Player Matchup

Hercules
Hercules
Lukifer
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,661 Elo+
Solo
Vulcan
Vulcan
RagingFox1337
Vulcan
Level 16
God Stats
9W - 9L
1,171 SR
Queue Stats
331W - 209L
1,552 Elo+
Solo
Yemoja
Yemoja
Snowdropp
Yemoja
Level 8
God Stats
2W - 2L
1,716 SR
Queue Stats
2W - 3L
1,485 Elo+
Solo
Da Ji
Da Ji
ferte1
Da Ji
Level 20
God Stats
20W - 16L
1,555 SR
Queue Stats
52W - 51L
1,520 Elo+
Solo
Horus
Horus
kostek3213
Horus
Level 28
God Stats
3W - 0L
1,753 SR
Queue Stats
263W - 260L
1,476 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,539 Elo+

VS

Team Averages
Level 16
1,509 SR
1,386 Elo+
Thor
Thor
GroßerYarak
Thor
Level 7
God Stats
0W - 2L
1,684 SR
Queue Stats
1W - 7L
1,269 Elo+
Party 1
Loki
Loki
ThanosLover69
Loki
Level 7
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 7L
1,269 Elo+
Party 1
Charybdis
Charybdis
maxisaweiner
Charybdis
Level 23
God Stats
12W - 12L
1,585 SR
Queue Stats
114W - 119L
1,499 Elo+
Solo
Merlin
Merlin
Рыбонька
Merlin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 96L
1,455 Elo+
Solo
Apollo
Apollo
将军一身豪骨
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lukifer
Hercules
19
6 / 1 / 28
13,122
1,094
16,547
20,353
27,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
11 / 1 / 19
12,557
1,046
27,477
10,741
5,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Snowdropp
Yemoja
19
1 / 1 / 30
11,210
934
6,192
7,200
8,098
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
ferte1
Da Ji
19
14 / 3 / 19
12,375
1,031
17,199
13,523
6,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
19
10 / 0 / 17
12,351
1,029
18,375
22,274
21,003
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

267

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 3
9,370
781
4,608
18,912
6,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 5 / 1
11,054
921
9,150
17,077
9,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
maxisaweiner
Charybdis
16
0 / 6 / 3
9,908
826
20,623
15,339
5,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 9 / 2
10,798
900
13,073
16,988
5,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 11 / 2
9,706
809
19,111
20,434
7,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
17
42
Kills
6
6
Deaths
42
113
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
Hercules
Lukifer
Hercules
6
1
28
20
W
11
1
19
20.5
W
Yemoja
Snowdropp
Yemoja
1
1
30
16
L
4
5
1
0.9
W
Da Ji
ferte1
Da Ji
14
3
19
7.83
W
Horus
10
0
17
18.5
L
Charybdis
maxisaweiner
Charybdis
0
6
3
0.25
L
2
9
2
0.33
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,790
Damage
66,565
74,091
Taken
88,750
68,754
Mitigated
34,586
35,149
Healing
732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,608
842
0
110
18,912
6,770
0
8,948
9,750
0
7,136
W
Hercules
Lukifer
Hercules
16,547
4,734
0
7,543
20,353
27,213
0
3,785
16,568
0
31,958
W
27,477
9,327
0
792
10,741
5,509
0
2,039
8,702
54,430
0
W
Yemoja
Snowdropp
Yemoja
6,192
2,356
11,395
1,059
7,200
8,098
0
972
6,228
12,869
0
L
9,150
3,338
0
0
17,077
9,398
0
8,128
8,869
0
17,198
W
Da Ji
ferte1
Da Ji
17,199
4,838
0
244
13,523
6,931
0
2,343
11,180
0
31,820
W
Horus
18,375
7,896
3,066
11,050
22,274
21,003
0
3,934
18,340
7,765
20,708
L
Charybdis
maxisaweiner
Charybdis
20,623
10,781
0
0
15,339
5,563
0
6,147
9,048
0
49,342
L
13,073
761
0
223
16,988
5,425
0
6,118
10,722
38,524
0
L
19,111
9,587
0
399
20,434
7,430
0
7,496
12,756
0
42,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,615
Gold Earned
50,836
188
Minions Killed
196
7
Camps Cleared
5
1,157,907
Distance Traveled
988,511
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,370
781
4
0
0
181,206
0
W
Hercules
13,122
1,094
32
3
2
259,651
1
W
Vulcan
12,557
1,046
75
6
2
219,320
0
W
Yemoja
11,210
934
17
1
0
206,093
1
L
Loki
11,054
921
19
2
3
241,367
0
W
Da Ji
12,375
1,031
37
3
3
209,184
1
W
Horus
12,351
1,029
27
2
0
263,659
0
L
Charybdis
9,908
826
59
5
2
200,419
0
L
Merlin
10,798
900
63
5
0
192,002
2
L
Apollo
9,706
809
51
4
0
173,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role