Player Matchup

Kukulkan
Kukulkan
CrownofTom
Kukulkan
Level 4
God Stats
9W - 2L
1,500 SR
Queue Stats
151W - 106L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Destrok21
Danzaburou
Level 28
God Stats
47W - 57L
1,396 SR
Queue Stats
156W - 234L
1,317 Elo+
Party 1
Loki
Loki
Whit3W33do
Loki
Level 26
God Stats
14W - 12L
1,500 SR
Queue Stats
59W - 94L
1,335 Elo+
Party 1
Bellona
Bellona
WhiteR0se33
Bellona
Level 27
God Stats
4W - 15L
1,321 SR
Queue Stats
120W - 234L
1,290 Elo+
Party 1
Yemoja
Yemoja
ridulsss
Yemoja
Level 18
God Stats
3W - 2L
1,268 SR
Queue Stats
5W - 4L
1,344 Elo+
Solo
Team Averages
Level 21
1,397 SR
1,357 Elo+

VS

Team Averages
Level 22
1,450 SR
1,304 Elo+
Neith
Neith
BahtsızBerdus
Neith
Level 18
God Stats
11W - 18L
1,331 SR
Queue Stats
38W - 43L
1,322 Elo+
Party 2
Athena
Athena
Myhticx
Athena
Level 30
God Stats
4W - 4L
1,539 SR
Queue Stats
141W - 197L
1,376 Elo+
Solo
Chaac
Chaac
PatrickBANG65
Chaac
Level 29
God Stats
0W - 1L
1,485 SR
Queue Stats
16W - 24L
1,497 Elo+
Solo
Horus
Horus
Skrufii
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,076 Elo+
Solo
Charybdis
Charybdis
bahtsiz-bedevii
Charybdis
Level 28
God Stats
14W - 20L
1,394 SR
Queue Stats
88W - 102L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrownofTom
Kukulkan
20
7 / 6 / 4
14,870
496
26,413
15,883
8,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Destrok21
Danzaburou
20
5 / 4 / 7
15,295
510
15,715
16,169
7,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 7 / 8
16,307
544
21,324
23,557
11,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WhiteR0se33
Bellona
20
9 / 4 / 11
16,207
540
21,896
25,911
29,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
ridulsss
Yemoja
19
0 / 3 / 17
14,037
468
9,169
18,316
25,881
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 12 / 4
14,312
477
18,910
24,392
10,007
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Myhticx
Athena
19
3 / 6 / 4
12,146
405
5,399
31,439
28,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 6 / 5
15,539
518
25,648
40,675
33,971
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
Skrufii
Horus
4
0 / 1 / 1
8,020
267
238
2,334
347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charybdis
bahtsiz-bedevii
Charybdis
20
3 / 9 / 6
13,553
452
7,537
24,071
10,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
33
Kills
22
24
Deaths
34
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
8
12
4
0.83
W
Kukulkan
CrownofTom
Kukulkan
7
6
4
1.5
W
Danzaburou
Destrok21
Danzaburou
5
4
7
2.13
L
Athena
Myhticx
Athena
3
6
4
0.83
L
8
6
5
1.75
L
Horus
Skrufii
Horus
0
1
1
0.5
W
12
7
8
2.29
W
Bellona
WhiteR0se33
Bellona
9
4
11
3.63
L
Charybdis
bahtsiz-bedevii
Charybdis
3
9
6
0.67
W
Yemoja
ridulsss
Yemoja
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,517
Damage
57,732
99,836
Taken
122,911
82,154
Mitigated
83,363
26,921
Healing
30,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,910
11,224
0
4,488
24,392
10,007
1,575
7,204
17,188
0
117,258
W
Kukulkan
CrownofTom
Kukulkan
26,413
2,621
0
485
15,883
8,148
3,893
551
15,332
111,309
0
W
Danzaburou
Destrok21
Danzaburou
15,715
8,088
0
4,413
16,169
7,465
5,949
960
15,209
0
96,488
L
Athena
Myhticx
Athena
5,399
848
594
3,464
31,439
28,640
0
12,112
19,327
25,346
0
L
25,648
4,738
534
18,230
40,675
33,971
3,466
13,367
27,308
0
123,137
L
Horus
Skrufii
Horus
238
178
0
145
2,334
347
0
206
2,128
0
1,811
W
21,324
7,683
0
8,219
23,557
11,519
478
379
21,954
0
108,951
W
Bellona
WhiteR0se33
Bellona
21,896
6,612
0
8,739
25,911
29,141
1,011
1,542
24,369
12,834
103,072
L
Charybdis
bahtsiz-bedevii
Charybdis
7,537
3,041
0
2,997
24,071
10,398
2,576
5,076
18,995
0
81,892
W
Yemoja
ridulsss
Yemoja
9,169
2,752
4,113
952
18,316
25,881
2,306
1,967
16,349
44,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,716
Gold Earned
63,570
636
Minions Killed
535
0
Camps Cleared
0
2,571,822
Distance Traveled
2,096,222
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,312
477
175
6
0
436,365
2
W
Kukulkan
14,870
496
161
5
0
455,528
0
W
Danzaburou
15,295
510
169
6
0
513,680
0
L
Athena
12,146
405
36
1
0
540,354
0
L
Chaac
15,539
518
174
6
0
582,302
10
L
Horus
8,020
267
6
0
0
50,442
0
W
Loki
16,307
544
101
3
0
483,453
0
W
Bellona
16,207
540
131
4
0
574,566
5
L
Charybdis
13,553
452
144
5
0
486,759
3
W
Yemoja
14,037
468
74
2
0
544,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role