Player Matchup

Baron Samedi
Baron Samedi
AstolfoSimp69420
Baron Samedi
Level 5
God Stats
4W - 5L
1,747 SR
Queue Stats
8W - 6L
1,270 Elo+
Party 2
Tsukuyomi
Tsukuyomi
storm050
Tsukuyomi
Level 48
God Stats
16W - 18L
1,447 SR
Queue Stats
54W - 66L
1,345 Elo+
Party 2
Bellona
Bellona
yes_but_alsono28
Bellona
Level 41
God Stats
0W - 3L
1,172 SR
Queue Stats
47W - 74L
1,376 Elo+
Party 2
Team Averages
Level 31
1,455 SR
1,330 Elo+

VS

Team Averages
Level 57
1,691 SR
1,412 Elo+
Anubis
Anubis
NOTREALLYHOME
Anubis
Level 12
God Stats
5W - 4L
1,719 SR
Queue Stats
6W - 5L
1,409 Elo+
Party 1
Charybdis
Charybdis
SergeantShrimpy
Charybdis
Level 102
God Stats
13W - 15L
1,741 SR
Queue Stats
207W - 213L
1,524 Elo+
Party 1
Chaac
Chaac
gabern1
Chaac
Level 58
God Stats
12W - 12L
1,612 SR
Queue Stats
14W - 28L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AstolfoSimp69420
Baron Samedi
14
6 / 6 / 2
9,577
684
11,793
13,631
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
storm050
Tsukuyomi
9
1 / 4 / 2
8,037
574
2,875
5,161
1,051
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 5
9,348
668
8,187
16,654
7,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 8
9,923
709
6,499
10,637
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SergeantShrimpy
Charybdis
15
8 / 2 / 5
10,732
767
11,260
8,867
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
gabern1
Chaac
13
2 / 3 / 8
8,964
640
10,252
16,367
9,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
11
Kills
15
15
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AstolfoSimp69420
Baron Samedi
6
6
2
1.17
W
5
7
8
1.29
W
Charybdis
SergeantShrimpy
Charybdis
8
2
5
5.25
W
Chaac
gabern1
Chaac
2
3
8
2
L
Tsukuyomi
storm050
Tsukuyomi
1
4
2
0.5
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
28,011
35,446
Taken
35,871
13,716
Mitigated
18,313
7,362
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AstolfoSimp69420
Baron Samedi
11,793
323
950
4,799
13,631
4,767
114
1,960
11,671
32,521
0
W
6,499
194
0
333
10,637
4,760
475
3,590
7,047
27,017
0
W
Charybdis
SergeantShrimpy
Charybdis
11,260
6,252
0
1,120
8,867
3,725
2,143
2,843
6,024
0
45,473
W
Chaac
gabern1
Chaac
10,252
991
0
5,175
16,367
9,828
226
5,569
10,798
0
23,376
L
Tsukuyomi
storm050
Tsukuyomi
2,875
122
0
9
5,161
1,051
90
1,576
3,585
0
10,478
L
8,187
1,588
175
1,429
16,654
7,898
463
3,111
13,543
0
26,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
29,619
97
Minions Killed
142
1
Camps Cleared
5
531,915
Distance Traveled
712,122
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,577
684
35
3
0
220,708
3
W
Anubis
9,923
709
34
2
0
210,302
0
W
Charybdis
10,732
767
70
5
3
224,044
6
W
Chaac
8,964
640
38
3
2
277,776
1
L
Tsukuyomi
8,037
574
16
1
0
82,767
0
L
Bellona
9,348
668
46
3
1
228,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role