Player Matchup

Fenrir
Fenrir
CandyMan5781
Fenrir
Level 26
God Stats
8W - 4L
1,426 SR
Queue Stats
27W - 33L
1,258 Elo+
Party 2
Anubis
Anubis
Thatl8rick
Anubis
Level 26
God Stats
22W - 14L
1,524 SR
Queue Stats
77W - 76L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 28
God Stats
70W - 69L
1,582 SR
Queue Stats
442W - 508L
1,357 Elo+
Solo
Charybdis
Charybdis
x4thLineGrindx9
Charybdis
Level 29
God Stats
37W - 14L
1,728 SR
Queue Stats
329W - 306L
1,434 Elo+
Solo
Nemesis
Nemesis
zach382
Nemesis
Level 4
God Stats
1W - 0L
1,178 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,382 Elo+

VS

Team Averages
Level 17
1,550 SR
1,384 Elo+
Odin
Odin
Optimus-Primal96
Odin
Level 23
God Stats
13W - 10L
1,370 SR
Queue Stats
230W - 253L
1,262 Elo+
Solo
Cthulhu
Cthulhu
TheDuke538
Cthulhu
Level 5
God Stats
6W - 4L
1,779 SR
Queue Stats
10W - 9L
1,505 Elo+
Party 1
Thoth
Thoth
Worthy_RebelYT
Thoth
Level 29
God Stats
2W - 1L
1,793 SR
Queue Stats
33W - 36L
1,400 Elo+
Party 1
Neith
Neith
XxGotYaEzBruhxX
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
lI-N4CH0-Il
Mercury
Level 26
God Stats
2W - 5L
1,308 SR
Queue Stats
80W - 125L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 2 / 0
12,230
582
11,468
16,046
8,179
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Thatl8rick
Anubis
18
7 / 3 / 3
11,503
548
10,915
12,881
6,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
alanwinner17
Cthulhu
18
11 / 2 / 8
11,786
561
13,031
12,824
9,892
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
x4thLineGrindx9
Charybdis
19
9 / 2 / 9
12,166
579
16,545
17,043
5,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
zach382
Nemesis
7
1 / 3 / 1
7,502
357
957
4,008
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 1
9,612
458
9,550
16,928
8,537
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
TheDuke538
Cthulhu
12
0 / 11 / 3
8,096
386
6,743
18,886
20,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 6 / 1
10,326
492
13,252
13,125
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
0 / 3 / 1
7,060
336
1,598
5,936
1,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
lI-N4CH0-Il
Mercury
13
2 / 10 / 3
9,093
433
9,208
14,548
3,333
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
39
Kills
10
12
Deaths
39
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
2
0
5.5
L
4
9
1
0.5
W
Anubis
Thatl8rick
Anubis
7
3
3
2.83
L
Cthulhu
TheDuke538
Cthulhu
0
11
3
0.14
L
4
6
1
0.75
L
0
3
1
0.17
W
Cthulhu
alanwinner17
Cthulhu
11
2
8
7.5
L
Mercury
lI-N4CH0-Il
Mercury
2
10
3
0.35
W
Charybdis
x4thLineGrindx9
Charybdis
9
2
9
6.75
W
Nemesis
zach382
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,916
Damage
40,351
62,802
Taken
69,423
31,162
Mitigated
37,895
19,862
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,468
4,060
0
4,292
16,046
8,179
5,794
0
15,934
0
55,848
L
9,550
5,181
0
78
16,928
8,537
0
2,671
14,257
0
44,686
W
Anubis
Thatl8rick
Anubis
10,915
640
0
6,836
12,881
6,361
3,172
4,546
8,335
67,209
0
L
Cthulhu
TheDuke538
Cthulhu
6,743
718
56
0
18,886
20,136
225
7,036
11,850
32,438
0
L
13,252
409
0
1,372
13,125
4,498
1,143
6,615
6,510
53,128
0
L
1,598
1,120
0
1,253
5,936
1,391
1,418
2,842
3,094
0
20,603
W
Cthulhu
alanwinner17
Cthulhu
13,031
2,079
310
1,436
12,824
9,892
781
7,307
5,517
57,982
0
L
Mercury
lI-N4CH0-Il
Mercury
9,208
5,199
0
851
14,548
3,333
0
5,076
9,472
0
34,573
W
Charybdis
x4thLineGrindx9
Charybdis
16,545
11,214
0
6,685
17,043
5,419
1,921
7,980
9,063
0
99,054
W
Nemesis
zach382
Nemesis
957
448
0
303
4,008
1,311
66
162
3,846
0
10,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,187
Gold Earned
44,187
489
Minions Killed
297
0
Camps Cleared
0
1,685,005
Distance Traveled
1,613,133
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,230
582
118
6
0
393,351
0
L
Odin
9,612
458
69
3
0
337,860
0
W
Anubis
11,503
548
111
5
0
355,858
1
L
Cthulhu
8,096
386
50
2
0
373,531
0
L
Thoth
10,326
492
90
4
0
381,139
0
L
Neith
7,060
336
37
2
0
182,331
0
W
Cthulhu
11,786
561
87
4
0
409,693
3
L
Mercury
9,093
433
51
2
0
338,272
1
W
Charybdis
12,166
579
147
7
0
380,970
4
W
Nemesis
7,502
357
26
1
0
145,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role