Player Matchup

He Bo
He Bo
BRUXO_DV
He Bo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 69L
1,192 Elo+
Solo
Loki
Loki
IllegalLoki271
Loki
Level 28
God Stats
1W - 5L
1,045 SR
Queue Stats
10W - 29L
1,138 Elo+
Solo
Odin
Odin
Kstreetz12
Odin
Level 26
God Stats
30W - 33L
1,415 SR
Queue Stats
113W - 115L
1,341 Elo+
Solo
Cerberus
Cerberus
MoodyA2004
Cerberus
Level 26
God Stats
3W - 2L
1,624 SR
Queue Stats
127W - 179L
1,156 Elo+
Party 1
Medusa
Medusa
Sarcasming-
Medusa
Level 23
God Stats
16W - 24L
1,253 SR
Queue Stats
78W - 120L
1,167 Elo+
Party 1
Team Averages
Level 23
1,367 SR
1,199 Elo+

VS

Team Averages
Level 20
1,376 SR
1,210 Elo+
Sol
Sol
A-angel17
Sol
Level 15
God Stats
1W - 5L
1,141 SR
Queue Stats
7W - 24L
1,114 Elo+
Solo
Artio
Artio
HD Curry
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 303L
1,292 Elo+
Solo
Zhong Kui
Zhong Kui
ShuggyBear
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 44L
1,058 Elo+
Solo
Jing Wei
Jing Wei
ZombieVader1155
Jing Wei
Level 29
God Stats
2W - 3L
1,594 SR
Queue Stats
213W - 217L
1,334 Elo+
Solo
Loki
Loki
pink_empties1
Loki
Level 21
God Stats
1W - 10L
1,143 SR
Queue Stats
29W - 43L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BRUXO_DV
He Bo
10
2 / 1 / 3
6,139
558
1,784
3,234
825
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
4 / 3 / 1
6,027
548
2,950
6,455
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 0 / 3
6,086
553
2,792
6,371
3,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
MoodyA2004
Cerberus
9
3 / 2 / 3
5,944
540
2,592
5,131
2,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
11
1 / 1 / 2
6,577
598
3,003
3,715
1,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,867
533
2,438
5,304
1,464
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
HD Curry
Artio
3
0 / 2 / 0
3,913
356
635
2,059
766
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
ShuggyBear
Zhong Kui
8
4 / 2 / 1
5,749
523
5,179
6,003
3,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
6
0 / 1 / 0
4,504
409
1,246
2,612
581
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 0
4,636
421
2,459
7,637
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
5
7
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
He Bo
BRUXO_DV
He Bo
2
1
3
3.5
L
Artio
HD Curry
Artio
0
2
0
0
W
4
3
1
1.5
W
3
0
3
4.5
W
Cerberus
MoodyA2004
Cerberus
3
2
3
2.25
W
Medusa
1
1
2
2
L
Zhong Kui
ShuggyBear
Zhong Kui
4
2
1
2.25
L
Jing Wei
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,121
Damage
11,957
24,906
Taken
23,615
10,490
Mitigated
7,984
1,408
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,438
1,305
0
620
5,304
1,464
1,330
914
4,307
23,844
0
W
He Bo
BRUXO_DV
He Bo
1,784
336
0
0
3,234
825
554
332
2,902
19,180
0
L
Artio
HD Curry
Artio
635
258
138
479
2,059
766
0
86
1,858
2,849
0
W
2,950
1,365
0
461
6,455
1,790
616
2,543
3,912
0
20,033
W
2,792
963
63
639
6,371
3,910
582
2,464
3,907
0
21,628
W
Cerberus
MoodyA2004
Cerberus
2,592
275
0
72
5,131
2,733
1,082
1,571
3,560
18,448
0
W
Medusa
3,003
1,505
0
173
3,715
1,232
1,845
1,616
2,099
0
32,778
L
Zhong Kui
ShuggyBear
Zhong Kui
5,179
1,421
0
1,006
6,003
3,325
22
1,665
4,294
17,358
0
L
Jing Wei
1,246
995
0
1,074
2,612
581
429
203
2,329
0
10,248
L
2,459
1,034
0
945
7,637
1,848
0
1,508
5,997
0
14,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
24,669
232
Minions Killed
137
0
Camps Cleared
0
1,002,368
Distance Traveled
696,623
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,867
533
56
5
0
179,662
0
W
He Bo
6,139
558
39
4
0
198,092
0
L
Artio
3,913
356
4
0
0
52,343
0
W
Loki
6,027
548
40
4
0
219,534
0
W
Odin
6,086
553
38
3
0
228,910
2
W
Cerberus
5,944
540
47
4
0
172,066
0
W
Medusa
6,577
598
68
6
0
183,766
0
L
Zhong Kui
5,749
523
26
2
0
138,895
0
L
Jing Wei
4,504
409
19
2
0
130,031
2
L
Loki
4,636
421
32
3
0
195,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role