Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Excilly
Gilgamesh
Level 49
God Stats
0W - 1L
1,860 SR
Queue Stats
28W - 21L
1,603 Elo+
Party 1
Arachne
Arachne
ImAndroid03
Arachne
Level 54
God Stats
1W - 3L
1,368 SR
Queue Stats
81W - 73L
1,495 Elo+
Party 1
Hera
Hera
JrHitman15
Hera
Level 140
God Stats
3W - 2L
1,771 SR
Queue Stats
99W - 90L
1,609 Elo+
Party 1
Charybdis
Charybdis
TheHammer073
Charybdis
Level 149
God Stats
6W - 4L
1,787 SR
Queue Stats
126W - 107L
1,690 Elo+
Party 1
Team Averages
Level 98
1,657 SR
1,580 Elo+

VS

Team Averages
Level 117
1,626 SR
1,622 Elo+
Chernobog
Chernobog
ImSenoe
Chernobog
Level 127
God Stats
6W - 2L
1,759 SR
Queue Stats
238W - 212L
1,612 Elo+
Party 2
Osiris
Osiris
JakeTheCarry
Osiris
Level 148
God Stats
11W - 8L
1,640 SR
Queue Stats
201W - 170L
1,643 Elo+
Party 2
Sylvanus
Sylvanus
Quis Dad
Sylvanus
Level 147
God Stats
4W - 2L
1,619 SR
Queue Stats
318W - 284L
1,625 Elo+
Party 2
Horus
Horus
Simmons Yuh
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,646 Elo+
Party 2
Discordia
Discordia
sceper3
Discordia
Level 158
God Stats
12W - 5L
1,613 SR
Queue Stats
346W - 287L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 4 / 0
4,304
430
976
6,830
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Excilly
Gilgamesh
8
0 / 3 / 1
4,856
486
1,415
5,351
2,060
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
ImAndroid03
Arachne
8
1 / 4 / 0
5,086
509
2,124
7,523
1,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
5,223
522
4,266
6,433
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
TheHammer073
Charybdis
9
0 / 1 / 0
5,121
512
3,673
4,617
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ImSenoe
Chernobog
11
3 / 0 / 3
5,917
592
3,595
5,470
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
6 / 0 / 3
6,604
660
4,734
4,295
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Quis Dad
Sylvanus
9
2 / 0 / 2
5,495
550
2,340
4,282
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
4 / 1 / 5
6,783
678
6,645
5,284
2,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
sceper3
Discordia
11
1 / 0 / 6
6,058
606
3,266
3,984
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
16
16
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
0
0
L
Gilgamesh
Excilly
Gilgamesh
0
3
1
0.17
L
Arachne
ImAndroid03
Arachne
1
4
0
0.25
W
Chernobog
ImSenoe
Chernobog
3
0
3
4.5
W
Osiris
6
0
3
7.5
L
0
4
0
0
W
Sylvanus
Quis Dad
Sylvanus
2
0
2
3
W
4
1
5
6.5
L
Charybdis
TheHammer073
Charybdis
0
1
0
0
W
Discordia
sceper3
Discordia
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,454
Damage
20,580
30,754
Taken
23,315
10,549
Mitigated
11,322
5,817
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
976
112
346
1,857
6,830
3,600
0
2,061
4,599
8,845
0
L
Gilgamesh
Excilly
Gilgamesh
1,415
232
0
521
5,351
2,060
0
210
4,970
0
15,113
L
Arachne
ImAndroid03
Arachne
2,124
1,666
0
983
7,523
1,639
0
551
6,844
0
22,126
W
Chernobog
ImSenoe
Chernobog
3,595
2,437
0
621
5,470
1,795
0
572
4,898
0
37,949
W
Osiris
4,734
2,141
0
2,740
4,295
2,401
0
1,185
3,110
0
42,957
L
4,266
926
0
1,024
6,433
2,236
0
2,248
4,185
34,709
0
W
Sylvanus
Quis Dad
Sylvanus
2,340
702
688
1,868
4,282
2,602
0
2,290
1,992
15,684
0
W
6,645
2,770
151
2,636
5,284
2,969
483
52
5,232
0
30,757
L
Charybdis
TheHammer073
Charybdis
3,673
2,448
0
1,086
4,617
1,014
0
411
4,161
0
31,571
W
Discordia
sceper3
Discordia
3,266
367
0
1,702
3,984
1,555
0
1,143
2,841
41,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,590
Gold Earned
30,857
249
Minions Killed
346
0
Camps Cleared
0
899,678
Distance Traveled
1,001,320
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,304
430
11
1
0
173,280
4
L
Gilgamesh
4,856
486
39
4
0
190,827
1
L
Arachne
5,086
509
47
5
0
192,323
3
W
Chernobog
5,917
592
70
7
0
203,733
3
W
Osiris
6,604
660
97
10
0
232,437
1
L
Hera
5,223
522
74
7
0
177,385
4
W
Sylvanus
5,495
550
31
3
0
173,064
1
W
Horus
6,783
678
62
6
0
203,537
1
L
Charybdis
5,121
512
78
8
0
165,863
1
W
Discordia
6,058
606
86
9
0
188,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role