Player Matchup

Bakasura
Bakasura
LitDelsin
Bakasura
Level 26
God Stats
4W - 5L
1,484 SR
Queue Stats
50W - 59L
1,399 Elo+
Party 2
Baron Samedi
Baron Samedi
MarcoPants
Baron Samedi
Level 28
God Stats
13W - 10L
1,577 SR
Queue Stats
68W - 71L
1,459 Elo+
Solo
Neith
Neith
The_Renly
Neith
Level 27
God Stats
8W - 13L
1,345 SR
Queue Stats
134W - 197L
1,308 Elo+
Party 2
Fenrir
Fenrir
Thiago-darkito
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
destructor94
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,433 Elo+

VS

Team Averages
Level 22
1,325 SR
1,406 Elo+
Merlin
Merlin
 
Merlin
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Ausantix
Mulan
Level 6
God Stats
1W - 3L
1,171 SR
Queue Stats
83W - 101L
1,240 Elo+
Party 1
Arachne
Arachne
Westfall2004
Arachne
Level 16
God Stats
6W - 6L
1,171 SR
Queue Stats
153W - 145L
1,365 Elo+
Party 1
Hou Yi
Hou Yi
lilaczues67578
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
lordeimons
Hercules
Level 29
God Stats
2W - 2L
1,282 SR
Queue Stats
108W - 114L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LitDelsin
Bakasura
11
1 / 5 / 2
6,600
550
5,843
11,291
4,652
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
MarcoPants
Baron Samedi
12
3 / 3 / 1
7,385
615
5,950
6,972
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
The_Renly
Neith
6
0 / 4 / 0
4,831
403
2,134
5,713
1,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

3
0 / 8 / 0
4,060
338
498
5,366
1,296
7
0 / 3 / 2
4,804
400
3,493
7,819
2,380
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 1 / 4
6,900
575
4,676
4,709
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Ausantix
Mulan
10
1 / 1 / 1
6,445
537
1,170
4,025
2,403
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Westfall2004
Arachne
13
12 / 1 / 2
8,344
695
9,728
8,968
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
6 / 0 / 3
6,258
522
5,297
3,654
1,379
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
lordeimons
Hercules
10
0 / 1 / 7
5,992
499
3,002
8,434
4,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
22
23
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
4
5
W
Mulan
Ausantix
Mulan
1
1
1
1.5
L
Bakasura
LitDelsin
Bakasura
1
5
2
0.4
L
Baron Samedi
MarcoPants
Baron Samedi
3
3
1
1.17
L
Neith
The_Renly
Neith
0
4
0
0
L
0
8
0
0
W
Arachne
Westfall2004
Arachne
12
1
2
13
L
0
3
2
0.33
W
6
0
3
7.5
W
Hercules
lordeimons
Hercules
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,918
Damage
23,873
37,161
Taken
29,790
13,222
Mitigated
13,913
6,396
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,676
486
0
936
4,709
1,393
554
1,802
2,907
25,965
0
W
Mulan
Ausantix
Mulan
1,170
297
0
565
4,025
2,403
0
548
3,036
0
22,837
L
Bakasura
LitDelsin
Bakasura
5,843
4,246
0
2,209
11,291
4,652
0
679
10,574
0
36,905
L
Baron Samedi
MarcoPants
Baron Samedi
5,950
370
313
2,919
6,972
3,636
0
1,721
5,251
40,162
0
L
Neith
The_Renly
Neith
2,134
698
0
590
5,713
1,258
0
117
5,344
0
13,879
L
498
142
0
147
5,366
1,296
0
1,455
3,830
0
3,728
W
Arachne
Westfall2004
Arachne
9,728
6,338
0
4,876
8,968
3,775
624
2,119
6,677
0
47,508
L
3,493
1,537
0
218
7,819
2,380
0
704
6,910
0
9,579
W
5,297
2,660
0
2,196
3,654
1,379
356
0
3,579
0
19,062
W
Hercules
lordeimons
Hercules
3,002
1,242
0
1,823
8,434
4,963
168
1,481
6,928
0
21,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
33,939
209
Minions Killed
270
0
Camps Cleared
0
954,839
Distance Traveled
1,197,399
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,900
575
55
5
0
207,853
3
W
Mulan
6,445
537
65
5
0
242,511
3
L
Bakasura
6,600
550
76
6
0
197,209
1
L
Baron Samedi
7,385
615
93
8
0
228,604
3
L
Neith
4,831
403
24
2
0
158,719
0
L
Fenrir
4,060
338
4
0
0
153,467
4
W
Arachne
8,344
695
90
8
0
276,651
5
L
Odin
4,804
400
12
1
0
216,840
0
W
Hou Yi
6,258
522
30
3
0
228,526
2
W
Hercules
5,992
499
30
3
0
241,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role