Player Matchup

Chang'e
Chang'e
OkkLay
Chang'e
Level 92
God Stats
19W - 8L
1,623 SR
Queue Stats
159W - 159L
1,470 Elo+
Party 1
Erlang Shen
Erlang Shen
OkkNay
Erlang Shen
Level 105
God Stats
9W - 4L
1,718 SR
Queue Stats
238W - 215L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
OkkZay
Aphrodite
Level 75
God Stats
7W - 3L
1,749 SR
Queue Stats
149W - 141L
1,450 Elo+
Party 1
Izanami
Izanami
ZzHunterDeer
Izanami
Level 87
God Stats
13W - 13L
1,562 SR
Queue Stats
466W - 458L
1,494 Elo+
Solo
Cthulhu
Cthulhu
malvado-jr_big
Cthulhu
Level 89
God Stats
48W - 46L
1,534 SR
Queue Stats
382W - 389L
1,497 Elo+
Solo
Team Averages
Level 90
1,637 SR
1,478 Elo+

VS

Team Averages
Level 101
1,584 SR
1,456 Elo+
Sun Wukong
Sun Wukong
Boe_Dacious
Sun Wukong
Level 62
God Stats
14W - 19L
1,539 SR
Queue Stats
64W - 90L
1,362 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CrapityShike
Morgan Le Fay
Level 111
God Stats
3W - 3L
1,789 SR
Queue Stats
24W - 31L
1,502 Elo+
Party 2
Apollo
Apollo
Kiyoshi_xdd
Apollo
Level 91
God Stats
40W - 53L
1,429 SR
Queue Stats
471W - 506L
1,494 Elo+
Solo
Horus
Horus
NoSmoke-02
Horus
Level 119
God Stats
6W - 7L
1,466 SR
Queue Stats
146W - 139L
1,454 Elo+
Solo
Anubis
Anubis
PermanentEffect
Anubis
Level 122
God Stats
3W - 1L
1,695 SR
Queue Stats
121W - 147L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OkkLay
Chang'e
10
2 / 1 / 0
5,905
591
4,294
3,903
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Erlang Shen
OkkNay
Erlang Shen
11
5 / 0 / 2
6,702
670
3,055
5,271
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
OkkZay
Aphrodite
8
0 / 1 / 4
5,435
544
1,853
5,288
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
ZzHunterDeer
Izanami
11
6 / 1 / 1
6,530
653
7,280
6,208
1,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 0 / 4
6,050
605
3,993
6,104
3,795
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boe_Dacious
Sun Wukong
7
0 / 2 / 0
4,611
461
1,021
7,302
2,722
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
CrapityShike
Morgan Le Fay
8
0 / 3 / 0
4,889
489
2,774
4,885
1,872
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
9
1 / 3 / 1
5,235
524
2,178
7,144
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
7
0 / 3 / 0
4,241
424
2,694
7,433
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 3 / 0
5,371
537
3,720
6,257
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
3
3
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Boe_Dacious
Sun Wukong
0
2
0
0
L
Morgan Le Fay
CrapityShike
Morgan Le Fay
0
3
0
0
L
Apollo
1
3
1
0.5
L
Horus
0
3
0
0
W
Chang'e
OkkLay
Chang'e
2
1
0
2
W
Erlang Shen
OkkNay
Erlang Shen
5
0
2
6
W
Aphrodite
OkkZay
Aphrodite
0
1
4
2
L
2
3
0
0.67
W
Izanami
ZzHunterDeer
Izanami
6
1
1
6.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
12,387
26,774
Taken
33,021
14,135
Mitigated
10,013
13,682
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Boe_Dacious
Sun Wukong
1,021
203
0
1,467
7,302
2,722
0
3,862
3,440
0
19,518
L
Morgan Le Fay
CrapityShike
Morgan Le Fay
2,774
756
0
1,474
4,885
1,872
0
2,365
2,520
21,736
0
L
Apollo
2,178
1,707
0
2,473
7,144
1,357
0
1,041
6,103
0
23,199
L
Horus
2,694
1,590
280
2,494
7,433
1,855
0
1,144
6,289
0
16,841
W
Chang'e
OkkLay
Chang'e
4,294
382
147
1,426
3,903
1,975
844
1,081
2,822
25,137
0
W
Erlang Shen
OkkNay
Erlang Shen
3,055
1,343
0
2,923
5,271
2,361
0
910
4,361
0
38,394
W
Aphrodite
OkkZay
Aphrodite
1,853
494
583
3,281
5,288
4,434
277
618
4,670
15,099
0
L
3,720
135
0
2,992
6,257
2,207
0
1,728
4,529
26,217
0
W
Izanami
ZzHunterDeer
Izanami
7,280
4,704
0
2,468
6,208
1,570
539
607
5,601
0
38,936
W
3,993
127
138
2,716
6,104
3,795
29
3,278
2,826
28,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,622
Gold Earned
24,347
274
Minions Killed
212
0
Camps Cleared
0
976,111
Distance Traveled
948,841
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,611
461
42
4
0
198,633
0
L
Morgan Le Fay
4,889
489
41
4
0
185,161
4
L
Apollo
5,235
524
47
5
0
170,293
1
L
Horus
4,241
424
22
2
0
210,204
2
W
Chang'e
5,905
591
45
5
0
178,286
4
W
Erlang Shen
6,702
670
77
8
0
224,630
1
W
Aphrodite
5,435
544
28
3
0
164,278
1
L
Anubis
5,371
537
60
6
0
184,550
1
W
Izanami
6,530
653
75
8
0
192,801
0
W
Cthulhu
6,050
605
49
5
0
216,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role