Player Matchup

Chaac
Chaac
BoominonnaBlock
Chaac
Level 29
God Stats
15W - 14L
1,474 SR
Queue Stats
28W - 44L
1,257 Elo+
Solo
Agni
Agni
DactylicFlame87
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,351 Elo+
Solo
Guan Yu
Guan Yu
OOxGIANTxOO
Guan Yu
Level 28
God Stats
6W - 5L
1,153 SR
Queue Stats
31W - 48L
1,194 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OmgBac0nn
Morgan Le Fay
Level 11
God Stats
0W - 4L
1,100 SR
Queue Stats
110W - 119L
1,128 Elo+
Solo
Olorun
Olorun
YuNg_BrAtZ_Llj
Olorun
Level 8
God Stats
1W - 4L
1,253 SR
Queue Stats
111W - 124L
1,049 Elo+
Solo
Team Averages
Level 18
1,296 SR
1,196 Elo+

VS

Team Averages
Level 26
1,351 SR
1,245 Elo+
Charybdis
Charybdis
Alezzag
Charybdis
Level 29
God Stats
1W - 1L
1,340 SR
Queue Stats
37W - 55L
1,196 Elo+
Solo
Merlin
Merlin
DKing_ex
Merlin
Level 15
God Stats
23W - 35L
1,278 SR
Queue Stats
26W - 38L
1,175 Elo+
Solo
The Morrigan
The Morrigan
JumpmasterJP
The Morrigan
Level 26
God Stats
1W - 1L
1,251 SR
Queue Stats
33W - 36L
1,230 Elo+
Solo
Serqet
Serqet
dxblack120707
Serqet
Level 29
God Stats
16W - 13L
1,431 SR
Queue Stats
92W - 105L
1,284 Elo+
Solo
Artemis
Artemis
greydragoncandy
Artemis
Level 29
God Stats
6W - 4L
1,454 SR
Queue Stats
112W - 76L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 0
11,147
557
14,864
21,581
12,411
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 12 / 2
7,293
365
5,358
13,587
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
OOxGIANTxOO
Guan Yu
12
1 / 9 / 1
8,443
422
4,841
20,066
18,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
OmgBac0nn
Morgan Le Fay
12
1 / 5 / 6
8,072
404
6,253
9,436
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 7 / 2
7,536
377
1,490
9,983
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alezzag
Charybdis
16
5 / 4 / 2
10,753
538
9,432
12,754
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
DKing_ex
Merlin
15
4 / 1 / 12
10,072
504
10,963
6,303
2,297
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
JumpmasterJP
The Morrigan
16
3 / 5 / 7
11,169
558
6,912
9,374
4,954
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 6 / 9
9,733
487
5,571
9,523
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
15 / 4 / 4
13,104
655
19,719
16,268
6,887
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
19
Kills
34
35
Deaths
20
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alezzag
Charybdis
5
4
2
1.5
L
15
2
0
7.5
W
Merlin
DKing_ex
Merlin
4
1
12
10
L
0
12
2
0.08
W
The Morrigan
JumpmasterJP
The Morrigan
3
5
7
1.3
L
Guan Yu
OOxGIANTxOO
Guan Yu
1
9
1
0.17
L
Morgan Le Fay
OmgBac0nn
Morgan Le Fay
1
5
6
0.8
L
2
7
2
0.43
W
7
6
9
1.92
W
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,806
Damage
52,597
74,653
Taken
54,222
42,056
Mitigated
22,515
15,566
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alezzag
Charybdis
9,432
6,523
0
3,373
12,754
4,799
5,291
1,543
11,127
0
53,316
L
14,864
1,780
0
5,458
21,581
12,411
1,347
1,049
19,706
4,932
51,699
W
Merlin
DKing_ex
Merlin
10,963
752
0
0
6,303
2,297
811
2,377
3,550
37,982
0
L
5,358
684
0
1,194
13,587
3,682
58
4,106
9,433
27,574
0
W
The Morrigan
JumpmasterJP
The Morrigan
6,912
1,883
0
2,189
9,374
4,954
3,760
2,184
6,836
53,888
4,684
L
Guan Yu
OOxGIANTxOO
Guan Yu
4,841
723
680
6,199
20,066
18,793
102
4,971
14,783
0
32,406
L
Morgan Le Fay
OmgBac0nn
Morgan Le Fay
6,253
734
0
246
9,436
3,393
311
1,862
7,574
30,835
0
L
1,490
464
173
1,616
9,983
3,777
1,368
3,913
6,070
21,028
2,209
W
5,571
1,415
57
572
9,523
3,578
0
2,878
6,481
0
11,300
W
19,719
12,843
397
7,081
16,268
6,887
4,771
4,105
11,765
0
104,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,491
Gold Earned
54,831
306
Minions Killed
430
0
Camps Cleared
0
1,624,847
Distance Traveled
1,683,467
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,753
538
96
5
0
334,906
0
L
Chaac
11,147
557
85
4
0
413,565
0
W
Merlin
10,072
504
63
3
0
367,106
0
L
Agni
7,293
365
48
2
0
307,140
0
W
The Morrigan
11,169
558
108
5
0
323,024
3
L
Guan Yu
8,443
422
60
3
0
331,492
1
L
Morgan Le Fay
8,072
404
72
4
0
300,414
0
L
Olorun
7,536
377
41
2
0
272,236
0
W
Serqet
9,733
487
11
1
0
311,191
2
W
Artemis
13,104
655
152
8
0
347,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role