Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BilbroxSwaggins
Charybdis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 97L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
ElGucciMan
Sun Wukong
Level 47
God Stats
4W - 2L
1,768 SR
Queue Stats
60W - 79L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Jaydagreatest___
Sylvanus
Level 49
God Stats
16W - 18L
1,497 SR
Queue Stats
110W - 139L
1,419 Elo+
Solo
Cernunnos
Cernunnos
axeldarksw
Cernunnos
Level 43
God Stats
0W - 1L
1,251 SR
Queue Stats
72W - 92L
1,363 Elo+
Solo
Team Averages
Level 64
1,503 SR
1,431 Elo+

VS

Team Averages
Level 59
1,506 SR
1,449 Elo+
The Morrigan
The Morrigan
Harlekwin
The Morrigan
Level 67
God Stats
1W - 1L
1,776 SR
Queue Stats
6W - 11L
1,374 Elo+
Solo
Nike
Nike
Kandhy
Nike
Level 63
God Stats
85W - 66L
1,544 SR
Queue Stats
258W - 308L
1,510 Elo+
Solo
Vulcan
Vulcan
RockAndStoner
Vulcan
Level 42
God Stats
59W - 57L
1,603 SR
Queue Stats
139W - 147L
1,539 Elo+
Solo
Thor
Thor
erickamane
Thor
Level 66
God Stats
1W - 1L
1,105 SR
Queue Stats
51W - 55L
1,392 Elo+
Solo
Xbalanque
Xbalanque
xXRableRouserXx
Xbalanque
Level 58
God Stats
6W - 5L
1,501 SR
Queue Stats
70W - 90L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 3 / 6
10,688
972
9,013
17,348
10,725
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
BilbroxSwaggins
Charybdis
16
1 / 11 / 5
9,790
890
8,721
20,868
7,303
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
ElGucciMan
Sun Wukong
17
5 / 2 / 2
11,315
1,029
5,633
16,155
9,031
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 7 / 5
10,517
956
9,812
19,936
28,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
axeldarksw
Cernunnos
17
1 / 8 / 8
10,313
938
12,873
17,317
6,251
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

104

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Harlekwin
The Morrigan
17
5 / 2 / 14
11,285
1,026
16,450
7,882
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
Kandhy
Nike
18
4 / 1 / 17
11,128
1,012
7,468
8,394
4,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 0 / 14
12,030
1,094
19,973
6,474
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 4 / 22
11,089
1,008
14,639
14,170
5,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
xXRableRouserXx
Xbalanque
19
12 / 2 / 14
12,742
1,158
24,674
13,171
4,932
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
112
9
Kills
31
31
Deaths
9
26
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
6
1.67
L
Charybdis
BilbroxSwaggins
Charybdis
1
11
5
0.32
L
Sun Wukong
ElGucciMan
Sun Wukong
5
2
2
3
W
The Morrigan
Harlekwin
The Morrigan
5
2
14
6
L
0
7
5
0.36
W
Nike
Kandhy
Nike
4
1
17
12.5
W
7
0
14
14
L
Cernunnos
axeldarksw
Cernunnos
1
8
8
0.63
W
3
4
22
3.5
W
Xbalanque
xXRableRouserXx
Xbalanque
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,052
Damage
83,204
91,624
Taken
50,091
61,818
Mitigated
21,138
12,804
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,013
244
83
315
17,348
10,725
0
6,239
10,974
31,696
0
L
Charybdis
BilbroxSwaggins
Charybdis
8,721
3,637
876
1,010
20,868
7,303
0
8,138
12,712
0
21,738
L
Sun Wukong
ElGucciMan
Sun Wukong
5,633
983
0
938
16,155
9,031
0
7,478
8,462
0
44,525
W
The Morrigan
Harlekwin
The Morrigan
16,450
3,721
0
1,803
7,882
2,962
0
2,013
5,869
37,232
799
L
9,812
3,272
2,742
3,863
19,936
28,508
0
7,633
12,303
26,126
0
W
Nike
Kandhy
Nike
7,468
1,055
1,069
1,149
8,394
4,824
0
3,347
5,047
0
17,608
W
19,973
2,433
801
1,679
6,474
2,856
0
2,317
4,157
50,093
0
L
Cernunnos
axeldarksw
Cernunnos
12,873
6,380
594
2,383
17,317
6,251
0
6,626
10,691
0
32,135
W
14,639
3,258
0
242
14,170
5,564
0
5,518
8,652
0
26,478
W
Xbalanque
xXRableRouserXx
Xbalanque
24,674
21,837
0
3,025
13,171
4,932
0
5,630
7,541
0
39,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
58,274
227
Minions Killed
238
9
Camps Cleared
9
983,999
Distance Traveled
1,059,035
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,688
972
52
5
3
193,957
1
L
Charybdis
9,790
890
18
2
4
182,324
1
L
Sun Wukong
11,315
1,029
106
10
2
226,701
2
W
The Morrigan
11,285
1,026
54
5
4
199,684
1
L
Sylvanus
10,517
956
32
3
0
180,904
0
W
Nike
11,128
1,012
30
3
1
212,110
1
W
Vulcan
12,030
1,094
86
8
0
261,799
0
L
Cernunnos
10,313
938
19
2
0
200,113
0
W
Thor
11,089
1,008
30
3
3
201,458
3
W
Xbalanque
12,742
1,158
38
3
1
183,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role