Player Matchup

Aphrodite
Aphrodite
Calix5950
Aphrodite
Level 107
God Stats
5W - 4L
1,695 SR
Queue Stats
409W - 394L
1,538 Elo+
Solo
Achilles
Achilles
Kfactor662
Achilles
Level 93
God Stats
7W - 6L
1,626 SR
Queue Stats
350W - 359L
1,554 Elo+
Solo
Ganesha
Ganesha
crisevil
Ganesha
Level 129
God Stats
1W - 3L
1,278 SR
Queue Stats
547W - 546L
1,491 Elo+
Solo
Osiris
Osiris
treedat
Osiris
Level 96
God Stats
0W - 1L
1,695 SR
Queue Stats
188W - 142L
1,621 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xXFontiXx
Ah Muzen Cab
Level 99
God Stats
2W - 3L
1,503 SR
Queue Stats
164W - 136L
1,605 Elo+
Party 2
Team Averages
Level 105
1,559 SR
1,562 Elo+

VS

Team Averages
Level 101
1,617 SR
1,574 Elo+
Morgan Le Fay
Morgan Le Fay
AphrosDaddy
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,446 SR
Queue Stats
5W - 3L
1,574 Elo+
Party 3
Bacchus
Bacchus
ComradeWaldo
Bacchus
Level 34
God Stats
1W - 0L
1,806 SR
Queue Stats
4W - 2L
1,534 Elo+
Party 3
Odin
Odin
HeavanlyHitman
Odin
Level 149
God Stats
1W - 0L
1,678 SR
Queue Stats
103W - 90L
1,589 Elo+
Solo
Loki
Loki
King J Wild
Loki
Level 109
God Stats
5W - 3L
1,593 SR
Queue Stats
305W - 275L
1,575 Elo+
Party 1
Sol
Sol
kittykate17
Sol
Level 105
God Stats
4W - 1L
1,560 SR
Queue Stats
322W - 297L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Calix5950
Aphrodite
12
1 / 7 / 3
7,286
729
4,808
10,607
5,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Kfactor662
Achilles
15
5 / 3 / 3
8,999
900
8,935
13,363
14,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
crisevil
Ganesha
13
1 / 6 / 8
7,410
741
8,820
14,703
14,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
treedat
Osiris
12
1 / 6 / 7
7,504
750
9,290
11,850
12,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
xXFontiXx
Ah Muzen Cab
14
3 / 7 / 3
8,077
808
10,050
10,659
4,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AphrosDaddy
Morgan Le Fay
16
17 / 2 / 8
10,550
1,055
18,053
7,888
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
ComradeWaldo
Bacchus
13
2 / 3 / 20
8,276
828
8,764
8,832
8,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 1 / 25
8,888
889
8,546
17,050
11,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 22
8,596
860
7,189
8,505
4,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 1 / 12
9,359
936
11,847
8,585
3,272
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
116
11
Kills
29
29
Deaths
11
24
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AphrosDaddy
Morgan Le Fay
17
2
8
10.5
L
Aphrodite
Calix5950
Aphrodite
1
7
3
0.36
W
Bacchus
ComradeWaldo
Bacchus
2
3
20
4
W
2
1
25
14.5
L
Achilles
Kfactor662
Achilles
5
3
3
2.17
W
2
4
22
3.25
L
Ganesha
crisevil
Ganesha
1
6
8
0.83
W
6
1
12
12
L
Osiris
treedat
Osiris
1
6
7
0.75
L
Ah Muzen Cab
xXFontiXx
Ah Muzen Cab
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,903
Damage
54,399
61,182
Taken
50,860
51,749
Mitigated
31,309
17,122
Healing
25,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AphrosDaddy
Morgan Le Fay
18,053
1,197
2,819
2,143
7,888
3,019
720
2,527
5,110
30,630
0
L
Aphrodite
Calix5950
Aphrodite
4,808
155
3,585
2,932
10,607
5,558
22
6,917
3,388
10,538
0
W
Bacchus
ComradeWaldo
Bacchus
8,764
648
0
1,429
8,832
8,790
709
2,651
5,903
11,362
0
W
8,546
1,459
1,474
7,186
17,050
11,388
131
4,014
12,504
0
11,453
L
Achilles
Kfactor662
Achilles
8,935
1,483
911
5,070
13,363
14,428
0
7,884
5,164
0
18,434
W
7,189
493
3,129
1,688
8,505
4,840
701
2,240
6,141
0
12,897
L
Ganesha
crisevil
Ganesha
8,820
862
117
766
14,703
14,978
0
9,314
5,215
17,201
0
W
11,847
4,167
1,098
4,267
8,585
3,272
2,825
2,927
5,525
26,226
0
L
Osiris
treedat
Osiris
9,290
1,086
1,398
740
11,850
12,367
0
6,562
5,037
1,756
13,172
L
Ah Muzen Cab
xXFontiXx
Ah Muzen Cab
10,050
3,260
418
1,185
10,659
4,418
102
6,843
3,714
0
24,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
45,669
97
Minions Killed
102
0
Camps Cleared
0
928,497
Distance Traveled
985,188
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,550
1,055
27
3
0
209,484
0
L
Aphrodite
7,286
729
15
2
0
178,266
4
W
Bacchus
8,276
828
5
1
0
203,126
0
W
Odin
8,888
889
14
1
0
203,300
1
L
Achilles
8,999
900
26
3
0
207,842
0
W
Loki
8,596
860
8
1
0
190,766
0
L
Ganesha
7,410
741
0
0
0
168,477
3
W
Sol
9,359
936
48
5
0
178,512
1
L
Osiris
7,504
750
9
1
0
202,935
5
L
Ah Muzen Cab
8,077
808
47
5
0
170,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role