Player Matchup

Fenrir
Fenrir
Rainbowcicle
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,625 Elo+
Solo
Sol
Sol
StonedSmurf3
Sol
Level 8
God Stats
13W - 9L
1,674 SR
Queue Stats
31W - 19L
1,730 Elo+
Solo
Gilgamesh
Gilgamesh
datboiReckless
Gilgamesh
Level 21
God Stats
3W - 4L
1,926 SR
Queue Stats
42W - 43L
1,546 Elo+
Solo
Charybdis
Charybdis
irishcremer
Charybdis
Level 18
God Stats
15W - 20L
1,728 SR
Queue Stats
157W - 156L
1,671 Elo+
Solo
Hel
Hel
woahman420
Hel
Level 20
God Stats
1W - 2L
1,801 SR
Queue Stats
3W - 4L
1,797 Elo+
Solo
Team Averages
Level 15
1,726 SR
1,674 Elo+

VS

Team Averages
Level 15
1,579 SR
1,639 Elo+
Skadi
Skadi
LittleMeatGamer
Skadi
Level 19
God Stats
19W - 14L
1,670 SR
Queue Stats
262W - 173L
1,681 Elo+
Solo
Merlin
Merlin
TaTo092323
Merlin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,541 Elo+
Party 1
Chang'e
Chang'e
gerson_jacktha
Chang'e
Level 16
God Stats
3W - 2L
1,723 SR
Queue Stats
21W - 17L
1,660 Elo+
Solo
Serqet
Serqet
ishootAlotYT
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,608 Elo+
Solo
Cerberus
Cerberus
rey555YT
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
3
0 / 1 / 0
3,194
456
271
1,621
243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
7 / 2 / 0
5,687
812
4,958
5,090
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
datboiReckless
Gilgamesh
8
2 / 1 / 0
4,464
638
3,190
4,634
2,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
irishcremer
Charybdis
7
3 / 1 / 2
4,423
632
2,733
4,172
888
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 2 / 2
3,523
503
1,186
2,665
913
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 0
5,542
792
4,827
3,617
1,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
TaTo092323
Merlin
5
0 / 4 / 0
3,475
496
541
3,265
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 0
4,468
638
2,591
4,683
1,595
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
6
0 / 2 / 1
3,927
561
902
3,503
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
rey555YT
Cerberus
4
0 / 4 / 3
3,458
494
1,483
4,631
1,841
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
12
Kills
7
7
Deaths
12
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Fenrir
0
1
0
0
L
7
2
0
3.5
W
Merlin
TaTo092323
Merlin
0
4
0
0
L
Gilgamesh
datboiReckless
Gilgamesh
2
1
0
2
W
1
2
0
0.5
L
Charybdis
irishcremer
Charybdis
3
1
2
4
W
Serqet
0
2
1
0.25
W
Cerberus
rey555YT
Cerberus
0
4
3
0.38
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,338
Damage
10,344
18,182
Taken
19,699
5,753
Mitigated
6,293
6,447
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,827
3,227
0
1,557
3,617
1,024
0
1,573
2,044
0
29,315
L
Fenrir
271
271
0
75
1,621
243
0
0
1,621
0
4,538
L
4,958
1,854
0
2,806
5,090
1,609
2,210
419
4,671
29,888
3,698
W
Merlin
TaTo092323
Merlin
541
73
0
176
3,265
909
270
1,604
1,661
9,420
0
L
Gilgamesh
datboiReckless
Gilgamesh
3,190
1,309
0
1,370
4,634
2,100
0
2,591
1,881
0
15,903
W
2,591
642
133
2,336
4,683
1,595
210
0
4,401
20,612
0
L
Charybdis
irishcremer
Charybdis
2,733
1,583
0
1,695
4,172
888
78
1,010
3,162
0
14,779
W
Serqet
902
109
0
1,270
3,503
924
0
1,068
2,435
0
11,082
W
Cerberus
rey555YT
Cerberus
1,483
429
0
482
4,631
1,841
0
1,416
3,215
3,666
0
L
1,186
450
250
251
2,665
913
186
595
2,070
4,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,291
Gold Earned
20,870
151
Minions Killed
164
0
Camps Cleared
0
555,590
Distance Traveled
630,378
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,542
792
59
8
0
131,274
2
L
Fenrir
3,194
456
14
2
0
74,351
0
L
Sol
5,687
812
67
10
0
121,392
1
W
Merlin
3,475
496
15
2
0
116,434
0
L
Gilgamesh
4,464
638
31
4
0
131,839
2
W
Chang'e
4,468
638
47
7
0
111,432
1
L
Charybdis
4,423
632
33
5
0
121,096
1
W
Serqet
3,927
561
36
5
0
134,811
0
W
Cerberus
3,458
494
7
1
0
136,427
0
L
Hel
3,523
503
6
1
0
106,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role