Player Matchup

Fenrir
Fenrir
Fidéle
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
Mr Numbyy
Sylvanus
Level 22
God Stats
25W - 7L
1,707 SR
Queue Stats
172W - 134L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
orangeswordsman1
Cu Chulainn
Level 23
God Stats
12W - 21L
1,471 SR
Queue Stats
54W - 56L
1,525 Elo+
Solo
Amaterasu
Amaterasu
panas4hiphop
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,762 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
t1h199
Morgan Le Fay
Level 17
God Stats
7W - 5L
1,579 SR
Queue Stats
20W - 19L
1,441 Elo+
Solo
Team Averages
Level 18
1,551 SR
1,549 Elo+

VS

Team Averages
Level 35
1,395 SR
1,399 Elo+
Amaterasu
Amaterasu
Ce4h2
Amaterasu
Level 16
God Stats
3W - 4L
1,127 SR
Queue Stats
19W - 33L
1,297 Elo+
Solo
Cerberus
Cerberus
Jlowe_2134
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 16L
1,222 Elo+
Party 1
Fenrir
Fenrir
Roachdacoach
Fenrir
Level 5
God Stats
4W - 2L
1,293 SR
Queue Stats
10W - 7L
1,422 Elo+
Solo
Merlin
Merlin
TopNotchBeatDown
Merlin
Level 125
God Stats
5W - 3L
1,522 SR
Queue Stats
112W - 103L
1,560 Elo+
Party 1
Charybdis
Charybdis
lv Wicked vl
Charybdis
Level 23
God Stats
2W - 4L
1,530 SR
Queue Stats
22W - 28L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fidéle
Fenrir
9
1 / 7 / 3
7,041
371
2,371
7,387
2,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Mr Numbyy
Sylvanus
14
4 / 6 / 3
8,927
470
6,568
14,558
17,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
orangeswordsman1
Cu Chulainn
17
9 / 2 / 1
10,641
560
16,651
18,953
14,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
panas4hiphop
Amaterasu
13
2 / 6 / 1
8,110
427
3,329
12,003
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
t1h199
Morgan Le Fay
15
3 / 6 / 3
9,278
488
9,263
13,841
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ce4h2
Amaterasu
13
1 / 5 / 3
7,659
403
6,229
14,306
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Jlowe_2134
Cerberus
12
0 / 5 / 10
8,134
428
4,136
13,711
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
15
4 / 5 / 4
9,343
492
9,217
16,745
7,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
10 / 1 / 4
11,185
589
13,868
8,083
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
lv Wicked vl
Charybdis
17
10 / 3 / 4
10,727
565
15,828
11,572
4,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
19
Kills
25
27
Deaths
19
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ce4h2
Amaterasu
1
5
3
0.5
L
Fenrir
Fidéle
Fenrir
1
7
3
0.36
W
Cerberus
Jlowe_2134
Cerberus
0
5
10
1
L
Sylvanus
Mr Numbyy
Sylvanus
4
6
3
0.92
W
Fenrir
4
5
4
1.2
W
10
1
4
12
W
Charybdis
lv Wicked vl
Charybdis
10
3
4
4
L
Cu Chulainn
orangeswordsman1
Cu Chulainn
9
2
1
4.75
L
Amaterasu
panas4hiphop
Amaterasu
2
6
1
0.42
L
Morgan Le Fay
t1h199
Morgan Le Fay
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
49,278
66,742
Taken
64,417
44,124
Mitigated
35,948
14,359
Healing
14,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ce4h2
Amaterasu
6,229
2,765
0
3,486
14,306
6,238
93
2,883
11,312
56
28,430
L
Fenrir
Fidéle
Fenrir
2,371
168
0
592
7,387
2,020
0
1,154
6,233
0
11,119
W
Cerberus
Jlowe_2134
Cerberus
4,136
522
0
1,421
13,711
14,086
623
4,559
9,054
17,055
0
L
Sylvanus
Mr Numbyy
Sylvanus
6,568
2,272
401
2,227
14,558
17,585
869
3,776
10,782
31,131
8,317
W
Fenrir
9,217
2,634
0
3,728
16,745
7,616
0
4,947
11,528
0
62,495
W
13,868
367
144
1,796
8,083
3,499
645
1,524
6,435
78,447
0
W
Charybdis
lv Wicked vl
Charybdis
15,828
8,863
0
4,095
11,572
4,509
2,181
3,291
8,229
0
83,358
L
Cu Chulainn
orangeswordsman1
Cu Chulainn
16,651
3,236
0
4,029
18,953
14,074
0
6,602
12,351
11,054
57,426
L
Amaterasu
panas4hiphop
Amaterasu
3,329
1,220
0
3,568
12,003
5,144
0
3,057
8,946
0
19,263
L
Morgan Le Fay
t1h199
Morgan Le Fay
9,263
362
149
3,393
13,841
5,301
0
3,471
10,370
55,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,997
Gold Earned
47,048
339
Minions Killed
456
0
Camps Cleared
0
1,536,790
Distance Traveled
1,702,602
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,659
403
44
2
0
401,322
0
L
Fenrir
7,041
371
19
1
0
242,312
1
W
Cerberus
8,134
428
21
1
0
310,404
1
L
Sylvanus
8,927
470
77
4
0
295,294
0
W
Fenrir
9,343
492
110
6
0
337,875
1
W
Merlin
11,185
589
152
8
0
321,362
0
W
Charybdis
10,727
565
129
7
0
331,639
3
L
Cu Chulainn
10,641
560
117
6
0
355,239
8
L
Amaterasu
8,110
427
32
2
0
312,228
0
L
Morgan Le Fay
9,278
488
94
5
0
331,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role