Player Matchup

Kukulkan
Kukulkan
Lavelac
Kukulkan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,016 Elo+
Party 1
Nemesis
Nemesis
Nathor7
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
StaminUps
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
VuieMic
Ares
Level 6
God Stats
0W - 1L
1,379 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
zpm545
Nu Wa
Level 23
God Stats
1W - 4L
1,257 SR
Queue Stats
11W - 15L
1,016 Elo+
Party 1
Team Averages
Level 10
1,427 SR
1,306 Elo+

VS

Team Averages
Level 10
1,486 SR
1,436 Elo+
Yemoja
Yemoja
SpAYYceBoi
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Strixamium
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Pele
Pele
Yummy_Tendies
Pele
Level 14
God Stats
9W - 8L
1,461 SR
Queue Stats
16W - 17L
1,315 Elo+
Solo
Zhong Kui
Zhong Kui
Zack04
Zhong Kui
Level 24
God Stats
10W - 6L
1,470 SR
Queue Stats
57W - 51L
1,366 Elo+
Solo
Hades
Hades
emacional
Hades
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lavelac
Kukulkan
8
1 / 5 / 6
6,064
357
6,332
7,718
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Nathor7
Nemesis
14
4 / 3 / 6
9,377
552
5,188
13,285
5,296
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
StaminUps
Horus
12
5 / 11 / 8
7,965
469
6,129
13,885
6,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
VuieMic
Ares
12
3 / 6 / 9
7,749
456
7,747
19,574
15,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
zpm545
Nu Wa
12
5 / 6 / 8
7,613
448
14,080
10,985
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SpAYYceBoi
Yemoja
11
2 / 6 / 10
7,658
450
5,376
10,931
7,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Strixamium
Bellona
12
6 / 6 / 7
8,146
479
9,576
15,494
11,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 7
9,738
573
7,215
12,097
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Zack04
Zhong Kui
17
14 / 1 / 4
11,129
655
21,657
15,957
12,352
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
emacional
Hades
12
1 / 4 / 8
7,960
468
6,056
8,581
3,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
65
18
Kills
29
31
Deaths
18
37
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Lavelac
Kukulkan
1
5
6
0.8
L
Nemesis
Nathor7
Nemesis
4
3
6
2.33
W
Yemoja
SpAYYceBoi
Yemoja
2
6
10
1.17
L
Horus
StaminUps
Horus
5
11
8
0.82
W
Bellona
Strixamium
Bellona
6
6
7
1.58
L
Ares
VuieMic
Ares
3
6
9
1.25
W
6
1
7
9.5
W
Zhong Kui
Zack04
Zhong Kui
14
1
4
16
W
Hades
emacional
Hades
1
4
8
1.25
L
Nu Wa
zpm545
Nu Wa
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,476
Damage
49,880
65,447
Taken
63,060
33,199
Mitigated
39,867
4,561
Healing
20,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Lavelac
Kukulkan
6,332
1,009
0
322
7,718
2,533
102
4,246
3,472
18,746
0
L
Nemesis
Nathor7
Nemesis
5,188
2,664
0
1,796
13,285
5,296
0
5,472
7,813
0
44,641
W
Yemoja
SpAYYceBoi
Yemoja
5,376
2,097
1,519
412
10,931
7,852
1,069
5,624
5,130
16,877
0
L
Horus
StaminUps
Horus
6,129
3,307
113
1,120
13,885
6,348
78
5,568
8,317
0
17,468
W
Bellona
Strixamium
Bellona
9,576
3,234
0
4,025
15,494
11,306
532
5,551
9,695
1,118
33,179
L
Ares
VuieMic
Ares
7,747
1,213
0
750
19,574
15,718
101
10,385
9,189
18,898
0
W
7,215
1,456
0
2,117
12,097
4,412
1,368
2,916
9,035
0
74,799
W
Zhong Kui
Zack04
Zhong Kui
21,657
4,429
172
10,270
15,957
12,352
2,403
8,854
6,844
75,273
0
W
Hades
emacional
Hades
6,056
619
367
2,053
8,581
3,945
905
4,800
3,648
30,493
0
L
Nu Wa
zpm545
Nu Wa
14,080
2,915
0
460
10,985
3,304
0
8,010
2,975
34,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,768
Gold Earned
44,631
184
Minions Killed
374
0
Camps Cleared
0
1,315,026
Distance Traveled
1,408,083
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,064
357
22
1
0
205,471
2
L
Nemesis
9,377
552
80
5
0
273,371
0
W
Yemoja
7,658
450
12
1
0
244,751
2
L
Horus
7,965
469
32
2
0
275,320
0
W
Bellona
8,146
479
52
3
0
311,314
2
L
Ares
7,749
456
16
1
0
294,747
1
W
Pele
9,738
573
123
7
0
323,664
2
W
Zhong Kui
11,129
655
130
8
0
280,673
1
W
Hades
7,960
468
57
3
0
247,681
4
L
Nu Wa
7,613
448
34
2
0
266,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role