Player Matchup

Odin
Odin
Pigi14
Odin
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,333 Elo+
Solo
Scylla
Scylla
RoyalSL
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,347 Elo+
Solo
Arachne
Arachne
xDARSIx
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,126 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,268 Elo+

VS

Team Averages
Level 41
1,418 SR
1,062 Elo+
Charybdis
Charybdis
Ellzalott
Charybdis
Level 20
God Stats
5W - 13L
1,336 SR
Queue Stats
6W - 20L
1,123 Elo+
Party 1
Cthulhu
Cthulhu
Marbbets
Cthulhu
Level 9
God Stats
2W - 6L
1,418 SR
Queue Stats
8W - 27L
842 Elo+
Party 1
Baron Samedi
Baron Samedi
dominkiller
Baron Samedi
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Pigi14
Odin
14
2 / 6 / 6
11,539
607
19,539
22,073
20,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
RoyalSL
Scylla
16
2 / 3 / 5
11,652
613
17,515
9,269
3,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
xDARSIx
Arachne
14
4 / 11 / 1
11,686
615
15,615
17,672
6,457
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ellzalott
Charybdis
12
6 / 5 / 5
11,857
624
7,191
10,873
3,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cthulhu
Marbbets
Cthulhu
16
2 / 1 / 13
12,092
636
10,703
31,303
30,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
dominkiller
Baron Samedi
18
12 / 3 / 6
13,761
724
23,590
19,034
9,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
20
20
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Ellzalott
Charybdis
6
5
5
1.7
W
Cthulhu
Marbbets
Cthulhu
2
1
13
8.5
L
Odin
Pigi14
Odin
2
6
6
0.83
L
Scylla
RoyalSL
Scylla
2
3
5
1.5
W
Baron Samedi
dominkiller
Baron Samedi
12
3
6
5
L
Arachne
xDARSIx
Arachne
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,669
Damage
41,484
49,014
Taken
61,210
29,759
Mitigated
43,867
3,889
Healing
26,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Ellzalott
Charybdis
7,191
4,553
0
1,203
10,873
3,811
944
4,739
6,134
0
34,352
W
Cthulhu
Marbbets
Cthulhu
10,703
1,517
0
9,852
31,303
30,397
0
9,452
21,851
30,719
0
L
Odin
Pigi14
Odin
19,539
5,903
0
0
22,073
20,167
247
14,968
6,396
0
43,938
L
Scylla
RoyalSL
Scylla
17,515
686
106
1,684
9,269
3,135
270
5,079
3,901
51,895
0
W
Baron Samedi
dominkiller
Baron Samedi
23,590
2,733
3,994
11,701
19,034
9,659
905
4,167
14,867
65,190
0
L
Arachne
xDARSIx
Arachne
15,615
11,738
230
1,869
17,672
6,457
689
13,494
3,694
0
41,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,877
Gold Earned
37,710
195
Minions Killed
211
10
Camps Cleared
3
1,028,475
Distance Traveled
797,985
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,857
624
56
3
1
183,541
1
W
Cthulhu
12,092
636
51
3
1
294,340
1
L
Odin
11,539
607
71
4
3
332,904
3
L
Scylla
11,652
613
77
4
1
337,347
0
W
Baron Samedi
13,761
724
104
5
1
320,104
12
L
Arachne
11,686
615
47
2
6
358,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role