,352 Elo+
Party 2
Charybdis
Charybdis
Y OMallii
Charybdis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 113L
1,376 Elo+
Solo
Team Averages
Level 40
1,493 SR
1,381 Elo+

VS

Team Averages
Level 109
1,325 SR
1,209 Elo+
Charybdis
Charybdis
MasonicLion
Charybdis
Level 107
God Stats
2W - 5L
1,150 SR
Queue Stats
106W - 203L
1,174 Elo+
Party 1
Ah Puch
Ah Puch
RockinJoker
Ah Puch
Level 121
God Stats
6W - 13L
1,490 SR
Queue Stats
437W - 690L
1,249 Elo+
Party 1
Sylvanus
Sylvanus
cumminsPWR1989
Sylvanus
Level 98
God Stats
14W - 21L
1,335 SR
Queue Stats
453W - 762L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Danyiin
Janus
19
11 / 1 / 14
15,743
716
30,438
14,085
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Squagdo
Bellona
17
4 / 1 / 8
14,301
650
9,766
24,906
22,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Y OMallii
Charybdis
18
11 / 5 / 11
15,081
686
23,096
19,075
8,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MasonicLion
Charybdis
14
3 / 9 / 2
12,693
577
13,718
21,179
6,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
RockinJoker
Ah Puch
17
4 / 8 / 3
13,927
633
22,962
29,970
12,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
13
0 / 9 / 4
10,980
499
6,962
22,347
32,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
26
Kills
7
7
Deaths
26
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Danyiin
Janus
11
1
14
18
L
Charybdis
MasonicLion
Charybdis
3
9
2
0.44
L
Ah Puch
RockinJoker
Ah Puch
4
8
3
0.69
W
Bellona
Squagdo
Bellona
4
1
8
8
W
Charybdis
Y OMallii
Charybdis
11
5
11
3.3
L
Sylvanus
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,300
Damage
43,642
58,066
Taken
73,496
38,245
Mitigated
50,774
16,218
Healing
20,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Danyiin
Janus
30,438
902
0
2,546
14,085
6,504
1,177
9,083
5,002
96,169
0
L
Charybdis
MasonicLion
Charybdis
13,718
6,201
230
1,112
21,179
6,185
0
11,021
10,158
0
42,277
L
Ah Puch
RockinJoker
Ah Puch
22,962
1,270
39
11,583
29,970
12,249
95
11,205
18,765
75,536
0
W
Bellona
Squagdo
Bellona
9,766
983
0
8,886
24,906
22,756
72
9,006
15,900
0
34,734
W
Charybdis
Y OMallii
Charybdis
23,096
14,164
0
4,786
19,075
8,985
1,698
13,226
5,849
0
71,572
L
Sylvanus
6,962
1,755
2,569
4,597
22,347
32,340
23
8,626
13,721
15,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
37,600
309
Minions Killed
182
13
Camps Cleared
4
1,156,535
Distance Traveled
970,524
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,743
716
159
7
4
399,394
2
L
Charybdis
12,693
577
65
3
2
326,400
5
L
Ah Puch
13,927
633
103
5
2
338,876
6
W
Bellona
14,301
650
51
2
2
428,601
2
W
Charybdis
15,081
686
99
5
7
328,540
0
L
Sylvanus
10,980
499
14
1
0
305,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role