Player Matchup

Achilles
Achilles
Gold V
Garvedo
Achilles
Gold V
Level 92
God Stats
2W - 2L
1,482 SR
Queue Stats
163W - 159L
1,168 MMR
Solo
Fenrir
Fenrir
Silver V
Hpanic34
Fenrir
Silver V
Level 105
God Stats
7W - 5L
1,644 SR
Queue Stats
46W - 47L
1,082 MMR
Solo
Sol
Sol
Silver I
Kahuna VI
Sol
Silver I
Level 87
God Stats
40W - 42L
1,507 SR
Queue Stats
154W - 168L
1,203 MMR
Solo
Artio
Artio
Bronze I
SeB Rager
Artio
Bronze I
Level 69
God Stats
4W - 0L
1,572 SR
Queue Stats
10W - 19L
1,170 MMR
Solo
Artemis
Artemis
Silver I
Wolfytexx
Artemis
Silver I
Level 99
God Stats
2W - 0L
1,460 SR
Queue Stats
59W - 60L
1,186 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,533 SR
1,162 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,630 SR
1,223 MMR
Fafnir
Fafnir
Silver V
J-Meister01
Fafnir
Silver V
Level 61
God Stats
0W - 2L
1,587 SR
Queue Stats
7W - 18L
1,181 MMR
Solo
Izanami
Izanami
Silver I
RED NINJA 1920
Izanami
Silver I
Level 127
God Stats
58W - 45L
1,631 SR
Queue Stats
580W - 601L
1,193 MMR
Solo
Hou Yi
Hou Yi
Silver II
Smackhead9772
Hou Yi
Silver II
Level 48
God Stats
1W - 1L
1,917 SR
Queue Stats
33W - 44L
1,167 MMR
Solo
Hel
Hel
Gold II
YourNewBOSS44
Hel
Gold II
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
183W - 177L
1,500 MMR
Solo
Ravana
Ravana
Silver II
thuxted
Ravana
Silver II
Level 113
God Stats
6W - 5L
1,513 SR
Queue Stats
305W - 328L
1,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Garvedo
Achilles
11
3 / 1 / 2
6,275
628
4,729
5,666
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Hpanic34
Fenrir
9
1 / 2 / 1
5,375
538
2,390
6,939
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 2
5,909
591
3,721
3,620
1,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
SeB Rager
Artio
9
1 / 0 / 5
5,777
578
2,759
8,131
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Wolfytexx
Artemis
10
4 / 2 / 2
6,356
636
6,094
5,467
1,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bans
HeraDanzaburouChironMorgan Le FayGilgamesh

VS

Bans
YmirCu ChulainnTsukuyomiArachneOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 1 / 2
4,915
492
1,708
6,049
3,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 2
4,953
495
3,576
5,171
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 5 / 1
4,598
460
1,113
5,651
1,220
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 2
4,779
478
4,413
5,433
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
thuxted
Ravana
9
2 / 1 / 1
5,542
554
4,224
6,015
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
4
5
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Garvedo
Achilles
3
1
2
4
W
Fenrir
Hpanic34
Fenrir
1
2
1
0.75
L
Fafnir
1
1
2
2
W
2
0
2
3
L
0
2
2
0.5
W
Artio
SeB Rager
Artio
1
0
5
3.5
L
1
5
1
0.3
W
Artemis
Wolfytexx
Artemis
4
2
2
2.5
L
0
2
2
0.5
L
Ravana
thuxted
Ravana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,693
Damage
15,034
29,823
Taken
28,319
13,680
Mitigated
9,421
10,672
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Garvedo
Achilles
4,729
1,548
0
1,000
5,666
3,905
662
1,171
4,495
0
30,405
W
Fenrir
Hpanic34
Fenrir
2,390
552
0
1,537
6,939
1,884
0
728
6,144
0
28,037
L
Fafnir
1,708
406
0
505
6,049
3,607
0
1,595
4,454
8,281
0
W
3,721
1,194
0
2,248
3,620
1,328
1,036
1,774
1,846
31,705
0
L
3,576
2,504
0
2,255
5,171
1,183
0
930
4,241
0
32,590
W
Artio
SeB Rager
Artio
2,759
160
539
3,374
8,131
5,197
0
1,487
6,515
17,376
0
L
1,113
678
0
983
5,651
1,220
0
695
4,956
0
11,924
W
Artemis
Wolfytexx
Artemis
6,094
3,038
0
1,974
5,467
1,366
0
765
4,702
0
38,950
L
4,413
248
954
3,080
5,433
1,469
0
1,957
3,476
20,365
0
L
Ravana
thuxted
Ravana
4,224
1,296
0
1,104
6,015
1,942
0
1,303
4,712
0
30,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,692
Gold Earned
24,787
282
Minions Killed
212
0
Camps Cleared
0
984,601
Distance Traveled
926,556
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,275
628
59
6
0
208,017
2
W
Fenrir
5,375
538
55
6
0
202,759
6
L
Fafnir
4,915
492
11
1
0
199,724
0
W
Sol
5,909
591
71
7
0
188,181
2
L
Izanami
4,953
495
79
8
0
160,552
5
W
Artio
5,777
578
33
3
0
208,408
0
L
Hou Yi
4,598
460
22
2
0
164,268
1
W
Artemis
6,356
636
64
6
0
177,236
3
L
Hel
4,779
478
36
4
0
195,882
1
L
Ravana
5,542
554
64
6
0
206,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role