Player Matchup

Cupid
Cupid
DeeDraycott
Cupid
Level 24
God Stats
4W - 1L
1,942 SR
Queue Stats
10W - 8L
1,678 Elo+
Party 1
Osiris
Osiris
FwdSlash
Osiris
Level 26
God Stats
0W - 1L
1,735 SR
Queue Stats
5W - 4L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
SupremeNova02
Baron Samedi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,678 Elo+
Party 1
Team Averages
Level 60
1,726 SR
1,610 Elo+

VS

Team Averages
Level 65
1,622 SR
1,770 Elo+
Fafnir
Fafnir
Polarited
Fafnir
Level 148
God Stats
2W - 1L
1,655 SR
Queue Stats
21W - 8L
1,774 Elo+
Party 2
Medusa
Medusa
SusanoII
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,796 Elo+
Party 2
Merlin
Merlin
WickedAviator
Merlin
Level 20
God Stats
3W - 1L
1,712 SR
Queue Stats
22W - 6L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,092
609
5,063
7,144
2,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
FwdSlash
Osiris
10
2 / 4 / 1
7,049
705
7,218
11,866
7,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SupremeNova02
Baron Samedi
10
1 / 6 / 2
6,552
655
7,602
9,357
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Polarited
Fafnir
12
3 / 1 / 11
8,860
886
5,759
10,922
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
SusanoII
Medusa
12
6 / 0 / 7
8,523
852
10,833
8,222
2,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 7
7,950
795
8,549
6,549
2,933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Osiris
FwdSlash
Osiris
2
4
1
0.63
W
Fafnir
Polarited
Fafnir
3
1
11
8.5
L
Baron Samedi
SupremeNova02
Baron Samedi
1
6
2
0.33
W
Medusa
SusanoII
Medusa
6
0
7
9.5
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,883
Damage
25,141
28,367
Taken
25,693
13,829
Mitigated
18,983
5,401
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,063
2,816
202
688
7,144
2,375
0
4,583
2,561
0
10,905
L
Osiris
FwdSlash
Osiris
7,218
1,323
0
1,533
11,866
7,001
0
5,289
6,577
0
19,900
W
Fafnir
Polarited
Fafnir
5,759
411
0
4,458
10,922
13,123
35
2,350
8,572
9,031
0
L
Baron Samedi
SupremeNova02
Baron Samedi
7,602
1,146
728
2,250
9,357
4,453
0
4,548
4,809
22,790
0
W
Medusa
SusanoII
Medusa
10,833
4,276
0
3,058
8,222
2,927
1,660
2,960
5,262
0
36,375
W
8,549
309
0
2,296
6,549
2,933
185
2,524
4,025
31,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,693
Gold Earned
25,333
89
Minions Killed
115
3
Camps Cleared
7
551,078
Distance Traveled
591,919
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,092
609
22
2
1
184,916
3
L
Osiris
7,049
705
31
3
2
203,490
2
W
Fafnir
8,860
886
13
1
2
202,500
1
L
Baron Samedi
6,552
655
36
4
0
162,672
2
W
Medusa
8,523
852
53
5
3
205,785
4
W
Merlin
7,950
795
49
5
2
183,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role