Player Matchup

Fenrir
Fenrir
Kaltani-
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
952 Elo+
Party 1
Thor
Thor
jamalblocklife03
Thor
Level 18
God Stats
0W - 2L
1,107 SR
Queue Stats
1W - 22L
1,039 Elo+
Party 1
Sun Wukong
Sun Wukong
paper_plate21
Sun Wukong
Level 6
God Stats
1W - 3L
1,166 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Team Averages
Level 14
1,257 SR
1,164 Elo+

VS

Team Averages
Level 45
1,271 SR
1,172 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
A_s_m_o_d_e_e-
Fenrir
Level 7
God Stats
1W - 7L
1,089 SR
Queue Stats
6W - 26L
941 Elo+
Party 2
Cerberus
Cerberus
rayadu1313
Cerberus
Level 7
God Stats
1W - 5L
1,225 SR
Queue Stats
9W - 37L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kaltani-
Fenrir
11
1 / 10 / 8
8,893
593
9,439
12,998
5,175
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
11 / 4 / 1
11,613
774
11,215
18,292
7,153
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
paper_plate21
Sun Wukong
12
0 / 9 / 8
8,715
581
7,098
19,489
9,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
17 / 1 / 3
12,541
836
27,297
9,293
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 5 / 10
10,191
679
6,319
10,107
8,938
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cerberus
rayadu1313
Cerberus
12
3 / 6 / 12
10,090
673
6,289
14,790
12,801
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
12
Kills
23
23
Deaths
12
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
17
1
3
18.5
W
3
5
10
1.6
L
Fenrir
Kaltani-
Fenrir
1
10
8
0.5
L
11
4
1
2.88
L
Sun Wukong
paper_plate21
Sun Wukong
0
9
8
0.44
W
Cerberus
rayadu1313
Cerberus
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,752
Damage
39,905
50,779
Taken
34,190
21,779
Mitigated
26,341
1,476
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
27,297
3,288
141
3,089
9,293
4,602
1,674
277
9,016
73,586
0
W
6,319
2,565
0
623
10,107
8,938
381
581
9,526
0
14,312
L
Fenrir
Kaltani-
Fenrir
9,439
4,222
0
622
12,998
5,175
93
8,682
4,316
0
16,323
L
11,215
3,993
0
531
18,292
7,153
51
11,756
6,536
0
34,475
L
Sun Wukong
paper_plate21
Sun Wukong
7,098
2,745
0
323
19,489
9,451
124
13,597
5,892
0
29,157
W
Cerberus
rayadu1313
Cerberus
6,289
1,535
117
637
14,790
12,801
256
588
14,202
14,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
32,822
114
Minions Killed
147
4
Camps Cleared
5
668,059
Distance Traveled
604,517
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,541
836
115
8
4
251,853
3
W
Fenrir
10,191
679
15
1
1
187,383
0
L
Fenrir
8,893
593
15
1
2
183,113
4
L
Thor
11,613
774
50
3
1
267,143
0
L
Sun Wukong
8,715
581
49
3
1
217,803
0
W
Cerberus
10,090
673
17
1
0
165,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role