Player Matchup

Medusa
Medusa
Treazzy
Medusa
Level 22
God Stats
9W - 10L
1,276 SR
Queue Stats
264W - 278L
1,384 Elo+
Solo
Sol
Sol
thatdudedneek
Sol
Level 147
God Stats
17W - 10L
1,588 SR
Queue Stats
394W - 366L
1,558 Elo+
Party 2
Bacchus
Bacchus
xUA MACEx
Bacchus
Level 27
God Stats
39W - 20L
1,987 SR
Queue Stats
191W - 190L
1,493 Elo+
Party 2
Team Averages
Level 65
1,617 SR
1,478 Elo+

VS

Team Averages
Level 70
1,610 SR
1,541 Elo+
Neith
Neith
DionysiusErai
Neith
Level 69
God Stats
229W - 256L
1,387 SR
Queue Stats
339W - 429L
1,385 Elo+
Solo
Hel
Hel
Gvrie
Hel
Level 115
God Stats
1W - 3L
1,733 SR
Queue Stats
262W - 186L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
xDijistx Lamb
Gilgamesh
Level 27
God Stats
66W - 31L
1,709 SR
Queue Stats
130W - 70L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Treazzy
Medusa
11
4 / 0 / 8
7,536
754
6,209
4,698
1,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
6 / 0 / 7
8,038
804
9,379
5,575
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
xUA MACEx
Bacchus
11
3 / 0 / 10
7,552
755
5,160
8,267
7,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,940
594
3,860
6,996
2,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hel
Gvrie
Hel
10
0 / 6 / 0
5,959
596
5,111
8,573
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
xDijistx Lamb
Gilgamesh
8
0 / 4 / 0
5,685
569
3,001
8,217
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Hel
Gvrie
Hel
0
6
0
0
W
Medusa
Treazzy
Medusa
4
0
8
8
W
6
0
7
9.5
L
Gilgamesh
xDijistx Lamb
Gilgamesh
0
4
0
0
W
Bacchus
xUA MACEx
Bacchus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,748
Damage
11,972
18,540
Taken
23,786
11,372
Mitigated
10,021
5,628
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,860
1,005
388
1,504
6,996
2,387
0
4,472
2,300
0
20,580
L
Hel
Gvrie
Hel
5,111
285
1,588
2,525
8,573
3,720
0
5,184
3,167
24,001
0
W
Medusa
Treazzy
Medusa
6,209
1,762
0
0
4,698
1,677
376
1,893
2,805
0
26,020
W
9,379
1,838
0
2,984
5,575
1,776
927
1,521
4,054
30,621
0
L
Gilgamesh
xDijistx Lamb
Gilgamesh
3,001
795
0
118
8,217
3,914
0
4,562
3,477
0
13,006
W
Bacchus
xUA MACEx
Bacchus
5,160
278
226
2,418
8,267
7,919
182
2,095
6,172
10,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,126
Gold Earned
17,584
120
Minions Killed
112
4
Camps Cleared
5
527,134
Distance Traveled
546,774
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,940
594
43
4
1
189,774
3
L
Hel
5,959
596
44
4
1
176,724
0
W
Medusa
7,536
754
43
4
1
182,294
0
W
Sol
8,038
804
60
6
2
157,228
1
L
Gilgamesh
5,685
569
25
3
3
180,276
2
W
Bacchus
7,552
755
17
2
1
187,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role