Player Matchup

Fenrir
Fenrir
LOST-SaJo_44
Fenrir
Level 81
God Stats
4W - 3L
1,516 SR
Queue Stats
56W - 84L
1,293 Elo+
Party 1
Chiron
Chiron
RainyJUSTYNA
Chiron
Level 83
God Stats
0W - 1L
1,310 SR
Queue Stats
5W - 18L
1,500 Elo+
Solo
Kukulkan
Kukulkan
YT_Dannaplural
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,230 Elo+
Party 1
Team Averages
Level 59
1,442 SR
1,341 Elo+

VS

Team Averages
Level 46
1,630 SR
1,338 Elo+
Ymir
Ymir
Dexa2784
Ymir
Level 30
God Stats
5W - 7L
1,465 SR
Queue Stats
48W - 71L
1,278 Elo+
Party 2
Fenrir
Fenrir
DiVeRsE_CarbonZ
Fenrir
Level 63
God Stats
5W - 0L
1,804 SR
Queue Stats
37W - 45L
1,448 Elo+
Solo
Ganesha
Ganesha
VantaVentura
Ganesha
Level 45
God Stats
3W - 2L
1,622 SR
Queue Stats
73W - 89L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
5 / 6 / 1
7,955
796
8,348
9,019
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
9
0 / 11 / 3
6,151
615
3,777
11,045
2,981
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
10
1 / 2 / 2
6,597
660
6,658
4,078
1,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
8 / 2 / 5
8,093
809
5,296
7,470
6,480
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
11 / 4 / 4
8,685
869
9,665
12,786
5,896
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
VantaVentura
Ganesha
11
0 / 0 / 17
7,257
726
5,191
7,320
7,320
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
19
19
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
2
5
5.25
W
11
4
4
3.25
L
Fenrir
5
6
1
0.92
L
Chiron
0
11
3
0.14
W
Ganesha
VantaVentura
Ganesha
0
0
17
8.5
L
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,783
Damage
20,152
24,142
Taken
27,576
8,211
Mitigated
19,696
2,789
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,296
743
0
570
7,470
6,480
0
2,777
4,693
20,921
0
W
9,665
4,847
0
4,000
12,786
5,896
0
1,629
11,157
0
23,813
L
Fenrir
8,348
2,286
0
581
9,019
3,836
0
3,549
5,286
0
14,137
L
Chiron
3,777
1,428
306
596
11,045
2,981
115
4,789
6,063
0
14,113
W
Ganesha
VantaVentura
Ganesha
5,191
893
0
1,250
7,320
7,320
0
2,634
4,686
12,404
0
L
Kukulkan
6,658
1,249
102
1,204
4,078
1,394
0
2,071
1,920
21,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,703
Gold Earned
24,035
82
Minions Killed
81
2
Camps Cleared
7
457,930
Distance Traveled
510,328
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,093
809
51
5
2
164,836
4
W
Fenrir
8,685
869
30
3
5
176,952
5
L
Fenrir
7,955
796
14
1
1
178,625
3
L
Chiron
6,151
615
20
2
0
141,601
1
W
Ganesha
7,257
726
0
0
0
168,540
0
L
Kukulkan
6,597
660
48
5
1
137,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role