Player Matchup

Ymir
Ymir
Silver IV
Magic K1LL3r
Ymir
Silver IV
Level 89
God Stats
7W - 3L
1,472 SR
Queue Stats
69W - 63L
929 MMR
Solo
Cerberus
Cerberus
Silver II
Salahfahalah
Cerberus
Silver II
Level 95
God Stats
24W - 29L
1,562 SR
Queue Stats
153W - 175L
1,000 MMR
Solo
Ne Zha
Ne Zha
Silver II
YAYA ZULY MF BF
Ne Zha
Silver II
Level 122
God Stats
11W - 3L
1,613 SR
Queue Stats
33W - 40L
957 MMR
Solo
Danzaburou
Danzaburou
Silver II
mackxattackx1994
Danzaburou
Silver II
Level 108
God Stats
21W - 23L
1,441 SR
Queue Stats
693W - 703L
1,007 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
mikeofthegarden
Zhong Kui
Silver II
Level 112
God Stats
3W - 5L
1,428 SR
Queue Stats
119W - 120L
1,021 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,503 SR
983 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,487 SR
983 MMR
Aphrodite
Aphrodite
Silver II
Bahamut-Lunar
Aphrodite
Silver II
Level 106
God Stats
4W - 4L
1,520 SR
Queue Stats
330W - 332L
962 MMR
Solo
Pele
Pele
Bronze IV
Kuh-ron
Pele
Bronze IV
Level 38
God Stats
2W - 6L
1,481 SR
Queue Stats
5W - 21L
1,032 MMR
Solo
Tyr
Tyr
Silver II
LekPushka313
Tyr
Silver II
Level 155
God Stats
6W - 3L
1,591 SR
Queue Stats
207W - 211L
1,012 MMR
Solo
Cernunnos
Cernunnos
Silver III
SlowTulip502
Cernunnos
Silver III
Level 60
God Stats
0W - 4L
1,222 SR
Queue Stats
66W - 87L
887 MMR
Solo
Eset
Eset
Silver II
Xivkyn Burgers
Eset
Silver II
Level 146
God Stats
6W - 3L
1,622 SR
Queue Stats
330W - 357L
1,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 19
13,202
550
8,137
22,528
31,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
Salahfahalah
Cerberus
20
5 / 0 / 14
13,656
569
20,704
25,109
27,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
4 / 5 / 13
13,059
544
11,428
21,058
10,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
mackxattackx1994
Danzaburou
20
7 / 0 / 14
15,033
626
14,976
12,993
6,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
mikeofthegarden
Zhong Kui
20
20 / 1 / 10
15,135
631
21,626
16,110
14,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayTiamatAthenaGilgameshArtemis

VS

Bans
ArachneHadesSobekNemesisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bahamut-Lunar
Aphrodite
12
1 / 8 / 0
8,378
349
5,780
18,512
13,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
Kuh-ron
Pele
14
4 / 11 / 0
10,085
420
11,296
22,182
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 7 / 1
9,655
402
10,590
22,860
17,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
SlowTulip502
Cernunnos
14
0 / 7 / 1
8,892
371
7,770
16,985
4,810
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 10 / 4
9,741
406
8,946
16,480
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
11
43
Kills
5
7
Deaths
43
70
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bahamut-Lunar
Aphrodite
1
8
0
0.13
L
Pele
Kuh-ron
Pele
4
11
0
0.36
L
0
7
1
0.07
W
7
1
19
16.5
W
Cerberus
Salahfahalah
Cerberus
5
0
14
12
L
Cernunnos
SlowTulip502
Cernunnos
0
7
1
0.07
L
0
10
4
0.2
W
4
5
13
2.1
W
Danzaburou
mackxattackx1994
Danzaburou
7
0
14
14
W
Zhong Kui
mikeofthegarden
Zhong Kui
20
1
10
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,871
Damage
44,382
97,798
Taken
97,019
90,919
Mitigated
47,287
45,156
Healing
22,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bahamut-Lunar
Aphrodite
5,780
769
3,967
6,308
18,512
13,747
181
9,350
9,101
35,547
0
L
Pele
Kuh-ron
Pele
11,296
1,752
0
1,259
22,182
6,030
0
14,542
7,640
0
46,185
L
10,590
1,498
0
5,317
22,860
17,489
623
10,388
12,472
0
66,681
W
8,137
1,077
0
5,060
22,528
31,737
107
3,619
18,909
38,242
0
W
Cerberus
Salahfahalah
Cerberus
20,704
1,766
29
15,169
25,109
27,508
835
4,639
20,470
109,947
0
L
Cernunnos
SlowTulip502
Cernunnos
7,770
4,480
0
3,267
16,985
4,810
246
7,873
9,112
0
47,780
L
8,946
235
366
2,335
16,480
5,211
0
8,253
8,227
47,610
0
W
11,428
2,358
0
8,619
21,058
10,714
2,218
3,703
17,355
0
103,072
W
Danzaburou
mackxattackx1994
Danzaburou
14,976
7,361
0
6,571
12,993
6,003
9,679
1,953
11,040
0
121,355
W
Zhong Kui
mikeofthegarden
Zhong Kui
21,626
1,555
595
9,113
16,110
14,957
4,799
2,366
13,744
109,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,085
Gold Earned
46,751
732
Minions Killed
425
0
Camps Cleared
0
2,293,484
Distance Traveled
1,976,707
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,378
349
79
3
0
394,874
3
L
Pele
10,085
420
65
3
0
348,852
2
L
Tyr
9,655
402
116
5
0
416,711
0
W
Ymir
13,202
550
43
2
0
471,783
5
W
Cerberus
13,656
569
221
9
0
448,159
4
L
Cernunnos
8,892
371
80
3
0
442,176
0
L
Eset
9,741
406
85
4
0
374,094
7
W
Ne Zha
13,059
544
111
5
0
442,003
1
W
Danzaburou
15,033
626
189
8
0
450,270
3
W
Zhong Kui
15,135
631
168
7
0
481,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role