Player Matchup

Charybdis
Charybdis
GrimAffair
Charybdis
Level 31
God Stats
19W - 38L
1,312 SR
Queue Stats
101W - 181L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
Shadynasty_72
Cthulhu
Level 148
God Stats
132W - 142L
1,326 SR
Queue Stats
552W - 652L
1,323 Elo+
Party 1
Ra
Ra
Zachadoodledoo
Ra
Level 62
God Stats
249W - 286L
1,458 SR
Queue Stats
465W - 634L
1,365 Elo+
Solo
Team Averages
Level 80
1,365 SR
1,304 Elo+

VS

Team Averages
Level 50
1,370 SR
1,301 Elo+
Scylla
Scylla
Ahnyks
Scylla
Level 28
God Stats
8W - 9L
1,445 SR
Queue Stats
12W - 14L
1,388 Elo+
Party 2
Skadi
Skadi
Kooji
Skadi
Level 96
God Stats
0W - 2L
1,248 SR
Queue Stats
8W - 15L
1,336 Elo+
Party 2
Bellona
Bellona
tydlig-laser
Bellona
Level 26
God Stats
14W - 16L
1,417 SR
Queue Stats
16W - 26L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrimAffair
Charybdis
18
10 / 5 / 15
14,915
710
13,123
19,963
8,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
18
11 / 6 / 12
15,709
748
28,293
26,649
14,318
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 2 / 15
14,681
699
16,110
19,599
13,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ahnyks
Scylla
15
0 / 6 / 8
12,533
597
7,245
23,889
31,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
Kooji
Skadi
18
10 / 10 / 1
15,453
736
28,356
19,156
7,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
tydlig-laser
Bellona
15
2 / 12 / 4
12,766
608
9,631
22,604
18,779
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
28
Kills
12
13
Deaths
28
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ahnyks
Scylla
0
6
8
0.67
W
Charybdis
GrimAffair
Charybdis
10
5
15
3.5
L
Skadi
Kooji
Skadi
10
10
1
1.05
W
Cthulhu
11
6
12
2.83
W
7
2
15
7.25
L
Bellona
tydlig-laser
Bellona
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,526
Damage
45,232
66,211
Taken
65,649
36,191
Mitigated
57,816
26,173
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ahnyks
Scylla
7,245
1,271
0
3,480
23,889
31,099
441
15,077
8,812
30,895
0
W
Charybdis
GrimAffair
Charybdis
13,123
10,663
0
4,601
19,963
8,496
1,560
3,247
16,716
0
58,935
L
Skadi
Kooji
Skadi
28,356
11,182
0
3,930
19,156
7,938
2,476
15,460
3,696
0
76,883
W
Cthulhu
28,293
1,505
522
2,005
26,649
14,318
0
2,423
24,226
52,625
0
W
16,110
884
6,994
12,051
19,599
13,377
1,321
3,015
16,584
89,658
0
L
Bellona
tydlig-laser
Bellona
9,631
2,362
702
1,633
22,604
18,779
0
14,541
8,063
0
24,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
40,752
278
Minions Killed
186
14
Camps Cleared
3
1,096,051
Distance Traveled
958,038
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,533
597
45
2
1
311,540
0
W
Charybdis
14,915
710
74
4
1
316,921
0
L
Skadi
15,453
736
111
5
2
296,597
0
W
Cthulhu
15,709
748
65
3
2
396,689
0
W
Ra
14,681
699
139
7
11
382,441
9
L
Bellona
12,766
608
30
1
0
349,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role