Player Matchup

Hades
Hades
AudioSlave278
Hades
Level 50
God Stats
9W - 7L
1,573 SR
Queue Stats
141W - 161L
1,446 Elo+
Solo
Merlin
Merlin
LeDouxski
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Quxlyr
Danzaburou
Level 65
God Stats
3W - 7L
1,486 SR
Queue Stats
160W - 155L
1,504 Elo+
Solo
Team Averages
Level 60
1,520 SR
1,465 Elo+

VS

Team Averages
Level 96
1,382 SR
1,448 Elo+
Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MichaelHs
Ra
Level 104
God Stats
2W - 1L
1,304 SR
Queue Stats
46W - 64L
1,354 Elo+
Solo
Nike
Nike
ShadowOfDesu
Nike
Level 97
God Stats
4W - 4L
1,343 SR
Queue Stats
213W - 203L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,691
592
8,112
14,440
8,470
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
LeDouxski
Merlin
11
1 / 7 / 4
7,904
608
5,681
9,360
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Quxlyr
Danzaburou
11
3 / 7 / 1
8,860
682
8,564
10,465
3,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
7 / 4 / 12
10,131
779
12,757
10,556
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 1 / 10
10,020
771
9,195
8,331
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 0 / 9
10,194
784
5,956
12,477
12,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
20
20
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
4
12
3.25
L
1
6
3
0.42
L
Merlin
LeDouxski
Merlin
1
7
4
0.43
W
6
1
10
11
L
Danzaburou
Quxlyr
Danzaburou
3
7
1
0.5
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,357
Damage
27,908
34,265
Taken
31,364
15,573
Mitigated
21,707
5,845
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,757
7,215
0
1,335
10,556
5,944
992
4,611
5,945
0
31,587
L
8,112
855
388
3,596
14,440
8,470
200
3,817
10,623
24,467
0
L
Merlin
LeDouxski
Merlin
5,681
540
0
1,079
9,360
3,263
0
2,791
6,569
24,672
0
W
9,195
1,468
1,998
4,220
8,331
3,631
634
4,580
3,751
44,036
0
L
Danzaburou
Quxlyr
Danzaburou
8,564
3,421
0
782
10,465
3,840
288
3,182
7,283
0
21,624
W
5,956
574
663
1,817
12,477
12,132
230
4,840
7,637
0
17,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
30,345
111
Minions Killed
146
3
Camps Cleared
7
587,674
Distance Traveled
709,841
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,131
779
56
4
4
220,665
0
L
Hades
7,691
592
37
3
0
195,436
4
L
Merlin
7,904
608
36
3
2
192,365
0
W
Ra
10,020
771
78
6
2
254,020
3
L
Danzaburou
8,860
682
38
3
1
199,873
2
W
Nike
10,194
784
12
1
1
235,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role