Player Matchup

Charybdis
Charybdis
Dr_Soccer7
Charybdis
Level 24
God Stats
4W - 6L
1,672 SR
Queue Stats
112W - 124L
1,517 Elo+
Solo
Kukulkan
Kukulkan
MasterH3332
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,786 Elo+
Solo
Nemesis
Nemesis
SadBoiKakashi
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,596 Elo+
Solo
Erlang Shen
Erlang Shen
hoiughh
Erlang Shen
Level 17
God Stats
19W - 12L
1,629 SR
Queue Stats
28W - 19L
1,646 Elo+
Solo
Fenrir
Fenrir
iSpamlaughU
Fenrir
Level 27
God Stats
19W - 24L
1,819 SR
Queue Stats
474W - 474L
1,635 Elo+
Solo
Team Averages
Level 19
1,624 SR
1,636 Elo+

VS

Team Averages
Level 20
1,621 SR
1,592 Elo+
Achilles
Achilles
Legaciezz
Achilles
Level 29
God Stats
1W - 3L
1,845 SR
Queue Stats
135W - 117L
1,640 Elo+
Solo
Kukulkan
Kukulkan
Monsterlei2266
Kukulkan
Level 7
God Stats
0W - 1L
1,662 SR
Queue Stats
2W - 6L
1,446 Elo+
Solo
Loki
Loki
SuicidalPoptart1
Loki
Level 26
God Stats
3W - 7L
1,507 SR
Queue Stats
101W - 88L
1,542 Elo+
Solo
Ra
Ra
gerardriba1011
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,665 Elo+
Solo
Hel
Hel
woahman420
Hel
Level 20
God Stats
1W - 2L
1,591 SR
Queue Stats
3W - 4L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dr_Soccer7
Charybdis
12
1 / 3 / 4
7,397
528
2,244
6,331
2,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
MasterH3332
Kukulkan
11
1 / 6 / 3
6,526
466
2,341
6,986
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
15
4 / 1 / 5
8,744
625
6,710
10,338
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
hoiughh
Erlang Shen
14
12 / 0 / 2
9,161
654
7,428
7,320
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
12
7 / 0 / 5
8,200
586
6,681
11,225
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Legaciezz
Achilles
11
5 / 5 / 1
6,925
495
8,994
11,276
4,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
2
0 / 3 / 0
4,245
303
112
2,831
568
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 5 / 3
6,075
434
4,043
8,453
2,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 6 / 1
7,644
546
8,066
9,429
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 6 / 0
5,706
408
657
6,727
3,223
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
25
Kills
9
10
Deaths
25
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dr_Soccer7
Charybdis
1
3
4
1
L
Achilles
Legaciezz
Achilles
5
5
1
1.1
W
Kukulkan
MasterH3332
Kukulkan
1
6
3
0.42
L
Kukulkan
0
3
0
0
W
Nemesis
4
1
5
6.5
L
0
5
3
0.3
L
4
6
1
0.75
W
Erlang Shen
hoiughh
Erlang Shen
12
0
2
13
W
Fenrir
7
0
5
9.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,404
Damage
21,872
42,200
Taken
38,716
23,638
Mitigated
14,206
9,879
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dr_Soccer7
Charybdis
2,244
1,612
0
1,884
6,331
2,040
489
475
5,856
0
41,909
L
Achilles
Legaciezz
Achilles
8,994
4,337
0
563
11,276
4,440
0
193
11,083
0
35,945
W
Kukulkan
MasterH3332
Kukulkan
2,341
459
0
250
6,986
2,194
434
3,943
3,043
21,512
0
L
Kukulkan
112
0
0
0
2,831
568
20
774
2,057
2,510
0
W
Nemesis
6,710
2,647
0
2,462
10,338
5,612
0
835
9,503
0
79,920
L
4,043
684
0
941
8,453
2,462
0
87
8,366
0
27,205
L
8,066
1,081
243
2,074
9,429
3,513
94
1,465
7,964
51,454
0
W
Erlang Shen
hoiughh
Erlang Shen
7,428
3,376
0
3,516
7,320
4,364
648
1,369
5,951
0
46,452
W
Fenrir
6,681
1,921
0
1,767
11,225
9,428
0
2,213
9,012
178
22,603
L
657
42
0
1,343
6,727
3,223
0
0
6,727
22,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,028
Gold Earned
30,595
379
Minions Killed
255
0
Camps Cleared
0
1,382,089
Distance Traveled
1,128,727
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,397
528
81
6
0
252,205
1
L
Achilles
6,925
495
64
5
0
269,183
1
W
Kukulkan
6,526
466
42
3
0
236,461
0
L
Kukulkan
4,245
303
1
0
0
126,144
2
W
Nemesis
8,744
625
117
8
0
314,765
6
L
Loki
6,075
434
49
4
0
279,851
1
L
Ra
7,644
546
90
6
0
254,450
3
W
Erlang Shen
9,161
654
105
8
0
303,751
2
W
Fenrir
8,200
586
34
2
0
274,907
7
L
Hel
5,706
408
51
4
0
199,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role