Player Matchup

Aphrodite
Aphrodite
Gold V
CRyINRyyAN
Aphrodite
Gold V
Level 122
God Stats
41W - 25L
1,720 SR
Queue Stats
407W - 407L
1,092 MMR
Solo
Tiamat
Tiamat
Silver I
FTD BUSH2301
Tiamat
Silver I
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 135L
1,233 MMR
Solo
Heimdallr
Heimdallr
Silver I
JonJonesisGOAT
Heimdallr
Silver I
Level 101
God Stats
5W - 3L
1,593 SR
Queue Stats
78W - 94L
1,206 MMR
Solo
Jormungandr
Jormungandr
Silver I
PS_DragonLord
Jormungandr
Silver I
Level 151
God Stats
8W - 14L
1,571 SR
Queue Stats
655W - 650L
1,104 MMR
Solo
Ravana
Ravana
Silver I
TASTEtheWAYNER
Ravana
Silver I
Level 101
God Stats
3W - 4L
1,733 SR
Queue Stats
48W - 68L
1,083 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,623 SR
1,144 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,497 SR
1,153 MMR
Ganesha
Ganesha
Silver III
Camavingod
Ganesha
Silver III
Level 125
God Stats
10W - 15L
1,468 SR
Queue Stats
114W - 116L
1,077 MMR
Party 1
Ra
Ra
Silver I
Gaelic Kiwis
Ra
Silver I
Level 143
God Stats
7W - 5L
1,732 SR
Queue Stats
301W - 315L
1,176 MMR
Solo
Cerberus
Cerberus
Silver II
MarceloDjR5
Cerberus
Silver II
Level 103
God Stats
0W - 1L
1,297 SR
Queue Stats
7W - 10L
1,081 MMR
Solo
Ne Zha
Ne Zha
Silver IV
NRG zV
Ne Zha
Silver IV
Level 124
God Stats
9W - 6L
1,528 SR
Queue Stats
89W - 82L
1,361 MMR
Party 1
Neith
Neith
Silver I
xMATAxP3NDEJOSx
Neith
Silver I
Level 128
God Stats
26W - 30L
1,462 SR
Queue Stats
46W - 55L
1,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CRyINRyyAN
Aphrodite
18
4 / 8 / 18
12,699
508
9,027
22,535
21,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
20
8 / 3 / 14
14,000
560
31,121
23,629
18,518
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JonJonesisGOAT
Heimdallr
20
4 / 1 / 13
14,069
563
14,466
16,502
7,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
PS_DragonLord
Jormungandr
19
11 / 2 / 12
13,835
553
19,521
23,425
37,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 6 / 13
13,792
552
10,662
15,813
8,778
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
PersephoneCthulhuGilgameshMorgan Le FayErlang Shen

VS

Bans
AthenaOsirisKing ArthurSetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Camavingod
Ganesha
16
0 / 4 / 11
10,100
404
8,005
21,440
21,371
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 7 / 2
10,241
410
10,043
14,451
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
MarceloDjR5
Cerberus
15
2 / 9 / 5
9,902
396
11,128
28,984
30,483
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
NRG zV
Ne Zha
17
11 / 10 / 3
12,160
486
21,601
24,490
11,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
5 / 4 / 3
14,016
561
15,946
20,429
7,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
44
34
Kills
20
20
Deaths
34
70
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CRyINRyyAN
Aphrodite
4
8
18
1.63
L
Ganesha
Camavingod
Ganesha
0
4
11
1.38
W
Tiamat
8
3
14
5
L
2
7
2
0.43
W
Heimdallr
JonJonesisGOAT
Heimdallr
4
1
13
10.5
L
Cerberus
MarceloDjR5
Cerberus
2
9
5
0.5
L
Ne Zha
NRG zV
Ne Zha
11
10
3
1.25
W
Jormungandr
PS_DragonLord
Jormungandr
11
2
12
8.5
W
7
6
13
2.25
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,797
Damage
66,723
101,904
Taken
109,794
93,944
Mitigated
75,199
35,211
Healing
25,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CRyINRyyAN
Aphrodite
9,027
953
7,164
6,142
22,535
21,633
453
7,530
15,005
32,504
0
L
Ganesha
Camavingod
Ganesha
8,005
829
0
375
21,440
21,371
82
13,554
7,407
32,023
0
W
Tiamat
31,121
2,246
0
8,622
23,629
18,518
2,125
8,757
14,872
97,375
0
L
10,043
408
267
3,893
14,451
4,622
512
6,712
7,350
64,186
0
W
Heimdallr
JonJonesisGOAT
Heimdallr
14,466
6,720
0
5,110
16,502
7,430
4,585
1,767
14,735
0
128,405
L
Cerberus
MarceloDjR5
Cerberus
11,128
649
0
7,251
28,984
30,483
0
19,451
9,133
43,925
0
L
Ne Zha
NRG zV
Ne Zha
21,601
5,893
0
4,761
24,490
11,042
0
13,021
11,211
0
83,040
W
Jormungandr
PS_DragonLord
Jormungandr
19,521
4,371
0
3,711
23,425
37,585
938
7,761
15,664
71,585
0
W
10,662
4,087
0
4,462
15,813
8,778
2,272
4,842
10,971
0
98,156
L
15,946
5,269
0
9,294
20,429
7,681
538
5,976
14,268
0
134,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,395
Gold Earned
56,419
618
Minions Killed
633
0
Camps Cleared
0
2,370,959
Distance Traveled
2,102,185
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,699
508
46
2
0
486,404
0
L
Ganesha
10,100
404
26
1
0
449,540
16
W
Tiamat
14,000
560
137
5
0
485,864
3
L
Ra
10,241
410
122
5
0
349,420
0
W
Heimdallr
14,069
563
197
8
0
464,562
6
L
Cerberus
9,902
396
128
5
0
448,542
2
L
Ne Zha
12,160
486
112
4
0
426,761
0
W
Jormungandr
13,835
553
109
4
0
442,258
10
W
Ravana
13,792
552
129
5
0
491,871
7
L
Neith
14,016
561
245
10
0
427,922
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role