Player Matchup

Fenrir
Fenrir
AdamFox
Fenrir
Level 38
God Stats
0W - 1L
1,151 SR
Queue Stats
16W - 30L
1,298 Elo+
Party 1
Sol
Sol
KoTiGG
Sol
Level 22
God Stats
9W - 9L
1,373 SR
Queue Stats
15W - 16L
1,373 Elo+
Party 1
Cerberus
Cerberus
Leremita
Cerberus
Level 119
God Stats
0W - 1L
1,514 SR
Queue Stats
16W - 30L
1,323 Elo+
Party 1
Team Averages
Level 60
1,346 SR
1,332 Elo+

VS

Team Averages
Level 56
1,544 SR
1,333 Elo+
Loki
Loki
Kürdo21
Loki
Level 8
God Stats
6W - 8L
1,533 SR
Queue Stats
8W - 15L
1,305 Elo+
Solo
Horus
Horus
MisterBeauty67
Horus
Level 98
God Stats
2W - 1L
1,546 SR
Queue Stats
47W - 67L
1,333 Elo+
Party 2
Anubis
Anubis
MisterClaus67
Anubis
Level 63
God Stats
11W - 12L
1,553 SR
Queue Stats
26W - 33L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdamFox
Fenrir
13
4 / 8 / 1
11,200
622
11,325
19,708
6,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
KoTiGG
Sol
13
1 / 10 / 4
10,402
578
9,680
15,163
2,950
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Leremita
Cerberus
12
1 / 3 / 4
9,883
549
7,997
26,599
20,184
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
7 / 4 / 6
11,995
666
14,541
14,554
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 13
11,696
650
10,895
19,324
21,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 1 / 10
13,001
722
27,213
14,689
8,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
21
21
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AdamFox
Fenrir
4
8
1
0.56
L
Sol
KoTiGG
Sol
1
10
4
0.3
W
Loki
7
4
6
2.5
L
Cerberus
Leremita
Cerberus
1
3
4
1
W
4
1
13
10.5
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,002
Damage
52,649
61,470
Taken
48,567
30,029
Mitigated
36,063
8,554
Healing
24,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AdamFox
Fenrir
11,325
2,075
263
1,564
19,708
6,895
0
10,761
8,947
0
23,834
L
Sol
KoTiGG
Sol
9,680
2,758
0
1,284
15,163
2,950
0
7,305
7,858
33,358
0
W
Loki
14,541
4,282
0
3,318
14,554
5,764
473
5,529
7,635
0
54,089
L
Cerberus
Leremita
Cerberus
7,997
284
0
5,443
26,599
20,184
0
9,324
17,275
33,027
0
W
10,895
5,197
5,420
8,100
19,324
21,367
623
5,995
12,888
0
20,912
W
27,213
2,529
0
7,323
14,689
8,932
1,061
7,188
7,501
75,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,485
Gold Earned
36,692
137
Minions Killed
180
2
Camps Cleared
13
935,198
Distance Traveled
913,332
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,200
622
29
2
1
318,397
6
L
Sol
10,402
578
61
3
0
276,898
3
W
Loki
11,995
666
58
3
9
312,922
2
L
Cerberus
9,883
549
47
3
1
339,903
9
W
Horus
11,696
650
16
1
0
310,589
2
W
Anubis
13,001
722
106
6
4
289,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role