Player Matchup

Medusa
Medusa
CGH1Gaming
Medusa
Level 5
God Stats
2W - 8L
1,500 SR
Queue Stats
15W - 38L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Karumayazu
Tsukuyomi
Level 22
God Stats
21W - 24L
1,438 SR
Queue Stats
47W - 67L
1,470 Elo+
Party 1
Izanami
Izanami
RitualNevada02
Izanami
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
45W - 65L
1,634 Elo+
Solo
Yemoja
Yemoja
SoMeTh1NgCo0L
Yemoja
Level 124
God Stats
0W - 3L
1,695 SR
Queue Stats
198W - 195L
1,370 Elo+
Party 1
Hades
Hades
agagaming
Hades
Level 21
God Stats
26W - 26L
1,612 SR
Queue Stats
35W - 45L
1,521 Elo+
Party 1
Team Averages
Level 35
1,549 SR
1,500 Elo+

VS

Team Averages
Level 18
1,608 SR
1,575 Elo+
Vulcan
Vulcan
BelovedSmoke
Vulcan
Level 10
God Stats
10W - 1L
1,695 SR
Queue Stats
106W - 45L
1,735 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DivineDimitrescu
Morgan Le Fay
Level 27
God Stats
27W - 5L
1,844 SR
Queue Stats
52W - 11L
1,707 Elo+
Solo
Erlang Shen
Erlang Shen
LeBron34EM
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,566 Elo+
Solo
Thor
Thor
NikLaPaulisse
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,446 Elo+
Solo
Charybdis
Charybdis
Takume Usui
Charybdis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CGH1Gaming
Medusa
18
2 / 15 / 17
11,250
1,023
11,585
28,955
8,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Karumayazu
Tsukuyomi
18
6 / 9 / 11
11,857
1,078
12,341
24,437
8,090
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 16 / 12
10,398
945
12,688
26,589
8,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
6 / 0 / 14
12,219
1,111
11,301
14,254
10,389
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
agagaming
Hades
18
7 / 6 / 13
12,468
1,133
14,960
23,618
17,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
20 / 1 / 20
15,420
1,402
40,363
8,711
3,887
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
DivineDimitrescu
Morgan Le Fay
20
10 / 2 / 23
12,956
1,178
32,213
17,569
7,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
LeBron34EM
Erlang Shen
19
1 / 7 / 28
11,081
1,007
5,118
15,350
12,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 6 / 24
12,853
1,168
14,505
15,056
6,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Takume Usui
Charybdis
19
8 / 7 / 18
12,554
1,141
20,087
14,214
5,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
159
23
Kills
46
46
Deaths
23
67
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Vulcan
20
1
20
30
L
Medusa
CGH1Gaming
Medusa
2
15
17
0.7
W
Morgan Le Fay
DivineDimitrescu
Morgan Le Fay
10
2
23
10.75
L
Tsukuyomi
Karumayazu
Tsukuyomi
6
9
11
1.28
W
Erlang Shen
LeBron34EM
Erlang Shen
1
7
28
2.14
W
7
6
24
3.17
L
2
16
12
0.5
L
6
0
14
13
W
Charybdis
Takume Usui
Charybdis
8
7
18
2.43
L
Hades
agagaming
Hades
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,875
Damage
112,286
117,853
Taken
70,900
53,158
Mitigated
35,728
10,543
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
40,363
11,078
284
2,597
8,711
3,887
0
2,288
6,423
73,487
0
L
Medusa
CGH1Gaming
Medusa
11,585
4,706
0
1,011
28,955
8,872
0
19,309
9,646
0
37,046
W
Morgan Le Fay
DivineDimitrescu
Morgan Le Fay
32,213
2,237
174
3,415
17,569
7,595
0
5,532
12,037
53,220
0
L
Tsukuyomi
Karumayazu
Tsukuyomi
12,341
2,770
0
48
24,437
8,090
0
14,116
10,321
0
26,548
W
Erlang Shen
LeBron34EM
Erlang Shen
5,118
1,824
0
455
15,350
12,541
0
5,399
9,951
0
14,164
W
14,505
1,863
732
1,067
15,056
6,172
0
6,490
8,566
0
27,440
L
12,688
6,349
119
567
26,589
8,350
0
17,766
8,823
0
31,902
L
11,301
1,947
4,638
261
14,254
10,389
0
7,895
6,359
27,730
0
W
Charybdis
Takume Usui
Charybdis
20,087
8,748
0
656
14,214
5,533
0
6,552
7,662
91
37,978
L
Hades
agagaming
Hades
14,960
2,550
489
3,410
23,618
17,457
0
13,581
10,037
31,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,192
Gold Earned
64,864
203
Minions Killed
196
3
Camps Cleared
7
988,281
Distance Traveled
1,007,871
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,420
1,402
81
7
2
243,942
0
L
Medusa
11,250
1,023
65
6
2
190,789
0
W
Morgan Le Fay
12,956
1,178
35
3
1
225,043
0
L
Tsukuyomi
11,857
1,078
22
2
0
230,704
0
W
Erlang Shen
11,081
1,007
15
1
0
182,116
2
W
Thor
12,853
1,168
27
2
1
171,741
0
L
Izanami
10,398
945
34
3
0
165,819
0
L
Yemoja
12,219
1,111
33
3
1
216,808
0
W
Charybdis
12,554
1,141
38
3
3
185,029
1
L
Hades
12,468
1,133
49
4
0
184,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role