Player Matchup

Bakasura
Bakasura
NDMourning
Bakasura
Level 125
God Stats
6W - 7L
1,537 SR
Queue Stats
331W - 350L
1,433 Elo+
Party 1
Ra
Ra
NdZater
Ra
Level 85
God Stats
6W - 4L
1,587 SR
Queue Stats
68W - 78L
1,389 Elo+
Party 1
Cabrakan
Cabrakan
SassyDuckie20
Cabrakan
Level 122
God Stats
3W - 1L
1,475 SR
Queue Stats
270W - 261L
1,493 Elo+
Party 1
Charybdis
Charybdis
Sky-Shirox
Charybdis
Level 113
God Stats
8W - 10L
1,702 SR
Queue Stats
273W - 266L
1,475 Elo+
Solo
Sylvanus
Sylvanus
wayment
Sylvanus
Level 121
God Stats
3W - 5L
1,658 SR
Queue Stats
131W - 146L
1,445 Elo+
Party 1
Team Averages
Level 113
1,592 SR
1,447 Elo+

VS

Team Averages
Level 87
1,604 SR
1,457 Elo+
Pele
Pele
Amiri I Rock
Pele
Level 67
God Stats
27W - 11L
1,608 SR
Queue Stats
542W - 487L
1,443 Elo+
Party 2
Charybdis
Charybdis
BuffGirlGiveLife
Charybdis
Level 68
God Stats
5W - 5L
1,801 SR
Queue Stats
221W - 206L
1,461 Elo+
Solo
Anubis
Anubis
Fendi I Rock
Anubis
Level 66
God Stats
7W - 1L
1,743 SR
Queue Stats
163W - 147L
1,487 Elo+
Party 2
Janus
Janus
PUGGLEZZZZ523
Janus
Level 119
God Stats
6W - 5L
1,434 SR
Queue Stats
634W - 626L
1,451 Elo+
Solo
Ares
Ares
StiffyAnski
Ares
Level 113
God Stats
8W - 9L
1,434 SR
Queue Stats
110W - 105L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NDMourning
Bakasura
9
2 / 2 / 1
5,708
519
3,574
6,702
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 5 / 0
5,476
498
4,440
7,301
3,038
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
SassyDuckie20
Cabrakan
11
4 / 2 / 1
6,877
625
5,118
5,625
4,285
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Sky-Shirox
Charybdis
10
0 / 3 / 1
5,498
500
2,668
7,111
1,724
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
wayment
Sylvanus
7
0 / 4 / 1
4,839
440
3,492
8,523
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 4
7,429
675
8,854
6,903
2,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
11
3 / 2 / 0
6,252
568
4,333
5,237
1,288
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
10
1 / 4 / 3
5,819
529
3,082
7,202
3,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 6
6,552
596
4,234
5,739
2,243
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 6
5,702
518
2,223
6,608
5,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
16
16
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Charybdis
3
2
0
1.5
W
Anubis
1
4
3
0.63
L
Bakasura
NDMourning
Bakasura
2
2
1
1.25
L
0
5
0
0
W
3
0
6
6
L
Cabrakan
SassyDuckie20
Cabrakan
4
2
1
2.25
L
Charybdis
Sky-Shirox
Charybdis
0
3
1
0.17
W
1
1
6
4
L
Sylvanus
wayment
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,292
Damage
22,726
35,262
Taken
31,689
16,422
Mitigated
14,455
9,698
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,854
2,326
0
771
6,903
2,319
184
2,806
3,974
0
41,413
W
Charybdis
4,333
1,935
0
1,025
5,237
1,288
128
727
4,510
0
36,021
W
Anubis
3,082
261
0
2,550
7,202
3,503
507
4,205
2,711
26,427
0
L
Bakasura
NDMourning
Bakasura
3,574
2,028
0
1,735
6,702
2,487
132
1,209
5,493
0
30,520
L
4,440
380
194
2,342
7,301
3,038
0
2,661
4,640
38,910
0
W
4,234
498
0
1,821
5,739
2,243
326
3,060
2,569
37,394
0
L
Cabrakan
SassyDuckie20
Cabrakan
5,118
948
0
1,052
5,625
4,285
0
2,032
3,593
30,707
0
L
Charybdis
Sky-Shirox
Charybdis
2,668
1,067
0
2,714
7,111
1,724
324
523
6,588
0
31,165
W
2,223
376
0
375
6,608
5,102
13
2,148
4,292
22,384
0
L
Sylvanus
wayment
Sylvanus
3,492
486
224
1,437
8,523
4,888
0
3,114
5,409
12,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
31,754
283
Minions Killed
334
0
Camps Cleared
0
1,010,509
Distance Traveled
997,482
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,429
675
81
7
0
229,216
1
W
Charybdis
6,252
568
74
7
0
190,460
2
W
Anubis
5,819
529
57
5
0
165,031
1
L
Bakasura
5,708
519
68
6
0
233,552
2
L
Ra
5,476
498
73
7
0
211,729
1
W
Janus
6,552
596
80
7
0
218,003
1
L
Cabrakan
6,877
625
76
7
0
181,648
1
L
Charybdis
5,498
500
52
5
0
189,841
2
W
Ares
5,702
518
42
4
0
194,772
3
L
Sylvanus
4,839
440
14
1
0
193,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role