Player Matchup

Eset
Eset
PappyBones
Eset
Level 22
God Stats
3W - 0L
1,609 SR
Queue Stats
71W - 39L
1,580 Elo+
Party 1
Fenrir
Fenrir
ProlapseYT
Fenrir
Level 64
God Stats
55W - 66L
1,424 SR
Queue Stats
130W - 227L
1,356 Elo+
Solo
Apollo
Apollo
TDGCBRaziel
Apollo
Level 29
God Stats
5W - 1L
1,706 SR
Queue Stats
113W - 62L
1,601 Elo+
Party 1
Team Averages
Level 38
1,579 SR
1,512 Elo+

VS

Team Averages
Level 31
1,334 SR
1,237 Elo+
Danzaburou
Danzaburou
Blaze200IQ
Danzaburou
Level 17
God Stats
14W - 22L
1,252 SR
Queue Stats
129W - 261L
1,159 Elo+
Party 2
Janus
Janus
CeazBalls
Janus
Level 62
God Stats
0W - 2L
1,251 SR
Queue Stats
27W - 46L
1,394 Elo+
Solo
Cerberus
Cerberus
oleeconolee2012
Cerberus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 206L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
9,881
659
10,430
9,438
3,062
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ProlapseYT
Fenrir
14
2 / 0 / 8
9,759
651
5,031
9,745
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
15
8 / 1 / 3
10,926
728
19,308
12,393
4,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blaze200IQ
Danzaburou
11
0 / 5 / 3
8,255
550
5,436
9,587
2,994
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
CeazBalls
Janus
13
2 / 4 / 1
9,049
603
10,369
13,983
5,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
13
2 / 3 / 2
9,206
614
4,889
16,520
13,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Blaze200IQ
Danzaburou
0
5
3
0.3
L
Janus
CeazBalls
Janus
2
4
1
0.63
W
2
3
7
1.83
W
Fenrir
ProlapseYT
Fenrir
2
0
8
6
W
Apollo
8
1
3
9.5
L
Cerberus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,769
Damage
20,694
31,576
Taken
40,090
15,275
Mitigated
21,596
7,638
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Blaze200IQ
Danzaburou
5,436
1,375
0
1,425
9,587
2,994
0
2,613
6,762
0
18,609
L
Janus
CeazBalls
Janus
10,369
988
93
2,167
13,983
5,471
204
4,658
9,277
44,112
0
W
10,430
416
162
1,612
9,438
3,062
610
4,057
5,381
33,667
0
W
Fenrir
ProlapseYT
Fenrir
5,031
384
0
1,691
9,745
7,688
133
4,773
4,972
0
13,782
W
Apollo
19,308
15,841
0
4,173
12,393
4,525
2,322
7,112
5,281
0
63,391
L
Cerberus
4,889
181
0
3,803
16,520
13,131
0
3,367
13,014
18,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,566
Gold Earned
26,510
177
Minions Killed
142
6
Camps Cleared
6
847,266
Distance Traveled
762,127
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,255
550
33
2
1
251,199
3
L
Janus
9,049
603
67
4
4
244,773
2
W
Eset
9,881
659
58
4
2
259,985
3
W
Fenrir
9,759
651
18
1
1
328,204
5
W
Apollo
10,926
728
101
7
3
259,077
1
L
Cerberus
9,206
614
42
3
1
266,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role