Player Matchup

Tiamat
Tiamat
DivineBoredom
Tiamat
Level 66
God Stats
10W - 12L
1,755 SR
Queue Stats
122W - 104L
1,607 Elo+
Party 1
Cerberus
Cerberus
Misfitsfanboy
Cerberus
Level 8
God Stats
7W - 4L
1,569 SR
Queue Stats
16W - 14L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NocturnalSon117
Morgan Le Fay
Level 20
God Stats
7W - 7L
1,540 SR
Queue Stats
41W - 48L
1,447 Elo+
Solo
Chiron
Chiron
SumthingFishy
Chiron
Level 17
God Stats
16W - 21L
1,459 SR
Queue Stats
133W - 153L
1,491 Elo+
Solo
Charybdis
Charybdis
draven-0420
Charybdis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 141L
1,455 Elo+
Solo
Team Averages
Level 28
1,564 SR
1,496 Elo+

VS

Team Averages
Level 27
1,652 SR
1,592 Elo+
Tyr
Tyr
Alycaly
Tyr
Level 14
God Stats
6W - 5L
1,909 SR
Queue Stats
32W - 40L
1,651 Elo+
Party 2
Ullr
Ullr
ChainBoi10
Ullr
Level 67
God Stats
4W - 4L
1,706 SR
Queue Stats
31W - 39L
1,629 Elo+
Party 2
Artio
Artio
Natedog95
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,597 Elo+
Party 2
Fenrir
Fenrir
RaptorFoox
Fenrir
Level 16
God Stats
2W - 1L
1,847 SR
Queue Stats
2W - 1L
1,693 Elo+
Solo
Discordia
Discordia
VayneNovus
Discordia
Level 26
God Stats
3W - 10L
1,298 SR
Queue Stats
102W - 123L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 14
16,211
1,013
34,198
25,428
19,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Misfitsfanboy
Cerberus
20
1 / 9 / 18
14,315
895
15,849
33,520
45,495
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
NocturnalSon117
Morgan Le Fay
20
5 / 8 / 16
15,566
973
23,819
23,383
9,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 6 / 16
16,389
1,024
30,125
19,897
7,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
draven-0420
Charybdis
20
6 / 7 / 16
15,451
966
24,366
30,705
11,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
1 / 4 / 17
13,874
867
11,372
29,958
27,976
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
16 / 4 / 15
19,048
1,191
55,158
31,659
10,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Natedog95
Artio
20
1 / 7 / 23
15,082
943
11,210
36,480
53,167
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
RaptorFoox
Fenrir
20
7 / 5 / 13
15,469
967
18,473
21,271
18,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
VayneNovus
Discordia
20
8 / 8 / 18
17,164
1,073
31,822
18,494
6,269
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
119
28
Kills
33
33
Deaths
28
80
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tyr
1
4
17
2.38
L
16
4
15
5.88
W
9
3
14
5.33
W
Cerberus
Misfitsfanboy
Cerberus
1
9
18
1.11
L
Artio
Natedog95
Artio
1
7
23
1.79
W
Morgan Le Fay
NocturnalSon117
Morgan Le Fay
5
8
16
1.63
L
Fenrir
RaptorFoox
Fenrir
7
5
13
2.7
W
7
6
16
2.5
L
Discordia
VayneNovus
Discordia
8
8
18
2.13
W
Charybdis
draven-0420
Charybdis
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,357
Damage
128,035
132,933
Taken
137,862
92,882
Mitigated
116,623
28,059
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
11,372
1,834
0
4,177
29,958
27,976
0
13,240
16,718
0
26,396
L
55,158
33,998
0
2,970
31,659
10,640
0
18,264
13,395
0
103,784
W
34,198
2,432
0
5,307
25,428
19,149
0
7,133
18,295
56,850
0
W
Cerberus
Misfitsfanboy
Cerberus
15,849
762
0
4,465
33,520
45,495
0
9,446
24,074
35,038
0
L
Artio
Natedog95
Artio
11,210
1,499
2,820
2,963
36,480
53,167
0
20,376
16,104
24,669
0
W
Morgan Le Fay
NocturnalSon117
Morgan Le Fay
23,819
868
1,180
3,732
23,383
9,331
0
7,937
15,446
53,119
0
L
Fenrir
RaptorFoox
Fenrir
18,473
5,391
0
1,928
21,271
18,571
0
11,598
9,673
0
40,743
W
30,125
12,949
2,468
3,582
19,897
7,251
0
6,987
12,910
0
72,058
L
Discordia
VayneNovus
Discordia
31,822
395
0
267
18,494
6,269
0
10,388
8,106
57,174
0
W
Charybdis
draven-0420
Charybdis
24,366
11,076
160
7,165
30,705
11,656
0
11,529
19,176
0
53,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,932
Gold Earned
80,637
334
Minions Killed
287
11
Camps Cleared
4
1,409,744
Distance Traveled
1,596,558
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,874
867
34
2
0
308,588
1
L
Ullr
19,048
1,191
114
7
3
337,393
0
W
Tiamat
16,211
1,013
48
3
0
319,486
0
W
Cerberus
14,315
895
47
3
0
284,029
2
L
Artio
15,082
943
21
1
0
334,675
0
W
Morgan Le Fay
15,566
973
81
5
2
272,661
0
L
Fenrir
15,469
967
57
4
1
322,727
1
W
Chiron
16,389
1,024
99
6
8
278,173
0
L
Discordia
17,164
1,073
61
4
0
293,175
0
W
Charybdis
15,451
966
59
4
1
255,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role