Player Matchup

Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
NAJLEPSZYPLAJA
Apollo
Bronze III
Level 115
God Stats
1W - 1L
1,247 SR
Queue Stats
36W - 48L
1,375 MMR
Solo
Bacchus
Bacchus
Bronze III
Pollasaurio69
Bacchus
Bronze III
Level 113
God Stats
1W - 1L
1,300 SR
Queue Stats
18W - 15L
1,430 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Ragnatoskr
Danzaburou
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 93L
1,467 MMR
Solo
Hercules
Hercules
Gold V
falkonakos
Hercules
Gold V
Level 142
God Stats
7W - 8L
1,578 SR
Queue Stats
170W - 199L
1,397 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,425 SR
1,434 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,676 SR
1,449 MMR
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
KakashiHatake9
Tiamat
Gold IV
Level 156
God Stats
1W - 1L
1,502 SR
Queue Stats
313W - 335L
1,376 MMR
Solo
Discordia
Discordia
Bronze III
Ririchiya
Discordia
Bronze III
Level 147
God Stats
3W - 2L
1,894 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
kopalaa
Anhur
Platinum IV
Level 160
God Stats
9W - 7L
1,661 SR
Queue Stats
368W - 347L
1,484 MMR
Solo
Sobek
Sobek
Gold II
lRisk
Sobek
Gold II
Level 140
God Stats
3W - 2L
1,823 SR
Queue Stats
177W - 175L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
1 / 0 / 0
3,352
670
517
1,351
368
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
2 / 0 / 1
3,362
672
2,046
2,460
507
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
5
0 / 0 / 3
3,355
671
1,462
2,545
1,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Ragnatoskr
Danzaburou
6
0 / 1 / 1
3,451
690
306
2,449
580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
falkonakos
Hercules
6
0 / 0 / 0
3,547
709
822
1,628
583
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayCabrakanTsukuyomiSusanoGilgamesh

VS

Bans
King ArthurArachneAthenaAwilixOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
3
0 / 0 / 1
2,928
586
360
971
291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,469
694
339
2,272
1,727
Breastplate

Breastplate

+20
Physical Protection

Discordia
Ririchiya
Discordia
6
1 / 0 / 0
3,669
734
1,097
1,267
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
kopalaa
Anhur
5
0 / 2 / 0
3,106
621
1,984
2,632
592
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
lRisk
Sobek
4
0 / 1 / 0
2,913
583
939
2,623
886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
0
1
L
Da Ji
 
Da Ji
0
0
1
0.5
L
0
0
0
0
W
2
0
1
2.5
W
Bacchus
0
0
3
1.5
W
Danzaburou
Ragnatoskr
Danzaburou
0
1
1
0.5
L
Discordia
Ririchiya
Discordia
1
0
0
1
W
Hercules
falkonakos
Hercules
0
0
0
0
L
Anhur
kopalaa
Anhur
0
2
0
0
L
Sobek
lRisk
Sobek
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,153
Damage
4,719
10,433
Taken
9,765
3,407
Mitigated
3,763
5,390
Healing
3,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
517
109
0
992
1,351
368
0
721
448
13,786
0
L
Da Ji
 
Da Ji
360
106
0
352
971
291
0
75
896
0
4,661
L
339
110
0
1,491
2,272
1,727
0
0
2,272
11,989
0
W
2,046
1,772
0
752
2,460
507
0
518
1,942
0
11,366
W
Bacchus
1,462
224
0
1,384
2,545
1,369
0
421
2,124
5,687
0
W
Danzaburou
Ragnatoskr
Danzaburou
306
92
0
1,250
2,449
580
0
154
2,255
0
10,531
L
Discordia
Ririchiya
Discordia
1,097
88
0
750
1,267
267
0
277
990
13,841
0
W
Hercules
falkonakos
Hercules
822
307
0
1,012
1,628
583
0
339
1,289
0
12,142
L
Anhur
kopalaa
Anhur
1,984
1,301
0
944
2,632
592
0
943
1,689
0
13,402
L
Sobek
lRisk
Sobek
939
104
0
366
2,623
886
0
684
1,939
4,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,067
Gold Earned
16,085
122
Minions Killed
120
0
Camps Cleared
0
469,801
Distance Traveled
368,238
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
3,352
670
25
5
0
101,494
2
L
Da Ji
2,928
586
14
3
0
33,648
1
L
Tiamat
3,469
694
33
7
0
74,951
0
W
Apollo
3,362
672
23
5
0
82,895
0
W
Bacchus
3,355
671
8
2
0
93,576
1
W
Danzaburou
3,451
690
34
7
0
92,913
1
L
Discordia
3,669
734
31
6
0
92,856
2
W
Hercules
3,547
709
32
6
0
98,923
0
L
Anhur
3,106
621
36
7
0
81,403
0
L
Sobek
2,913
583
6
1
0
85,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role