Player Matchup

Zhong Kui
Zhong Kui
DARKCargo18
Zhong Kui
Level 85
God Stats
14W - 11L
1,590 SR
Queue Stats
530W - 504L
1,500 Elo+
Party 2
Fenrir
Fenrir
DrxLopez13
Fenrir
Level 37
God Stats
5W - 1L
1,191 SR
Queue Stats
92W - 81L
1,382 Elo+
Party 2
Aphrodite
Aphrodite
InnerMostMoon
Aphrodite
Level 43
God Stats
45W - 48L
1,505 SR
Queue Stats
142W - 152L
1,434 Elo+
Party 1
Scylla
Scylla
L1tty Z4y
Scylla
Level 54
God Stats
13W - 12L
1,609 SR
Queue Stats
141W - 164L
1,448 Elo+
Party 2
Neith
Neith
Zoretta
Neith
Level 64
God Stats
139W - 102L
1,556 SR
Queue Stats
270W - 263L
1,478 Elo+
Party 1
Team Averages
Level 57
1,490 SR
1,448 Elo+

VS

Team Averages
Level 45
1,454 SR
1,419 Elo+
Olorun
Olorun
LivinggCookiee
Olorun
Level 47
God Stats
14W - 4L
1,602 SR
Queue Stats
239W - 217L
1,451 Elo+
Party 3
Bellona
Bellona
OldBlackStar699
Bellona
Level 47
God Stats
2W - 3L
1,407 SR
Queue Stats
196W - 237L
1,351 Elo+
Party 4
Fenrir
Fenrir
Sillee Pup
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,454 Elo+
Party 3
Charybdis
Charybdis
The Big Juv
Charybdis
Level 57
God Stats
1W - 2L
1,284 SR
Queue Stats
199W - 203L
1,507 Elo+
Party 4
Chiron
Chiron
xYUNG_SNOWX
Chiron
Level 46
God Stats
24W - 26L
1,475 SR
Queue Stats
74W - 100L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DARKCargo18
Zhong Kui
20
20 / 5 / 13
22,124
615
39,431
48,404
41,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
DrxLopez13
Fenrir
20
8 / 6 / 14
17,988
500
12,837
28,310
17,334
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
InnerMostMoon
Aphrodite
20
1 / 2 / 19
17,192
478
9,041
17,707
19,340
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
L1tty Z4y
Scylla
20
7 / 2 / 19
19,231
534
13,282
19,399
8,616
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Zoretta
Neith
20
12 / 3 / 7
19,710
548
32,028
34,999
17,887
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 5
17,968
499
22,238
26,448
10,684
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 9 / 8
14,537
404
8,090
29,179
27,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Sillee Pup
Fenrir
20
6 / 11 / 6
15,820
439
12,521
26,826
22,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Charybdis
The Big Juv
Charybdis
20
2 / 6 / 8
14,897
414
21,238
21,989
7,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
20
4 / 12 / 9
18,002
500
25,404
30,623
10,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
54
48
Kills
18
18
Deaths
48
72
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DARKCargo18
Zhong Kui
20
5
13
5.3
W
Fenrir
DrxLopez13
Fenrir
8
6
14
2.5
W
Aphrodite
InnerMostMoon
Aphrodite
1
2
19
5.25
W
Scylla
L1tty Z4y
Scylla
7
2
19
8.25
L
5
10
5
0.75
L
1
9
8
0.56
L
Fenrir
Sillee Pup
Fenrir
6
11
6
0.82
L
Charybdis
The Big Juv
Charybdis
2
6
8
1
W
Neith
Zoretta
Neith
12
3
7
5.17
L
Chiron
4
12
9
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,619
Damage
89,491
148,819
Taken
135,065
104,626
Mitigated
77,254
85,610
Healing
21,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DARKCargo18
Zhong Kui
39,431
3,251
0
35,208
48,404
41,449
5,237
6,756
41,222
203,537
0
W
Fenrir
DrxLopez13
Fenrir
12,837
2,057
0
4,050
28,310
17,334
3,920
5,808
22,221
0
87,634
W
Aphrodite
InnerMostMoon
Aphrodite
9,041
1,701
11,274
10,380
17,707
19,340
1,657
2,534
15,074
45,822
0
W
Scylla
L1tty Z4y
Scylla
13,282
1,249
0
5,581
19,399
8,616
1,172
7,130
12,222
98,884
0
L
22,238
12,232
409
5,062
26,448
10,684
992
14,756
11,470
121,560
9,533
L
8,090
1,185
0
1,515
29,179
27,135
0
11,837
17,285
0
74,289
L
Fenrir
Sillee Pup
Fenrir
12,521
4,528
0
2,836
26,826
22,039
0
14,804
11,807
0
81,159
L
Charybdis
The Big Juv
Charybdis
21,238
8,020
0
5,021
21,989
7,121
0
9,643
12,300
0
128,101
W
Neith
Zoretta
Neith
32,028
17,670
988
18,129
34,999
17,887
4,886
3,256
31,584
0
209,643
L
Chiron
25,404
10,058
1,084
5,549
30,623
10,275
2,372
10,310
20,245
0
145,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,245
Gold Earned
81,224
818
Minions Killed
837
0
Camps Cleared
0
3,141,053
Distance Traveled
2,998,960
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
22,124
615
245
7
0
579,592
3
W
Fenrir
17,988
500
111
3
0
649,288
1
W
Aphrodite
17,192
478
70
2
0
615,633
4
W
Scylla
19,231
534
147
4
0
682,597
2
L
Olorun
17,968
499
211
6
0
551,187
6
L
Bellona
14,537
404
109
3
0
592,978
0
L
Fenrir
15,820
439
99
3
0
573,756
1
L
Charybdis
14,897
414
194
5
0
699,389
2
W
Neith
19,710
548
245
7
0
613,943
6
L
Chiron
18,002
500
224
6
0
581,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role