Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DoomedSauce1509
Osiris
Level 142
God Stats
1W - 1L
1,611 SR
Queue Stats
135W - 65L
1,858 Elo+
Solo
Charybdis
Charybdis
XFresh1
Charybdis
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 296L
1,577 Elo+
Solo
Team Averages
Level 144
1,537 SR
1,645 Elo+

VS

Team Averages
Level 140
1,610 SR
1,719 Elo+
Da Ji
Da Ji
BlackNightMar38
Da Ji
Level 129
God Stats
7W - 4L
1,668 SR
Queue Stats
27W - 27L
1,735 Elo+
Party 1
Charybdis
Charybdis
GenericBrownGuy
Charybdis
Level 132
God Stats
10W - 5L
1,846 SR
Queue Stats
80W - 81L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
Yooshie
Cthulhu
Level 158
God Stats
2W - 3L
1,317 SR
Queue Stats
55W - 45L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 7 / 1
6,865
687
6,964
11,022
6,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 5 / 1
7,015
702
7,259
10,565
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
XFresh1
Charybdis
10
2 / 6 / 1
7,265
727
4,183
8,221
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 9
8,321
832
11,863
7,970
2,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
GenericBrownGuy
Charybdis
12
6 / 1 / 8
8,292
829
5,322
7,346
2,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Yooshie
Cthulhu
12
5 / 2 / 10
8,756
876
9,418
9,916
7,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
5
Kills
18
18
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
7
1
0.21
W
7
2
9
5.75
L
2
5
1
0.5
W
Charybdis
GenericBrownGuy
Charybdis
6
1
8
10
L
Charybdis
XFresh1
Charybdis
2
6
1
0.42
W
Cthulhu
Yooshie
Cthulhu
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,406
Damage
26,603
29,808
Taken
25,232
21,569
Mitigated
12,546
4,214
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,964
1,218
0
1,952
11,022
6,692
0
3,605
7,417
17,558
0
W
11,863
3,651
0
1,249
7,970
2,936
192
1,298
6,227
0
21,313
L
7,259
1,550
0
1,931
10,565
11,843
0
3,526
7,039
0
14,424
W
Charybdis
GenericBrownGuy
Charybdis
5,322
3,376
0
1,593
7,346
2,245
729
2,302
4,796
0
25,133
L
Charybdis
XFresh1
Charybdis
4,183
2,202
0
331
8,221
3,034
65
2,848
5,373
0
19,610
W
Cthulhu
Yooshie
Cthulhu
9,418
1,567
583
1,590
9,916
7,365
0
3,635
6,030
24,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,145
Gold Earned
25,369
86
Minions Killed
107
3
Camps Cleared
7
520,218
Distance Traveled
621,357
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,865
687
31
3
1
165,649
1
W
Da Ji
8,321
832
17
2
4
211,337
4
L
Osiris
7,015
702
12
1
1
183,129
0
W
Charybdis
8,292
829
53
5
1
186,928
1
L
Charybdis
7,265
727
43
4
1
171,440
4
W
Cthulhu
8,756
876
37
4
2
223,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role