Player Matchup

Cthulhu
Cthulhu
Colosus25
Cthulhu
Level 57
God Stats
13W - 11L
1,441 SR
Queue Stats
203W - 249L
1,334 Elo+
Party 1
Ra
Ra
PRIMECOMMANDER7
Ra
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 14L
1,302 Elo+
Party 1
Charybdis
Charybdis
xXUnleashed12Xx
Charybdis
Level 126
God Stats
10W - 11L
1,588 SR
Queue Stats
202W - 244L
1,355 Elo+
Party 1
Team Averages
Level 64
1,510 SR
1,330 Elo+

VS

Team Averages
Level 23
1,501 SR
1,230 Elo+
Fenrir
Fenrir
Ken_Gamez
Fenrir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,125 Elo+
Solo
Zhong Kui
Zhong Kui
w1If
Zhong Kui
Level 28
God Stats
6W - 5L
1,719 SR
Queue Stats
89W - 96L
1,339 Elo+
Party 2
Tyr
Tyr
zearxe
Tyr
Level 23
God Stats
4W - 9L
1,284 SR
Queue Stats
68W - 96L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Colosus25
Cthulhu
12
4 / 3 / 5
8,997
643
12,649
16,567
15,657
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 3
7,799
557
4,288
8,010
3,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
xXUnleashed12Xx
Charybdis
13
7 / 6 / 4
9,477
677
15,903
13,168
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ken_Gamez
Fenrir
12
1 / 5 / 6
8,564
612
8,236
14,289
6,768
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
w1If
Zhong Kui
15
8 / 3 / 4
10,955
783
17,092
17,160
9,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
zearxe
Tyr
13
3 / 4 / 4
9,327
666
5,368
15,477
6,087
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
12
Kills
12
12
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Colosus25
Cthulhu
4
3
5
2.17
W
Fenrir
Ken_Gamez
Fenrir
1
5
6
0.8
L
1
3
3
0.83
W
Zhong Kui
w1If
Zhong Kui
8
3
4
3.33
L
Charybdis
xXUnleashed12Xx
Charybdis
7
6
4
1.5
W
Tyr
zearxe
Tyr
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,840
Damage
30,696
37,745
Taken
46,926
24,434
Mitigated
22,696
7,672
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Colosus25
Cthulhu
12,649
1,111
419
4,010
16,567
15,657
0
5,602
10,479
28,369
0
W
Fenrir
Ken_Gamez
Fenrir
8,236
1,419
0
3,047
14,289
6,768
121
5,844
8,445
0
18,839
L
4,288
674
965
970
8,010
3,487
0
3,273
4,582
19,103
0
W
Zhong Kui
w1If
Zhong Kui
17,092
910
272
7,961
17,160
9,841
552
5,453
11,707
42,606
0
L
Charybdis
xXUnleashed12Xx
Charybdis
15,903
9,020
0
1,308
13,168
5,290
0
7,835
4,773
0
31,832
W
Tyr
zearxe
Tyr
5,368
1,734
0
1,722
15,477
6,087
573
6,009
9,468
0
24,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
28,846
115
Minions Killed
139
2
Camps Cleared
6
669,115
Distance Traveled
748,525
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,997
643
36
3
0
251,674
3
W
Fenrir
8,564
612
10
1
1
237,506
0
L
Ra
7,799
557
30
2
0
220,688
3
W
Zhong Kui
10,955
783
86
6
2
257,915
3
L
Charybdis
9,477
677
49
4
2
196,753
0
W
Tyr
9,327
666
43
3
3
253,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role