Player Matchup

Scylla
Scylla
BomberMb123
Scylla
Level 8
God Stats
2W - 0L
1,730 SR
Queue Stats
12W - 6L
1,636 Elo+
Party 2
Gilgamesh
Gilgamesh
CuddlyFish53891
Gilgamesh
Level 16
God Stats
7W - 1L
1,801 SR
Queue Stats
25W - 21L
1,627 Elo+
Solo
Jormungandr
Jormungandr
Natedeans
Jormungandr
Level 63
God Stats
1W - 0L
1,775 SR
Queue Stats
28W - 41L
1,432 Elo+
Party 2
Arachne
Arachne
PHaceOkay
Arachne
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
94W - 79L
1,673 Elo+
Solo
Ra
Ra
naoho
Ra
Level 24
God Stats
1W - 1L
1,510 SR
Queue Stats
236W - 170L
1,603 Elo+
Solo
Team Averages
Level 24
1,663 SR
1,594 Elo+

VS

Team Averages
Level 37
1,572 SR
1,615 Elo+
Odin
Odin
Rileyvb3
Odin
Level 14
God Stats
3W - 2L
1,756 SR
Queue Stats
102W - 103L
1,670 Elo+
Solo
Charybdis
Charybdis
SimpleJd1
Charybdis
Level 29
God Stats
1W - 2L
1,532 SR
Queue Stats
17W - 12L
1,738 Elo+
Solo
Gilgamesh
Gilgamesh
iTz-ChessMan
Gilgamesh
Level 105
God Stats
10W - 9L
1,162 SR
Queue Stats
318W - 316L
1,538 Elo+
Party 1
Anubis
Anubis
iTzPrO-REAPER
Anubis
Level 7
God Stats
70W - 77L
1,738 SR
Queue Stats
282W - 296L
1,561 Elo+
Party 1
Cabrakan
Cabrakan
topical_need4
Cabrakan
Level 29
God Stats
2W - 4L
1,674 SR
Queue Stats
141W - 161L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 0 / 9
9,097
535
9,237
9,195
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
CuddlyFish53891
Gilgamesh
16
1 / 0 / 1
9,676
569
6,464
9,368
5,946
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Natedeans
Jormungandr
15
8 / 1 / 4
9,340
549
12,435
19,812
11,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
PHaceOkay
Arachne
13
3 / 2 / 3
8,505
500
5,558
13,432
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
14
1 / 3 / 6
8,845
520
6,470
8,599
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 2 / 1
7,777
457
7,238
11,825
8,159
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
SimpleJd1
Charybdis
11
0 / 4 / 2
6,923
407
7,456
11,421
3,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
iTz-ChessMan
Gilgamesh
12
4 / 1 / 0
7,431
437
6,093
11,673
6,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 3
6,954
409
2,837
6,523
2,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
topical_need4
Cabrakan
11
1 / 6 / 2
7,122
419
8,449
13,231
8,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
5
6
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
9
7.5
W
Gilgamesh
CuddlyFish53891
Gilgamesh
1
0
1
1.5
W
Jormungandr
Natedeans
Jormungandr
8
1
4
10
W
Arachne
PHaceOkay
Arachne
3
2
3
2.25
L
Odin
0
2
1
0.25
L
Charybdis
SimpleJd1
Charybdis
0
4
2
0.25
L
Gilgamesh
iTz-ChessMan
Gilgamesh
4
1
0
4
L
0
3
3
0.5
W
Ra
1
3
6
1.33
L
Cabrakan
topical_need4
Cabrakan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,164
Damage
32,073
60,406
Taken
54,673
32,888
Mitigated
30,143
23,375
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,237
1,346
0
2,398
9,195
6,366
251
1,748
7,447
35,332
0
W
Gilgamesh
CuddlyFish53891
Gilgamesh
6,464
2,281
0
2,215
9,368
5,946
0
1,931
6,678
0
61,315
W
Jormungandr
Natedeans
Jormungandr
12,435
3,997
404
8,300
19,812
11,681
355
2,784
17,028
58,117
0
W
Arachne
PHaceOkay
Arachne
5,558
3,135
0
6,505
13,432
5,576
547
3,241
10,067
0
70,476
L
Odin
7,238
1,310
0
3,274
11,825
8,159
0
1,368
10,457
5,841
36,417
L
Charybdis
SimpleJd1
Charybdis
7,456
4,470
0
2,952
11,421
3,859
0
7,665
3,756
0
43,653
L
Gilgamesh
iTz-ChessMan
Gilgamesh
6,093
1,593
270
2,164
11,673
6,378
0
7,242
4,431
0
20,702
L
2,837
381
0
2,148
6,523
2,990
0
5,059
1,464
35,101
0
W
Ra
6,470
922
1,422
2,131
8,599
3,319
620
3,271
5,233
52,005
0
L
Cabrakan
topical_need4
Cabrakan
8,449
840
0
524
13,231
8,757
0
6,808
6,423
44,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,463
Gold Earned
36,207
476
Minions Killed
374
0
Camps Cleared
0
1,615,347
Distance Traveled
1,497,904
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,097
535
47
3
0
325,237
11
W
Gilgamesh
9,676
569
130
8
0
346,489
2
W
Jormungandr
9,340
549
86
5
0
291,444
1
W
Arachne
8,505
500
98
6
0
344,572
3
L
Odin
7,777
457
109
6
0
300,985
0
L
Charybdis
6,923
407
79
5
0
274,767
3
L
Gilgamesh
7,431
437
30
2
0
354,762
8
L
Anubis
6,954
409
63
4
0
276,927
0
W
Ra
8,845
520
115
7
0
307,605
3
L
Cabrakan
7,122
419
93
5
0
290,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role