Player Matchup

Fenrir
Fenrir
Bravenutz
Fenrir
Level 27
God Stats
4W - 3L
1,522 SR
Queue Stats
143W - 118L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
ChefBoyardeeTM
Sun Wukong
Level 26
God Stats
14W - 6L
1,682 SR
Queue Stats
165W - 137L
1,633 Elo+
Solo
Kukulkan
Kukulkan
GoldKnight-_-
Kukulkan
Level 27
God Stats
18W - 10L
1,599 SR
Queue Stats
315W - 281L
1,571 Elo+
Solo
Cthulhu
Cthulhu
LaF Xypher
Cthulhu
Level 29
God Stats
1W - 0L
1,297 SR
Queue Stats
65W - 59L
1,552 Elo+
Solo
Neith
Neith
TcMeltemSahin
Neith
Level 16
God Stats
143W - 135L
1,638 SR
Queue Stats
210W - 231L
1,624 Elo+
Solo
Team Averages
Level 25
1,548 SR
1,588 Elo+

VS

Team Averages
Level 21
1,490 SR
1,588 Elo+
Charybdis
Charybdis
FeelinDanger
Charybdis
Level 27
God Stats
1W - 4L
1,199 SR
Queue Stats
178W - 149L
1,559 Elo+
Solo
Khepri
Khepri
Forever_Famine
Khepri
Level 26
God Stats
7W - 4L
1,738 SR
Queue Stats
16W - 15L
1,665 Elo+
Solo
Hercules
Hercules
KbarMeltz
Hercules
Level 26
God Stats
2W - 3L
1,513 SR
Queue Stats
53W - 38L
1,655 Elo+
Solo
Artemis
Artemis
Sp3cTr3 Gt
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,476 Elo+
Solo
He Bo
He Bo
TheShaftGivr
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 257L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bravenutz
Fenrir
11
4 / 0 / 5
6,903
628
7,192
7,782
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
ChefBoyardeeTM
Sun Wukong
9
0 / 2 / 1
5,500
500
1,402
4,950
2,547
Mace

Mace

+10
Physical Power

Kukulkan
GoldKnight-_-
Kukulkan
11
2 / 1 / 0
6,267
570
2,401
4,627
1,888
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
LaF Xypher
Cthulhu
9
2 / 1 / 2
5,551
505
3,596
6,406
3,087
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 0 / 2
6,521
593
5,377
6,429
2,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FeelinDanger
Charybdis
9
1 / 4 / 0
5,480
498
3,225
6,271
1,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 2
5,090
463
3,550
5,393
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
KbarMeltz
Hercules
13
2 / 1 / 0
7,419
674
4,657
6,599
7,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Sp3cTr3 Gt
Artemis
8
0 / 5 / 0
4,624
420
1,312
6,336
1,761
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 0
5,626
511
3,571
5,609
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bravenutz
Fenrir
4
0
5
6.5
W
Sun Wukong
ChefBoyardeeTM
Sun Wukong
0
2
1
0.25
L
Charybdis
FeelinDanger
Charybdis
1
4
0
0.25
L
0
1
2
1
W
Kukulkan
GoldKnight-_-
Kukulkan
2
1
0
2
L
Hercules
KbarMeltz
Hercules
2
1
0
2
W
Cthulhu
LaF Xypher
Cthulhu
2
1
2
3
L
Artemis
Sp3cTr3 Gt
Artemis
0
5
0
0
W
4
0
2
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
16,315
30,194
Taken
30,208
13,541
Mitigated
15,789
9,042
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bravenutz
Fenrir
7,192
2,296
0
1,220
7,782
3,897
0
866
6,916
51
40,427
W
Sun Wukong
ChefBoyardeeTM
Sun Wukong
1,402
553
0
1,200
4,950
2,547
0
0
4,950
0
18,674
L
Charybdis
FeelinDanger
Charybdis
3,225
1,460
0
1,135
6,271
1,756
0
965
5,306
0
27,453
L
3,550
129
0
1,500
5,393
3,127
0
2,641
2,752
20,996
0
W
Kukulkan
GoldKnight-_-
Kukulkan
2,401
643
52
2,070
4,627
1,888
630
2,751
1,876
30,354
0
L
Hercules
KbarMeltz
Hercules
4,657
1,535
0
2,895
6,599
7,693
0
51
6,548
0
43,212
W
Cthulhu
LaF Xypher
Cthulhu
3,596
203
60
918
6,406
3,087
0
2,339
4,067
23,113
0
L
Artemis
Sp3cTr3 Gt
Artemis
1,312
441
0
463
6,336
1,761
0
1,209
5,127
0
14,827
W
5,377
2,625
0
3,522
6,429
2,122
996
1,165
5,264
0
32,519
L
3,571
131
0
2,689
5,609
1,452
0
1,182
4,427
28,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
28,239
298
Minions Killed
273
0
Camps Cleared
0
1,079,190
Distance Traveled
1,017,219
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,903
628
67
6
0
246,664
2
W
Sun Wukong
5,500
500
40
4
0
187,414
0
L
Charybdis
5,480
498
55
5
0
189,021
1
L
Khepri
5,090
463
26
2
0
220,903
3
W
Kukulkan
6,267
570
84
8
0
187,754
0
L
Hercules
7,419
674
111
10
0
199,803
0
W
Cthulhu
5,551
505
39
4
0
240,134
4
L
Artemis
4,624
420
20
2
0
208,287
2
W
Neith
6,521
593
68
6
0
217,224
3
L
He Bo
5,626
511
61
6
0
199,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role