Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
PolemikoMpifteki
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,656 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,552 Elo+

VS

Team Averages
Level 25
1,464 SR
1,620 Elo+
Nemesis
Nemesis
Zeniтsu
Nemesis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,690 Elo+
Party 2
Artemis
Artemis
ssmyte3
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,690 Elo+
Party 2
Anubis
Anubis
xNerooPL
Anubis
Level 27
God Stats
1W - 0L
1,393 SR
Queue Stats
20W - 17L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 3 / 2
6,083
676
3,711
9,888
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
 
Charybdis
8
0 / 5 / 3
5,585
621
3,713
7,581
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 7 / 1
6,332
704
4,707
6,784
1,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Zeniтsu
Nemesis
13
9 / 1 / 6
8,376
931
7,003
6,707
2,278
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
ssmyte3
Artemis
12
3 / 2 / 9
7,444
827
10,348
9,244
2,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
xNerooPL
Anubis
11
3 / 1 / 8
7,229
803
4,528
3,880
1,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
15
15
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
2
0.67
L
Charybdis
 
Charybdis
0
5
3
0.3
L
3
7
1
0.5
W
Nemesis
Zeniтsu
Nemesis
9
1
6
12
W
Artemis
ssmyte3
Artemis
3
2
9
3.75
W
Anubis
xNerooPL
Anubis
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,131
Damage
21,879
24,253
Taken
19,831
8,886
Mitigated
6,416
2,969
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,711
105
0
1,600
9,888
6,103
0
2,920
6,968
8,621
0
L
Charybdis
 
Charybdis
3,713
1,939
0
1,045
7,581
1,455
0
1,024
6,557
0
9,334
L
4,707
238
0
324
6,784
1,328
0
815
5,969
16,960
0
W
Nemesis
Zeniтsu
Nemesis
7,003
2,172
0
2,428
6,707
2,278
839
2,425
4,282
0
28,049
W
Artemis
ssmyte3
Artemis
10,348
4,675
0
4,190
9,244
2,689
933
4,850
4,394
0
33,936
W
Anubis
xNerooPL
Anubis
4,528
504
0
1,954
3,880
1,449
702
1,927
1,953
18,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,000
Gold Earned
23,049
69
Minions Killed
102
0
Camps Cleared
9
423,418
Distance Traveled
522,166
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,083
676
18
2
0
145,492
5
L
Charybdis
5,585
621
21
2
0
156,371
1
L
Merlin
6,332
704
30
3
0
121,555
4
W
Nemesis
8,376
931
27
3
5
207,997
3
W
Artemis
7,444
827
46
5
2
166,134
4
W
Anubis
7,229
803
29
3
2
148,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role