Player Matchup

Terra
Terra
 
Terra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BurstlXlLoki
Danzaburou
Level 122
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Rogue Villa
Cthulhu
Level 62
God Stats
0W - 1L
1,771 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
TheNumber24
Thor
Level 102
God Stats
0W - 1L
1,502 SR
Queue Stats
13W - 14L
1,496 Elo+
Party 2
Vulcan
Vulcan
whuchee
Vulcan
Level 61
God Stats
6W - 11L
1,446 SR
Queue Stats
28W - 29L
1,419 Elo+
Solo
Team Averages
Level 93
1,550 SR
1,483 Elo+

VS

Team Averages
Level 136
1,602 SR
1,492 Elo+
Charybdis
Charybdis
AreYouEatinTh0
Charybdis
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
94W - 80L
1,524 Elo+
Party 3
Ra
Ra
BeeRizzzle
Ra
Level 160
God Stats
7W - 2L
1,604 SR
Queue Stats
162W - 164L
1,503 Elo+
Party 1
Bellona
Bellona
IPunch0rca
Bellona
Level 141
God Stats
3W - 3L
1,858 SR
Queue Stats
90W - 70L
1,468 Elo+
Party 3
Nox
Nox
SolidXxXsmokE
Nox
Level 160
God Stats
2W - 1L
1,511 SR
Queue Stats
295W - 289L
1,489 Elo+
Party 1
Aphrodite
Aphrodite
donal_og06
Aphrodite
Level 57
God Stats
4W - 11L
1,539 SR
Queue Stats
24W - 31L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 3 / 10
10,048
670
10,380
20,950
19,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
BurstlXlLoki
Danzaburou
15
0 / 7 / 4
9,189
613
9,329
15,658
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Rogue Villa
Cthulhu
11
0 / 1 / 2
7,739
516
950
3,256
1,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 5 / 5
11,022
735
11,082
16,759
12,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
whuchee
Vulcan
19
7 / 6 / 2
12,154
810
17,920
15,687
6,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AreYouEatinTh0
Charybdis
20
4 / 0 / 4
12,563
838
12,081
11,152
4,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 6
12,216
814
9,664
10,268
4,540
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
IPunch0rca
Bellona
18
4 / 4 / 11
12,158
811
10,837
21,348
27,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 1 / 10
13,779
919
14,929
9,432
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
donal_og06
Aphrodite
16
2 / 4 / 10
11,546
770
7,512
15,613
8,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
13
Kills
22
22
Deaths
13
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
10
1.67
W
Charybdis
AreYouEatinTh0
Charybdis
4
0
4
6
W
4
4
6
1.75
L
Danzaburou
BurstlXlLoki
Danzaburou
0
7
4
0.29
W
Bellona
IPunch0rca
Bellona
4
4
11
2.38
L
Cthulhu
Rogue Villa
Cthulhu
0
1
2
1
W
8
1
10
13
L
6
5
5
1.7
W
Aphrodite
donal_og06
Aphrodite
2
4
10
1.75
L
Vulcan
whuchee
Vulcan
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,661
Damage
55,023
72,310
Taken
67,813
46,732
Mitigated
48,696
12,556
Healing
26,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
10,380
823
2,352
6,256
20,950
19,173
0
7,772
12,492
28,748
0
W
Charybdis
AreYouEatinTh0
Charybdis
12,081
6,183
0
3,031
11,152
4,779
3,193
3,044
8,108
0
62,046
W
9,664
764
4,364
2,704
10,268
4,540
1,837
5,528
4,740
59,224
0
L
Danzaburou
BurstlXlLoki
Danzaburou
9,329
1,229
0
1,243
15,658
6,983
55
7,745
7,500
0
36,575
W
Bellona
IPunch0rca
Bellona
10,837
2,427
0
2,378
21,348
27,460
290
7,835
13,513
0
24,034
L
Cthulhu
Rogue Villa
Cthulhu
950
80
117
0
3,256
1,898
0
1,082
2,142
5,060
0
W
14,929
1,127
0
902
9,432
3,605
1,153
4,787
4,645
39,473
0
L
11,082
1,641
0
553
16,759
12,028
302
6,526
10,077
0
34,144
W
Aphrodite
donal_og06
Aphrodite
7,512
956
6,392
6,487
15,613
8,312
905
8,299
7,314
25,706
0
L
Vulcan
whuchee
Vulcan
17,920
3,867
0
2,035
15,687
6,650
0
7,552
7,832
70,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,152
Gold Earned
62,262
291
Minions Killed
387
4
Camps Cleared
9
1,214,800
Distance Traveled
1,492,052
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,048
670
33
2
0
305,772
0
W
Charybdis
12,563
838
116
8
2
297,971
1
W
Ra
12,216
814
123
8
3
291,942
6
L
Danzaburou
9,189
613
74
5
1
262,464
2
W
Bellona
12,158
811
29
2
3
299,129
3
L
Cthulhu
7,739
516
18
1
0
71,694
0
W
Nox
13,779
919
70
5
0
322,949
1
L
Thor
11,022
735
39
3
1
278,785
1
W
Aphrodite
11,546
770
49
3
1
280,061
0
L
Vulcan
12,154
810
127
8
2
296,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role