Player Matchup

Gilgamesh
Gilgamesh
El_KnorrKnight
Gilgamesh
Level 154
God Stats
87W - 60L
1,655 SR
Queue Stats
1,547W - 1,524L
1,516 Elo+
Party 2
Nike
Nike
El_MaggiKnight
Nike
Level 127
God Stats
2W - 3L
1,522 SR
Queue Stats
248W - 205L
1,566 Elo+
Party 2
Bastet
Bastet
El_ThomyKnight
Bastet
Level 134
God Stats
32W - 21L
1,593 SR
Queue Stats
723W - 588L
1,554 Elo+
Party 2
Team Averages
Level 138
1,590 SR
1,545 Elo+

VS

Team Averages
Level 96
1,566 SR
1,411 Elo+
Geb
Geb
IAmCopycatX
Geb
Level 129
God Stats
6W - 7L
1,699 SR
Queue Stats
110W - 98L
1,484 Elo+
Party 1
Charybdis
Charybdis
Nekrognomikon
Charybdis
Level 131
God Stats
5W - 4L
1,722 SR
Queue Stats
390W - 257L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
xAzura-Neko_
Nu Wa
Level 27
God Stats
0W - 2L
1,278 SR
Queue Stats
9W - 18L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El_KnorrKnight
Gilgamesh
14
8 / 3 / 9
10,766
828
10,949
10,442
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 10
9,475
729
8,302
18,034
14,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
9 / 2 / 8
10,525
810
15,335
9,192
3,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
9,148
704
7,025
15,183
23,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Nekrognomikon
Charybdis
12
2 / 7 / 2
8,922
686
6,825
12,898
3,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 9 / 1
8,393
646
7,448
12,255
3,281
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
6
6
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
El_KnorrKnight
Gilgamesh
8
3
9
4.17
W
3
1
10
8
W
9
2
8
6.5
L
2
4
3
0.88
L
Charybdis
Nekrognomikon
Charybdis
2
7
2
0.43
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
21,298
37,668
Taken
40,336
24,955
Mitigated
30,679
10,865
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
El_KnorrKnight
Gilgamesh
10,949
2,715
0
2,158
10,442
7,375
732
3,951
6,491
0
49,485
W
8,302
1,144
0
8,289
18,034
14,161
233
6,761
11,273
0
33,474
W
15,335
3,856
0
418
9,192
3,419
1,388
4,780
4,321
0
28,047
L
7,025
1,164
321
1,711
15,183
23,589
0
0
15,183
16,339
0
L
Charybdis
Nekrognomikon
Charybdis
6,825
2,962
0
1,442
12,898
3,809
0
288
12,610
0
25,698
L
7,448
3,655
0
470
12,255
3,281
0
0
12,255
24,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
26,463
130
Minions Killed
93
11
Camps Cleared
1
765,423
Distance Traveled
592,290
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,766
828
63
5
9
231,739
0
W
Nike
9,475
729
30
2
1
249,159
6
W
Bastet
10,525
810
37
3
1
284,525
0
L
Geb
9,148
704
13
1
0
203,766
0
L
Charybdis
8,922
686
48
4
1
206,458
5
L
Nu Wa
8,393
646
32
2
0
182,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role